Player Matchup

Nox
Nox
 
Nox
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
LifeImpulse
Medusa
Level 142
God Stats
1W - 1L
1,240 SR
Queue Stats
86W - 67L
1,599 Elo+
Party 2
Ares
Ares
StefAndrei
Ares
Level 159
God Stats
14W - 13L
1,501 SR
Queue Stats
119W - 137L
1,505 Elo+
Party 2
Team Averages
Level 146
1,414 SR
1,535 Elo+

VS

Team Averages
Level 117
1,528 SR
1,576 Elo+
Charybdis
Charybdis
Ansheek
Charybdis
Level 108
God Stats
3W - 6L
1,391 SR
Queue Stats
67W - 82L
1,575 Elo+
Party 1
Fenrir
Fenrir
Grudacus
Fenrir
Level 129
God Stats
1W - 4L
1,482 SR
Queue Stats
119W - 137L
1,583 Elo+
Party 1
Baron Samedi
Baron Samedi
Psetha
Baron Samedi
Level 114
God Stats
10W - 5L
1,710 SR
Queue Stats
130W - 111L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
7 / 0 / 10
10,616
758
11,946
6,479
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
14
10 / 5 / 7
11,017
787
15,258
12,519
4,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 1 / 14
10,248
732
7,614
8,699
10,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ansheek
Charybdis
12
2 / 7 / 4
9,066
648
6,665
12,017
4,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Grudacus
Fenrir
11
0 / 5 / 6
8,049
575
4,773
15,458
8,034
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Psetha
Baron Samedi
13
4 / 7 / 2
9,352
668
6,769
12,236
5,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
19
Kills
6
6
Deaths
19
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
7
0
10
12
L
Charybdis
Ansheek
Charybdis
2
7
4
0.57
L
Fenrir
Grudacus
Fenrir
0
5
6
0.6
W
Medusa
10
5
7
2.7
L
Baron Samedi
Psetha
Baron Samedi
4
7
2
0.71
W
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,818
Damage
18,207
27,697
Taken
39,711
18,521
Mitigated
17,631
5,451
Healing
8,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
11,946
748
0
1,590
6,479
2,866
959
1,514
4,965
38,896
0
L
Charybdis
Ansheek
Charybdis
6,665
4,087
0
1,868
12,017
4,142
107
7,128
4,889
0
31,234
L
Fenrir
Grudacus
Fenrir
4,773
1,513
0
2,433
15,458
8,034
0
6,506
8,952
0
9,607
W
Medusa
15,258
7,295
0
1,511
12,519
4,944
736
3,292
9,227
0
50,534
L
Baron Samedi
Psetha
Baron Samedi
6,769
514
1,356
2,797
12,236
5,455
0
6,250
5,986
35,268
0
W
7,614
85
0
2,350
8,699
10,711
215
2,528
6,171
13,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,881
Gold Earned
26,467
166
Minions Killed
128
8
Camps Cleared
4
773,818
Distance Traveled
684,203
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,616
758
69
5
4
277,806
3
L
Charybdis
9,066
648
49
4
1
211,582
1
L
Fenrir
8,049
575
12
1
1
256,453
3
W
Medusa
11,017
787
85
6
4
239,564
4
L
Baron Samedi
9,352
668
67
5
2
216,168
5
W
Ares
10,248
732
12
1
0
256,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role