Player Matchup

Cu Chulainn
Cu Chulainn
ArbolTreeArbre
Cu Chulainn
Level 29
God Stats
9W - 4L
1,828 SR
Queue Stats
175W - 59L
1,658 Elo+
Party 2
Loki
Loki
GenjiSinManosT
Loki
Level 23
God Stats
2W - 3L
1,608 SR
Queue Stats
82W - 29L
1,696 Elo+
Party 2
Neith
Neith
LittleAngy22
Neith
Level 23
God Stats
51W - 25L
1,861 SR
Queue Stats
68W - 33L
1,751 Elo+
Party 2
Nu Wa
Nu Wa
MercySinManos_
Nu Wa
Level 26
God Stats
42W - 10L
1,961 SR
Queue Stats
120W - 37L
1,750 Elo+
Party 2
Khepri
Khepri
djrubenmartinez
Khepri
Level 26
God Stats
3W - 1L
1,996 SR
Queue Stats
89W - 17L
1,799 Elo+
Party 2
Team Averages
Level 25
1,851 SR
1,731 Elo+

VS

Team Averages
Level 13
1,729 SR
1,690 Elo+
Izanami
Izanami
Im A Monster223
Izanami
Level 27
God Stats
2W - 1L
1,700 SR
Queue Stats
115W - 76L
1,601 Elo+
Party 1
Yemoja
Yemoja
RaidenXFlare
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,647 Elo+
Solo
Sol
Sol
YesThisiLike
Sol
Level 25
God Stats
8W - 3L
1,792 SR
Queue Stats
98W - 100L
1,586 Elo+
Party 1
Nemesis
Nemesis
Zarik_ua
Nemesis
Level 3
God Stats
2W - 0L
1,697 SR
Queue Stats
3W - 0L
1,792 Elo+
Solo
Heimdallr
Heimdallr
zRaayne
Heimdallr
Level 9
God Stats
8W - 1L
1,958 SR
Queue Stats
28W - 9L
1,825 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ArbolTreeArbre
Cu Chulainn
9
1 / 2 / 1
5,342
486
3,619
7,101
3,609
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
5 / 4 / 1
6,530
594
4,696
6,356
2,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 5 / 1
5,101
464
1,495
5,598
1,182
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
3 / 1 / 2
5,972
543
4,315
3,365
920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 0 / 3
5,112
465
1,127
1,968
934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,076
643
3,583
4,407
1,303
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
5
0 / 9 / 0
4,291
390
656
8,033
4,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
0 / 0 / 0
5,703
518
1,619
4,025
911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
Zarik_ua
Nemesis
4
0 / 1 / 0
4,022
366
83
2,369
584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heimdallr
zRaayne
Heimdallr
14
11 / 0 / 0
8,370
761
8,636
6,629
2,458
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
11
Kills
12
12
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
ArbolTreeArbre
Cu Chulainn
1
2
1
0.75
L
5
4
1
1.38
W
1
1
0
1
L
0
5
1
0.1
L
3
1
2
4
W
Yemoja
0
9
0
0
W
0
0
0
0
W
Nemesis
Zarik_ua
Nemesis
0
1
0
0
L
2
0
3
3.5
W
Heimdallr
zRaayne
Heimdallr
11
0
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,252
Damage
14,577
24,388
Taken
25,463
8,985
Mitigated
9,611
3,763
Healing
7,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
ArbolTreeArbre
Cu Chulainn
3,619
801
0
2,143
7,101
3,609
0
86
7,015
2,443
24,505
L
4,696
1,183
0
600
6,356
2,340
0
654
5,701
0
35,408
W
3,583
2,352
0
1,286
4,407
1,303
1,424
427
3,900
0
50,952
L
1,495
704
0
478
5,598
1,182
50
0
5,598
0
21,694
L
4,315
1,019
0
542
3,365
920
368
1,003
2,362
38,915
0
W
Yemoja
656
354
16
0
8,033
4,355
0
1,983
5,916
3,132
0
W
1,619
491
0
2,382
4,025
911
0
1,440
2,437
39,149
0
W
Nemesis
Zarik_ua
Nemesis
83
0
0
489
2,369
584
0
874
1,381
0
6,194
L
1,127
244
0
0
1,968
934
0
532
1,436
11,027
0
W
Heimdallr
zRaayne
Heimdallr
8,636
4,735
0
3,414
6,629
2,458
79
405
6,144
0
57,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,057
Gold Earned
29,462
263
Minions Killed
326
0
Camps Cleared
0
1,099,311
Distance Traveled
880,767
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,342
486
56
5
0
217,980
3
L
Loki
6,530
594
69
6
0
279,085
0
W
Izanami
7,076
643
114
10
0
181,551
3
L
Neith
5,101
464
41
4
0
209,730
0
L
Nu Wa
5,972
543
87
8
0
196,293
3
W
Yemoja
4,291
390
3
0
0
193,656
0
W
Sol
5,703
518
82
7
0
193,600
3
W
Nemesis
4,022
366
16
1
0
109,953
0
L
Khepri
5,112
465
10
1
0
196,223
1
W
Heimdallr
8,370
761
111
10
0
202,007
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role