Player Matchup

Ah Puch
Ah Puch
Demsus
Ah Puch
Level 27
God Stats
0W - 2L
1,765 SR
Queue Stats
3W - 7L
1,411 Elo+
Solo
Sol
Sol
Knucki
Sol
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 8L
1,468 Elo+
Solo
Artemis
Artemis
RMDalton12245
Artemis
Level 16
God Stats
0W - 1L
1,687 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Vitriium
Amaterasu
Level 35
God Stats
0W - 1L
1,535 SR
Queue Stats
14W - 15L
1,523 Elo+
Party 1
Artio
Artio
WonderfullWizard
Artio
Level 119
God Stats
0W - 1L
1,489 SR
Queue Stats
22W - 22L
1,470 Elo+
Party 1
Team Averages
Level 46
1,595 SR
1,474 Elo+

VS

Team Averages
Level 48
1,674 SR
1,549 Elo+
Anhur
Anhur
 
Anhur
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
MrFatWalrus
Bacchus
Level 45
God Stats
6W - 2L
1,810 SR
Queue Stats
19W - 11L
1,628 Elo+
Party 2
Anubis
Anubis
MrLowkey
Anubis
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
ShottyHorrah
Guan Yu
Level 66
God Stats
12W - 4L
1,722 SR
Queue Stats
31W - 31L
1,540 Elo+
Party 2
Ah Puch
Ah Puch
gokusanuwu
Ah Puch
Level 29
God Stats
3W - 0L
1,837 SR
Queue Stats
93W - 74L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Demsus
Ah Puch
11
0 / 3 / 1
5,679
631
3,797
7,766
2,294
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sol
Knucki
Sol
13
0 / 1 / 1
5,750
639
3,915
6,843
2,383
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
10
0 / 5 / 0
5,220
580
2,047
5,933
1,581
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Vitriium
Amaterasu
10
1 / 4 / 0
5,485
609
4,435
8,195
4,964
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 2 / 1
5,698
633
3,632
9,507
6,512
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
3 / 0 / 3
7,684
854
6,083
5,231
2,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
MrFatWalrus
Bacchus
13
2 / 0 / 7
6,830
759
5,071
6,621
7,721
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
MrLowkey
Anubis
10
0 / 2 / 7
5,740
638
2,194
3,696
1,694
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
ShottyHorrah
Guan Yu
12
3 / 0 / 3
6,625
736
3,596
6,914
4,171
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
gokusanuwu
Ah Puch
14
7 / 0 / 4
8,373
930
14,027
4,331
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
15
15
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
3
4.5
L
Ah Puch
Demsus
Ah Puch
0
3
1
0.17
L
Sol
Knucki
Sol
0
1
1
0.5
W
Bacchus
MrFatWalrus
Bacchus
2
0
7
5.5
W
Anubis
MrLowkey
Anubis
0
2
7
1.75
L
Artemis
0
5
0
0
W
Guan Yu
ShottyHorrah
Guan Yu
3
0
3
4.5
L
Amaterasu
Vitriium
Amaterasu
1
4
0
0.25
L
1
2
1
0.75
W
Ah Puch
gokusanuwu
Ah Puch
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,826
Damage
30,971
38,244
Taken
26,793
17,734
Mitigated
17,433
5,791
Healing
5,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,083
3,843
0
1,125
5,231
2,188
586
2,506
2,725
0
35,578
L
Ah Puch
Demsus
Ah Puch
3,797
261
0
271
7,766
2,294
0
5,297
2,205
16,550
0
L
Sol
Knucki
Sol
3,915
1,304
0
1,633
6,843
2,383
1
4,594
1,991
21,912
0
W
Bacchus
MrFatWalrus
Bacchus
5,071
308
0
250
6,621
7,721
240
2,438
4,183
12,085
0
W
Anubis
MrLowkey
Anubis
2,194
138
0
203
3,696
1,694
0
2,119
1,577
5,379
0
L
Artemis
2,047
763
0
0
5,933
1,581
0
3,675
2,087
0
7,886
W
Guan Yu
ShottyHorrah
Guan Yu
3,596
543
674
1,070
6,914
4,171
0
2,912
4,002
0
9,972
L
Amaterasu
Vitriium
Amaterasu
4,435
1,154
0
719
8,195
4,964
0
3,503
4,529
0
7,896
L
3,632
290
766
2,402
9,507
6,512
0
3,267
6,132
12,808
0
W
Ah Puch
gokusanuwu
Ah Puch
14,027
690
176
2,468
4,331
1,659
49
1,831
2,500
33,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,832
Gold Earned
35,252
135
Minions Killed
181
4
Camps Cleared
11
785,890
Distance Traveled
880,742
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,684
854
89
10
7
159,325
3
L
Ah Puch
5,679
631
30
3
0
165,950
0
L
Sol
5,750
639
66
7
2
165,085
1
W
Bacchus
6,830
759
12
1
0
197,187
2
W
Anubis
5,740
638
5
1
0
153,568
0
L
Artemis
5,220
580
13
1
0
112,707
2
W
Guan Yu
6,625
736
25
3
0
186,028
0
L
Amaterasu
5,485
609
7
1
2
164,083
1
L
Artio
5,698
633
19
2
0
178,065
1
W
Ah Puch
8,373
930
50
6
4
184,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role