Player Matchup

Cerberus
Cerberus
BrattySub
Cerberus
Level 25
God Stats
11W - 0L
2,240 SR
Queue Stats
83W - 5L
2,055 Elo+
Party 1
Ullr
Ullr
DominantTop
Ullr
Level 159
God Stats
1W - 0L
1,727 SR
Queue Stats
129W - 23L
2,001 Elo+
Party 1
Baron Samedi
Baron Samedi
Tacamahac
Baron Samedi
Level 160
God Stats
6W - 0L
1,767 SR
Queue Stats
95W - 29L
1,984 Elo+
Party 1
Team Averages
Level 115
1,911 SR
2,013 Elo+

VS

Team Averages
Level 96
1,624 SR
1,700 Elo+
Sylvanus
Sylvanus
Elesta
Sylvanus
Level 108
God Stats
0W - 1L
1,637 SR
Queue Stats
91W - 68L
1,747 Elo+
Party 2
Cupid
Cupid
FlashEdge
Cupid
Level 160
God Stats
10W - 8L
1,564 SR
Queue Stats
250W - 220L
1,628 Elo+
Solo
Persephone
Persephone
GuapLordx420
Persephone
Level 20
God Stats
3W - 1L
1,672 SR
Queue Stats
24W - 12L
1,726 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BrattySub
Cerberus
12
5 / 1 / 12
8,512
851
9,006
11,005
9,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
7 / 1 / 8
8,653
865
9,268
7,392
3,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
Tacamahac
Baron Samedi
12
6 / 1 / 7
8,279
828
9,002
8,590
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Elesta
Sylvanus
11
1 / 6 / 2
7,211
721
4,875
11,673
10,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cupid
FlashEdge
Cupid
9
2 / 7 / 0
7,573
757
4,543
9,934
2,197
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
GuapLordx420
Persephone
10
0 / 4 / 2
6,881
688
9,647
9,407
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
18
Kills
3
3
Deaths
17
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BrattySub
Cerberus
5
1
12
11
W
7
1
8
11
L
Sylvanus
Elesta
Sylvanus
1
6
2
0.33
L
Cupid
FlashEdge
Cupid
2
7
0
0.29
L
Persephone
GuapLordx420
Persephone
0
4
2
0.25
W
Baron Samedi
Tacamahac
Baron Samedi
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,276
Damage
19,065
26,987
Taken
31,014
15,464
Mitigated
14,643
13,216
Healing
4,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BrattySub
Cerberus
9,006
283
0
3,983
11,005
9,156
525
5,654
5,351
18,705
0
W
9,268
3,028
0
2,712
7,392
3,008
1,110
4,920
2,472
0
35,285
L
Sylvanus
Elesta
Sylvanus
4,875
1,157
629
1,698
11,673
10,345
0
7,191
4,482
9,818
1,692
L
Cupid
FlashEdge
Cupid
4,543
2,438
265
1,221
9,934
2,197
46
5,085
4,849
0
14,047
L
Persephone
GuapLordx420
Persephone
9,647
347
0
629
9,407
2,101
0
5,972
3,431
27,912
0
W
Baron Samedi
Tacamahac
Baron Samedi
9,002
807
2,353
4,168
8,590
3,300
827
3,910
4,680
31,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,444
Gold Earned
21,665
136
Minions Killed
77
7
Camps Cleared
2
560,283
Distance Traveled
479,638
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,512
851
28
3
4
198,685
1
W
Ullr
8,653
865
63
6
1
175,383
3
L
Sylvanus
7,211
721
27
3
2
156,144
2
L
Cupid
7,573
757
20
2
0
143,177
1
L
Persephone
6,881
688
30
3
0
180,317
3
W
Baron Samedi
8,279
828
45
5
2
186,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role