Player Matchup

Horus
Horus
Avalan94
Horus
Level 27
God Stats
3W - 1L
1,583 SR
Queue Stats
9W - 16L
1,323 Elo+
Party 2
Anubis
Anubis
Flämez
Anubis
Level 37
God Stats
15W - 10L
1,798 SR
Queue Stats
135W - 107L
1,692 Elo+
Solo
Merlin
Merlin
PIDGETMENIS
Merlin
Level 129
God Stats
8W - 3L
1,605 SR
Queue Stats
26W - 22L
1,533 Elo+
Party 2
Mercury
Mercury
Rompefis
Mercury
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,318 Elo+
Party 2
Artemis
Artemis
pellek
Artemis
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 2L
1,318 Elo+
Party 2
Team Averages
Level 63
1,597 SR
1,437 Elo+

VS

Team Averages
Level 48
1,601 SR
1,495 Elo+
Nu Wa
Nu Wa
Akythan
Nu Wa
Level 46
God Stats
5W - 9L
1,425 SR
Queue Stats
73W - 100L
1,480 Elo+
Party 3
Chronos
Chronos
CorberHori
Chronos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,420 Elo+
Party 3
Izanami
Izanami
Kaneki6
Izanami
Level 33
God Stats
19W - 17L
1,557 SR
Queue Stats
56W - 69L
1,498 Elo+
Party 1
Thor
Thor
ToshiroHMK
Thor
Level 105
God Stats
1W - 1L
1,796 SR
Queue Stats
87W - 89L
1,543 Elo+
Party 1
Jormungandr
Jormungandr
Tris4FR
Jormungandr
Level 34
God Stats
3W - 2L
1,725 SR
Queue Stats
91W - 97L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Avalan94
Horus
16
4 / 1 / 9
10,066
1,007
5,989
11,159
8,096
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
Flämez
Anubis
18
9 / 4 / 15
11,589
1,159
24,305
13,065
6,473
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
17
5 / 1 / 13
10,547
1,055
18,515
9,506
3,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Rompefis
Mercury
16
6 / 0 / 5
9,863
986
7,070
8,790
3,490
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
pellek
Artemis
17
6 / 1 / 11
11,085
1,109
12,937
7,772
2,630
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

256

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Akythan
Nu Wa
16
1 / 7 / 5
9,468
947
14,325
15,200
7,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos
CorberHori
Chronos
15
0 / 8 / 3
8,539
854
6,192
14,869
4,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Kaneki6
Izanami
15
2 / 5 / 1
9,321
932
9,676
16,700
4,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 6 / 3
9,604
960
8,553
12,186
3,764
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Tris4FR
Jormungandr
16
1 / 4 / 4
9,396
940
6,997
13,014
12,285
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
23
30
Kills
7
7
Deaths
30
53
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Akythan
Nu Wa
1
7
5
0.5
W
Horus
Avalan94
Horus
4
1
9
8.5
L
Chronos
CorberHori
Chronos
0
8
3
0.19
W
Anubis
Flämez
Anubis
9
4
15
4.13
L
Izanami
Kaneki6
Izanami
2
5
1
0.5
W
Merlin
5
1
13
11.5
W
Mercury
Rompefis
Mercury
6
0
5
8.5
L
3
6
3
0.75
L
Jormungandr
Tris4FR
Jormungandr
1
4
4
0.75
W
Artemis
pellek
Artemis
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,816
Damage
45,743
50,292
Taken
71,969
23,979
Mitigated
32,660
16,617
Healing
3,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Akythan
Nu Wa
14,325
4,145
353
376
15,200
7,618
0
11,867
3,333
29,917
0
W
Horus
Avalan94
Horus
5,989
1,682
3,355
5,275
11,159
8,096
0
6,531
4,316
986
14,148
L
Chronos
CorberHori
Chronos
6,192
1,774
0
816
14,869
4,443
0
9,257
5,612
16,544
0
W
Anubis
Flämez
Anubis
24,305
619
0
5,964
13,065
6,473
0
6,830
5,975
45,296
0
L
Izanami
Kaneki6
Izanami
9,676
5,710
0
2,421
16,700
4,550
0
9,861
6,839
0
38,203
W
Merlin
18,515
323
0
687
9,506
3,290
0
3,460
5,944
48,551
0
W
Mercury
Rompefis
Mercury
7,070
3,343
0
557
8,790
3,490
0
4,146
4,518
0
17,594
L
8,553
826
0
0
12,186
3,764
0
6,251
5,935
0
18,856
L
Jormungandr
Tris4FR
Jormungandr
6,997
1,413
0
0
13,014
12,285
0
6,043
6,971
28,491
0
W
Artemis
pellek
Artemis
12,937
4,427
0
779
7,772
2,630
0
5,473
2,025
0
32,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,150
Gold Earned
46,328
216
Minions Killed
192
6
Camps Cleared
5
1,024,363
Distance Traveled
899,290
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,468
947
41
4
0
158,839
0
W
Horus
10,066
1,007
20
2
0
196,515
0
L
Chronos
8,539
854
22
2
1
177,080
0
W
Anubis
11,589
1,159
49
5
1
177,702
0
L
Izanami
9,321
932
74
7
4
193,838
0
W
Merlin
10,547
1,055
66
7
2
208,746
1
W
Mercury
9,863
986
30
3
1
266,124
1
L
Thor
9,604
960
16
2
0
187,604
0
L
Jormungandr
9,396
940
39
4
0
181,929
1
W
Artemis
11,085
1,109
51
5
2
175,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role