Player Matchup

Janus
Janus
AlphaJor07
Janus
Level 27
God Stats
0W - 2L
1,232 SR
Queue Stats
4W - 13L
1,272 Elo+
Party 1
Anubis
Anubis
OnagiNoEsmalte
Anubis
Level 25
God Stats
1W - 3L
1,703 SR
Queue Stats
6W - 14L
1,273 Elo+
Party 1
Hera
Hera
Tadecovishk
Hera
Level 85
God Stats
1W - 1L
1,514 SR
Queue Stats
10W - 29L
1,183 Elo+
Party 1
Team Averages
Level 46
1,483 SR
1,242 Elo+

VS

Team Averages
Level 85
1,554 SR
1,508 Elo+
Sol
Sol
 
Sol
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GODdarckgameBR
Danzaburou
Level 60
God Stats
5W - 3L
1,487 SR
Queue Stats
14W - 15L
1,433 Elo+
Solo
Hercules
Hercules
waripolo321
Hercules
Level 127
God Stats
17W - 8L
1,675 SR
Queue Stats
302W - 216L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
3 / 4 / 2
7,304
730
5,683
6,740
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 4 / 3
6,759
676
8,293
9,176
5,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 3 / 2
6,720
672
4,730
4,112
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 2 / 9
7,450
745
5,984
7,163
2,233
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
GODdarckgameBR
Danzaburou
12
5 / 2 / 5
8,185
819
8,257
8,155
2,147
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
waripolo321
Hercules
10
4 / 1 / 5
7,355
736
4,216
9,837
7,958
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
11
11
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
2
9
3.25
L
Janus
3
4
2
1
W
Danzaburou
GODdarckgameBR
Danzaburou
5
2
5
3.75
L
1
4
3
0.63
L
1
3
2
0.67
W
Hercules
waripolo321
Hercules
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,706
Damage
18,457
20,028
Taken
25,155
10,139
Mitigated
12,338
4,677
Healing
5,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,984
1,266
0
2,481
7,163
2,233
58
6,007
911
28,174
0
L
Janus
5,683
160
0
238
6,740
3,495
0
2,871
3,869
21,439
0
W
Danzaburou
GODdarckgameBR
Danzaburou
8,257
2,294
0
1,479
8,155
2,147
0
6,467
1,574
0
24,172
L
8,293
286
0
4,026
9,176
5,303
0
2,430
6,746
26,453
0
L
4,730
1,393
0
413
4,112
1,341
0
981
3,131
13,133
0
W
Hercules
waripolo321
Hercules
4,216
731
0
1,797
9,837
7,958
0
6,143
3,536
0
15,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,783
Gold Earned
22,990
123
Minions Killed
116
4
Camps Cleared
5
521,953
Distance Traveled
556,923
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,450
745
39
4
3
194,883
2
L
Janus
7,304
730
49
5
1
181,237
3
W
Danzaburou
8,185
819
55
6
0
190,006
2
L
Anubis
6,759
676
53
5
1
164,103
2
L
Hera
6,720
672
21
2
2
176,613
3
W
Hercules
7,355
736
22
2
2
172,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role