Player Matchup

Bellona
Bellona
DeImosS100
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,168 Elo+
Solo
Kali
Kali
DrMolina
Kali
Level 22
God Stats
11W - 8L
1,315 SR
Queue Stats
26W - 21L
1,296 Elo+
Party 3
Anubis
Anubis
Merlin293
Anubis
Level 25
God Stats
15W - 11L
1,634 SR
Queue Stats
39W - 43L
1,409 Elo+
Party 2
Neith
Neith
NinjaskillerCZ
Neith
Level 5
God Stats
12W - 7L
1,500 SR
Queue Stats
41W - 40L
1,208 Elo+
Party 2
Bacchus
Bacchus
victoryoful
Bacchus
Level 27
God Stats
2W - 4L
1,330 SR
Queue Stats
26W - 18L
1,397 Elo+
Party 3
Team Averages
Level 16
1,456 SR
1,296 Elo+

VS

Team Averages
Level 30
1,485 SR
1,382 Elo+
Bellona
Bellona
JlSC
Bellona
Level 20
God Stats
13W - 17L
1,510 SR
Queue Stats
204W - 196L
1,409 Elo+
Party 1
Sylvanus
Sylvanus
StickYPrinc3SS
Sylvanus
Level 18
God Stats
15W - 15L
1,355 SR
Queue Stats
180W - 218L
1,377 Elo+
Party 1
Set
Set
blaique
Set
Level 14
God Stats
16W - 15L
1,491 SR
Queue Stats
39W - 43L
1,381 Elo+
Solo
Apollo
Apollo
noria0306
Apollo
Level 28
God Stats
5W - 4L
1,485 SR
Queue Stats
75W - 84L
1,309 Elo+
Solo
Sol
Sol
ruubjepuubje
Sol
Level 69
God Stats
51W - 31L
1,583 SR
Queue Stats
269W - 240L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DeImosS100
Bellona
11
0 / 5 / 0
6,869
382
1,828
11,296
8,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kali
15
4 / 6 / 3
9,547
530
5,982
12,884
5,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Merlin293
Anubis
14
3 / 5 / 4
8,497
472
8,954
10,436
4,927
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
3 / 9 / 4
8,636
480
9,838
11,568
3,255
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
victoryoful
Bacchus
10
1 / 5 / 7
7,569
421
6,637
14,133
14,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JlSC
Bellona
17
3 / 2 / 3
10,494
583
7,311
10,477
8,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
14
2 / 3 / 12
9,603
534
5,383
12,428
10,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Set
11
5 / 1 / 2
8,610
478
2,806
7,603
2,013
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
noria0306
Apollo
15
6 / 4 / 5
10,050
558
9,717
10,956
3,711
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
13 / 2 / 5
12,211
678
18,766
13,665
4,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
11
Kills
29
30
Deaths
12
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bellona
DeImosS100
Bellona
0
5
0
0
L
Kali
4
6
3
0.92
W
Bellona
JlSC
Bellona
3
2
3
2.25
L
Anubis
Merlin293
Anubis
3
5
4
1
L
3
9
4
0.56
W
Sylvanus
2
3
12
2.67
W
Set
5
1
2
6
W
Apollo
noria0306
Apollo
6
4
5
2.13
W
13
2
5
7.75
L
Bacchus
victoryoful
Bacchus
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,239
Damage
43,983
60,317
Taken
55,129
36,545
Mitigated
29,336
13,509
Healing
21,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DeImosS100
Bellona
1,828
833
0
2,309
11,296
8,257
0
2,969
8,327
0
30,630
L
Kali
5,982
2,680
0
4,612
12,884
5,581
0
4,808
8,076
0
51,792
W
Bellona
JlSC
Bellona
7,311
2,589
0
3,783
10,477
8,759
1,311
1,586
8,891
0
62,236
L
Anubis
Merlin293
Anubis
8,954
552
0
3,257
10,436
4,927
798
5,074
5,362
45,304
0
L
9,838
7,020
0
2,054
11,568
3,255
0
5,449
6,119
0
39,897
W
Sylvanus
5,383
1,875
745
1,589
12,428
10,756
464
3,561
8,867
19,227
0
W
Set
2,806
1,163
0
3,048
7,603
2,013
1,005
2,386
5,217
0
30,383
W
Apollo
noria0306
Apollo
9,717
6,877
0
4,342
10,956
3,711
2,535
2,867
8,089
0
74,587
W
18,766
10,836
0
7,669
13,665
4,097
3,570
5,191
8,474
82,691
0
L
Bacchus
victoryoful
Bacchus
6,637
740
0
1,277
14,133
14,525
0
5,849
8,284
19,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,118
Gold Earned
50,968
322
Minions Killed
477
0
Camps Cleared
0
1,471,536
Distance Traveled
1,509,254
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,869
382
55
3
0
279,039
0
L
Kali
9,547
530
95
5
0
296,248
3
W
Bellona
10,494
583
131
7
0
348,256
0
L
Anubis
8,497
472
75
4
0
286,515
2
L
Neith
8,636
480
79
4
0
281,719
3
W
Sylvanus
9,603
534
27
2
0
304,978
0
W
Set
8,610
478
50
3
0
235,484
0
W
Apollo
10,050
558
110
6
0
315,377
5
W
Sol
12,211
678
159
9
0
305,159
0
L
Bacchus
7,569
421
18
1
0
328,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role