Player Matchup

Anhur
Anhur
Culoflaco
Anhur
Level 14
God Stats
3W - 7L
1,337 SR
Queue Stats
29W - 33L
1,413 Elo+
Party 1
Bellona
Bellona
MTBlu
Bellona
Level 7
God Stats
1W - 1L
1,712 SR
Queue Stats
2W - 3L
1,187 Elo+
Party 3
Fenrir
Fenrir
extazyuwu
Fenrir
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 30L
1,464 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
habiş
Ah Muzen Cab
Level 3
God Stats
2W - 1L
1,505 SR
Queue Stats
2W - 2L
1,350 Elo+
Party 3
Geb
Geb
lapzidus28
Geb
Level 11
God Stats
1W - 4L
1,757 SR
Queue Stats
24W - 32L
1,405 Elo+
Party 1
Team Averages
Level 10
1,562 SR
1,364 Elo+

VS

Team Averages
Level 14
1,435 SR
1,414 Elo+
Neith
Neith
Avemim1
Neith
Level 10
God Stats
2W - 0L
1,660 SR
Queue Stats
8W - 24L
1,404 Elo+
Solo
Bellona
Bellona
Gobodo
Bellona
Level 13
God Stats
4W - 5L
1,365 SR
Queue Stats
15W - 18L
1,396 Elo+
Solo
Anubis
Anubis
Toxicarinho
Anubis
Level 16
God Stats
18W - 7L
1,724 SR
Queue Stats
46W - 39L
1,473 Elo+
Solo
Freya
Freya
erlan88110
Freya
Level 13
God Stats
1W - 1L
1,235 SR
Queue Stats
9W - 7L
1,418 Elo+
Party 2
Baron Samedi
Baron Samedi
kvi0
Baron Samedi
Level 17
God Stats
2W - 3L
1,191 SR
Queue Stats
19W - 17L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Culoflaco
Anhur
6
1 / 4 / 0
4,474
447
1,933
4,648
1,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
MTBlu
Bellona
7
0 / 4 / 2
4,463
446
1,649
6,320
2,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
extazyuwu
Fenrir
9
1 / 2 / 0
5,411
541
2,005
7,495
2,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
habiş
Ah Muzen Cab
7
0 / 6 / 1
4,451
445
3,194
5,632
1,308
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 4 / 0
4,304
430
1,356
6,072
1,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Avemim1
Neith
10
6 / 1 / 1
5,919
592
4,561
3,547
1,113
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Gobodo
Bellona
10
2 / 1 / 4
6,110
611
2,859
6,110
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
10
7 / 2 / 4
6,426
643
4,101
4,765
1,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
11
4 / 0 / 1
6,453
645
4,674
5,212
2,508
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
kvi0
Baron Samedi
9
1 / 0 / 7
5,293
529
3,650
3,845
1,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
20
20
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
Avemim1
Neith
6
1
1
6.5
L
Anhur
Culoflaco
Anhur
1
4
0
0.25
W
Bellona
Gobodo
Bellona
2
1
4
4
L
Bellona
MTBlu
Bellona
0
4
2
0.25
W
Anubis
7
2
4
4.5
W
Freya
4
0
1
4.5
L
Fenrir
extazyuwu
Fenrir
1
2
0
0.5
L
Ah Muzen Cab
habiş
Ah Muzen Cab
0
6
1
0.08
W
Baron Samedi
kvi0
Baron Samedi
1
0
7
4.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,137
Damage
19,845
30,167
Taken
23,479
8,962
Mitigated
10,780
5,074
Healing
10,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Avemim1
Neith
4,561
2,382
0
1,355
3,547
1,113
732
613
2,934
0
22,987
L
Anhur
Culoflaco
Anhur
1,933
914
0
468
4,648
1,382
340
2,171
2,477
0
15,363
W
Bellona
Gobodo
Bellona
2,859
1,256
0
2,466
6,110
4,270
344
0
6,110
0
27,231
L
Bellona
MTBlu
Bellona
1,649
69
0
1,649
6,320
2,326
76
2,202
4,118
0
13,383
W
Anubis
4,101
32
0
1,936
4,765
1,703
672
0
4,765
29,644
0
W
Freya
4,674
1,609
0
3,202
5,212
2,508
1,235
0
5,212
26,411
0
L
Fenrir
extazyuwu
Fenrir
2,005
901
0
2,243
7,495
2,285
0
2,379
5,116
0
27,469
L
Ah Muzen Cab
habiş
Ah Muzen Cab
3,194
1,921
0
714
5,632
1,308
285
4,070
1,562
0
16,879
W
Baron Samedi
kvi0
Baron Samedi
3,650
666
406
1,629
3,845
1,186
420
743
3,102
15,265
0
L
1,356
184
0
0
6,072
1,661
116
1,603
4,469
8,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,103
Gold Earned
30,201
166
Minions Killed
264
0
Camps Cleared
0
868,585
Distance Traveled
834,000
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,919
592
50
5
0
161,504
1
L
Anhur
4,474
447
38
4
0
146,188
0
W
Bellona
6,110
611
64
6
0
184,641
0
L
Bellona
4,463
446
23
2
0
187,560
0
W
Anubis
6,426
643
57
6
0
169,904
0
W
Freya
6,453
645
75
8
0
149,848
0
L
Fenrir
5,411
541
59
6
0
195,863
1
L
Ah Muzen Cab
4,451
445
35
4
0
144,395
0
W
Baron Samedi
5,293
529
18
2
0
168,103
2
L
Geb
4,304
430
11
1
0
194,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role