Player Matchup

Hera
Hera
CapitanSinBarco
Hera
Level 26
God Stats
6W - 1L
1,876 SR
Queue Stats
66W - 74L
1,414 Elo+
Solo
Xing Tian
Xing Tian
Qiens
Xing Tian
Level 17
God Stats
4W - 5L
1,564 SR
Queue Stats
101W - 95L
1,519 Elo+
Party 2
Cthulhu
Cthulhu
Troubled Past
Cthulhu
Level 25
God Stats
12W - 10L
1,537 SR
Queue Stats
46W - 39L
1,445 Elo+
Party 2
Hachiman
Hachiman
WornWolf2775007
Hachiman
Level 24
God Stats
6W - 2L
1,516 SR
Queue Stats
66W - 76L
1,406 Elo+
Solo
Charybdis
Charybdis
klintzdan
Charybdis
Level 7
God Stats
6W - 4L
1,511 SR
Queue Stats
10W - 8L
1,449 Elo+
Solo
Team Averages
Level 20
1,601 SR
1,446 Elo+

VS

Team Averages
Level 25
1,461 SR
1,454 Elo+
Izanami
Izanami
DionysiusErai
Izanami
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,436 Elo+
Party 1
Ares
Ares
NIYC Rambo
Ares
Level 5
God Stats
5W - 3L
1,594 SR
Queue Stats
5W - 3L
1,570 Elo+
Party 1
Fenrir
Fenrir
YOUSAF27ASCZ
Fenrir
Level 22
God Stats
0W - 1L
1,551 SR
Queue Stats
58W - 66L
1,509 Elo+
Solo
Bacchus
Bacchus
kubala_98
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,369 Elo+
Solo
Ra
Ra
xZmaineventCx
Ra
Level 18
God Stats
0W - 2L
1,161 SR
Queue Stats
49W - 46L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 18
15,719
982
37,717
11,143
4,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
Qiens
Xing Tian
20
2 / 0 / 22
14,177
886
14,237
21,148
28,890
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
20
12 / 3 / 13
15,524
970
26,665
23,660
33,592
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
20
8 / 0 / 13
15,929
996
35,127
17,980
7,565
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
klintzdan
Charybdis
20
5 / 5 / 17
14,407
900
24,376
29,474
25,783
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

106

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
2 / 6 / 5
14,423
901
32,093
24,543
11,971
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
1 / 7 / 4
13,164
823
13,238
35,585
46,298
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
20
3 / 11 / 5
14,306
894
18,918
31,189
15,806
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
kubala_98
Bacchus
20
1 / 1 / 4
12,848
803
14,335
29,468
44,572
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
2 / 9 / 2
13,341
834
19,599
25,738
12,705
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
29
34
Kills
9
9
Deaths
34
83
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
1
18
16
L
Izanami
2
6
5
0.75
L
1
7
4
0.43
W
Xing Tian
Qiens
Xing Tian
2
0
22
13
W
Cthulhu
12
3
13
6.17
W
Hachiman
8
0
13
14.5
L
Fenrir
3
11
5
0.5
W
Charybdis
klintzdan
Charybdis
5
5
17
2.7
L
Bacchus
kubala_98
Bacchus
1
1
4
3
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,122
Damage
98,183
103,405
Taken
146,523
100,276
Mitigated
131,352
13,368
Healing
13,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
37,717
10,838
0
339
11,143
4,446
0
5,537
5,606
68,972
0
L
Izanami
32,093
16,141
1,477
1,445
24,543
11,971
0
14,202
10,341
0
98,670
L
13,238
901
0
0
35,585
46,298
0
21,248
14,337
37,878
0
W
Xing Tian
Qiens
Xing Tian
14,237
1,347
0
3,183
21,148
28,890
0
8,557
12,591
23,421
0
W
Cthulhu
26,665
449
1,264
1,851
23,660
33,592
0
9,662
13,998
44,638
0
W
Hachiman
35,127
20,424
0
6,548
17,980
7,565
0
10,567
7,413
0
83,201
L
Fenrir
18,918
6,584
0
1,556
31,189
15,806
0
15,138
16,051
0
34,345
W
Charybdis
klintzdan
Charybdis
24,376
14,310
0
183
29,474
25,783
0
12,849
16,625
0
42,779
L
Bacchus
kubala_98
Bacchus
14,335
2,214
0
0
29,468
44,572
0
15,360
14,108
26,742
0
L
19,599
4,632
4,103
4,472
25,738
12,705
0
12,671
13,067
63,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,756
Gold Earned
68,082
300
Minions Killed
318
7
Camps Cleared
4
1,454,113
Distance Traveled
1,473,867
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
15,719
982
90
6
2
321,617
0
L
Izanami
14,423
901
123
8
0
276,142
0
L
Ares
13,164
823
32
2
1
318,769
1
W
Xing Tian
14,177
886
18
1
3
323,398
0
W
Cthulhu
15,524
970
43
3
1
292,912
0
W
Hachiman
15,929
996
109
7
0
284,511
0
L
Fenrir
14,306
894
39
2
3
307,190
4
W
Charybdis
14,407
900
40
3
1
231,675
0
L
Bacchus
12,848
803
21
1
0
343,854
2
L
Ra
13,341
834
103
6
0
227,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role