Player Matchup

Danzaburou
Danzaburou
Clap_Duwuchan_07
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,216 Elo+
Solo
Scylla
Scylla
LoloDiLorenzo
Scylla
Level 9
God Stats
0W - 2L
1,235 SR
Queue Stats
3W - 16L
1,084 Elo+
Solo
Chaac
Chaac
Moha__Belleville
Chaac
Level 15
God Stats
8W - 2L
1,794 SR
Queue Stats
12W - 17L
1,296 Elo+
Solo
Merlin
Merlin
Novva GS
Merlin
Level 13
God Stats
6W - 7L
1,381 SR
Queue Stats
26W - 29L
1,284 Elo+
Party 1
Cabrakan
Cabrakan
VeiledSinger49
Cabrakan
Level 25
God Stats
3W - 6L
1,352 SR
Queue Stats
49W - 48L
1,448 Elo+
Party 1
Team Averages
Level 14
1,452 SR
1,266 Elo+

VS

Team Averages
Level 24
1,518 SR
1,345 Elo+
Neith
Neith
Arukaiin
Neith
Level 27
God Stats
29W - 19L
1,661 SR
Queue Stats
152W - 95L
1,580 Elo+
Solo
Cerberus
Cerberus
DankSkaterBoy
Cerberus
Level 25
God Stats
3W - 4L
1,597 SR
Queue Stats
7W - 11L
1,319 Elo+
Solo
Nu Wa
Nu Wa
DiianaRBB
Nu Wa
Level 29
God Stats
40W - 26L
1,540 SR
Queue Stats
94W - 98L
1,430 Elo+
Solo
Olorun
Olorun
Microhh0
Olorun
Level 24
God Stats
4W - 3L
1,432 SR
Queue Stats
67W - 58L
1,152 Elo+
Solo
Yemoja
Yemoja
ScrewHealing
Yemoja
Level 15
God Stats
2W - 2L
1,362 SR
Queue Stats
5W - 5L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Clap_Duwuchan_07
Danzaburou
14
1 / 13 / 2
8,954
407
3,274
16,176
4,284
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 0
8,353
380
5,662
12,033
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 10 / 2
7,411
337
5,244
14,316
8,241
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
Novva GS
Merlin
12
0 / 10 / 1
7,586
345
5,017
15,589
4,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
17
4 / 10 / 0
11,256
512
8,858
24,471
21,772
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arukaiin
Neith
20
16 / 1 / 5
14,897
677
27,721
17,340
7,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
DankSkaterBoy
Cerberus
18
15 / 2 / 9
12,881
586
17,652
24,571
26,745
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
DiianaRBB
Nu Wa
19
10 / 1 / 6
13,028
592
16,580
9,799
3,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Microhh0
Olorun
4
0 / 0 / 0
7,099
323
0
568
99
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
15
4 / 2 / 9
10,929
497
5,496
12,533
10,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
74
5
Kills
45
47
Deaths
6
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
Arukaiin
Neith
16
1
5
18.5
L
Danzaburou
Clap_Duwuchan_07
Danzaburou
1
13
2
0.15
W
Cerberus
DankSkaterBoy
Cerberus
15
2
9
9.75
W
Nu Wa
DiianaRBB
Nu Wa
10
1
6
13
L
0
4
0
0
W
Olorun
Microhh0
Olorun
0
0
0
0
L
0
10
2
0.1
L
Merlin
Novva GS
Merlin
0
10
1
0.05
W
Yemoja
4
2
9
4.25
L
Cabrakan
4
10
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,055
Damage
67,449
82,585
Taken
64,811
41,920
Mitigated
49,599
6,772
Healing
26,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Arukaiin
Neith
27,721
22,896
0
12,761
17,340
7,877
5,128
5,186
11,951
0
134,240
L
Danzaburou
Clap_Duwuchan_07
Danzaburou
3,274
2,160
0
1,617
16,176
4,284
220
8,230
7,779
0
32,619
W
Cerberus
DankSkaterBoy
Cerberus
17,652
1,907
0
7,952
24,571
26,745
598
4,892
19,571
69,773
0
W
Nu Wa
DiianaRBB
Nu Wa
16,580
4,644
172
2,437
9,799
3,881
6,397
4,628
4,931
93,692
0
L
5,662
285
417
106
12,033
3,416
905
4,317
7,528
52,160
0
W
Olorun
Microhh0
Olorun
0
0
0
0
568
99
0
112
416
1,647
0
L
5,244
1,858
0
2,012
14,316
8,241
197
10,391
3,839
0
19,364
L
Merlin
Novva GS
Merlin
5,017
767
80
1,010
15,589
4,207
583
9,262
6,021
34,711
0
W
Yemoja
5,496
660
1,873
924
12,533
10,997
1,093
4,085
8,266
39,346
0
L
Cabrakan
8,858
1,726
0
1,530
24,471
21,772
867
6,611
17,690
51,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,560
Gold Earned
58,834
328
Minions Killed
561
0
Camps Cleared
0
1,473,221
Distance Traveled
1,613,725
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,897
677
194
9
0
375,945
1
L
Danzaburou
8,954
407
59
3
0
224,355
0
W
Cerberus
12,881
586
137
6
0
415,711
2
W
Nu Wa
13,028
592
174
8
0
394,785
0
L
Scylla
8,353
380
97
4
0
312,760
1
W
Olorun
7,099
323
4
0
0
44,001
0
L
Chaac
7,411
337
23
1
0
282,036
1
L
Merlin
7,586
345
49
2
0
304,653
1
W
Yemoja
10,929
497
52
2
0
383,283
5
L
Cabrakan
11,256
512
100
5
0
349,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role