Player Matchup

Ne Zha
Ne Zha
AFriendlyBoar
Ne Zha
Level 125
God Stats
11W - 6L
1,443 SR
Queue Stats
287W - 198L
1,604 Elo+
Party 2
Neith
Neith
Blaid Baker
Neith
Level 29
God Stats
25W - 17L
1,425 SR
Queue Stats
232W - 240L
1,428 Elo+
Party 2
Poseidon
Poseidon
CricketChris504
Poseidon
Level 82
God Stats
5W - 6L
1,565 SR
Queue Stats
270W - 208L
1,475 Elo+
Party 2
Team Averages
Level 79
1,477 SR
1,502 Elo+

VS

Team Averages
Level 26
1,489 SR
1,339 Elo+
Cthulhu
Cthulhu
Darth_Pecker
Cthulhu
Level 28
God Stats
31W - 30L
1,537 SR
Queue Stats
144W - 139L
1,433 Elo+
Party 1
Sol
Sol
DieDieNacho
Sol
Level 27
God Stats
10W - 12L
1,620 SR
Queue Stats
121W - 131L
1,426 Elo+
Party 1
Cernunnos
Cernunnos
taskmaster34156
Cernunnos
Level 24
God Stats
32W - 30L
1,309 SR
Queue Stats
86W - 129L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 8
12,410
621
18,548
16,492
14,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 3 / 8
11,066
553
8,955
11,904
4,385
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
17
8 / 1 / 3
13,517
676
17,180
10,894
4,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darth_Pecker
Cthulhu
14
1 / 3 / 2
10,851
543
10,351
22,047
33,330
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 5 / 1
11,440
572
14,412
19,285
5,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
taskmaster34156
Cernunnos
14
0 / 4 / 2
10,509
525
4,543
10,799
3,673
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
12
Kills
4
4
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
W
0
3
8
1.33
W
Poseidon
8
1
3
9.5
L
Cthulhu
Darth_Pecker
Cthulhu
1
3
2
0.67
L
3
5
1
0.7
L
Cernunnos
taskmaster34156
Cernunnos
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,683
Damage
29,306
39,290
Taken
52,131
22,620
Mitigated
42,660
13,239
Healing
8,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,548
5,741
0
7,854
16,492
14,045
473
8,685
7,339
0
50,277
W
8,955
2,932
0
1,933
11,904
4,385
1,460
8,259
3,247
0
26,196
W
Poseidon
17,180
997
0
3,452
10,894
4,190
898
7,500
3,104
76,380
0
L
Cthulhu
Darth_Pecker
Cthulhu
10,351
56
781
1,080
22,047
33,330
247
8,063
13,115
36,146
0
L
14,412
1,145
947
5,019
19,285
5,657
701
5,388
13,469
51,671
0
L
Cernunnos
taskmaster34156
Cernunnos
4,543
1,215
0
1,117
10,799
3,673
450
4,557
5,919
0
34,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,993
Gold Earned
32,800
235
Minions Killed
204
9
Camps Cleared
8
1,098,235
Distance Traveled
972,278
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,410
621
43
2
5
393,081
4
W
Neith
11,066
553
44
2
1
317,534
2
W
Poseidon
13,517
676
148
7
3
387,620
4
L
Cthulhu
10,851
543
45
2
1
368,328
0
L
Sol
11,440
572
92
5
2
328,970
0
L
Cernunnos
10,509
525
67
3
5
274,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role