Player Matchup

Chiron
Chiron
Kurokami1
Chiron
Level 156
God Stats
5W - 1L
1,500 SR
Queue Stats
208W - 228L
1,509 Elo+
Solo
Fenrir
Fenrir
PBNCM
Fenrir
Level 82
God Stats
2W - 2L
1,630 SR
Queue Stats
103W - 107L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
op12-MG
Baron Samedi
Level 79
God Stats
11W - 6L
1,728 SR
Queue Stats
261W - 312L
1,524 Elo+
Solo
Team Averages
Level 106
1,619 SR
1,522 Elo+

VS

Team Averages
Level 119
1,478 SR
1,475 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
XyZ Empathy
Raijin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,534 Elo+
Party 1
Izanami
Izanami
xGiggless
Izanami
Level 90
God Stats
2W - 4L
1,435 SR
Queue Stats
67W - 83L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Kurokami1
Chiron
15
7 / 2 / 6
11,098
740
16,150
11,703
3,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
PBNCM
Fenrir
15
7 / 1 / 10
10,894
726
11,884
15,462
13,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
op12-MG
Baron Samedi
14
3 / 2 / 10
10,366
691
11,267
9,060
4,024
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
3 / 3 / 2
10,050
670
7,152
19,847
23,441
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
13
1 / 6 / 3
9,020
601
8,665
11,631
4,562
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
xGiggless
Izanami
11
1 / 8 / 1
8,630
575
4,387
12,711
5,253
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
17
Kills
5
5
Deaths
17
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
3
2
1.33
W
Chiron
Kurokami1
Chiron
7
2
6
5
W
Fenrir
PBNCM
Fenrir
7
1
10
12
L
Raijin
1
6
3
0.42
W
Baron Samedi
op12-MG
Baron Samedi
3
2
10
4
L
Izanami
xGiggless
Izanami
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,301
Damage
20,204
36,225
Taken
44,189
21,249
Mitigated
33,256
16,524
Healing
4,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
7,152
1,301
1,138
2,780
19,847
23,441
0
5,126
14,054
12,352
0
W
Chiron
Kurokami1
Chiron
16,150
6,829
950
3,303
11,703
3,409
2,141
6,632
5,071
0
57,558
W
Fenrir
PBNCM
Fenrir
11,884
2,261
223
5,973
15,462
13,816
0
5,149
10,313
0
26,936
L
Raijin
8,665
829
0
890
11,631
4,562
0
3,004
8,459
44,254
0
W
Baron Samedi
op12-MG
Baron Samedi
11,267
797
2,741
3,334
9,060
4,024
53
5,159
3,901
47,773
0
L
Izanami
xGiggless
Izanami
4,387
2,264
0
0
12,711
5,253
0
3,342
9,099
0
21,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,358
Gold Earned
27,700
199
Minions Killed
119
11
Camps Cleared
2
836,364
Distance Traveled
629,256
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,050
670
5
0
1
225,152
3
W
Chiron
11,098
740
93
6
5
261,098
3
W
Fenrir
10,894
726
31
2
3
314,211
1
L
Raijin
9,020
601
82
5
1
229,882
4
W
Baron Samedi
10,366
691
75
5
3
261,055
4
L
Izanami
8,630
575
32
2
0
174,222
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role