Player Matchup

Tiamat
Tiamat
FFSman
Tiamat
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Ares
Ares
RiheiFestora
Ares
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
YamiTheF00L
Ratatoskr
Level 119
God Stats
2W - 2L
1,475 SR
Queue Stats
75W - 70L
1,377 Elo+
Party 2
Team Averages
Level 111
1,492 SR
1,459 Elo+

VS

Team Averages
Level 131
1,553 SR
1,575 Elo+
Ganesha
Ganesha
SFA7xKSA
Ganesha
Level 109
God Stats
13W - 23L
1,613 SR
Queue Stats
148W - 144L
1,619 Elo+
Solo
Jing Wei
Jing Wei
calaverahueca
Jing Wei
Level 128
God Stats
1W - 2L
1,488 SR
Queue Stats
72W - 69L
1,544 Elo+
Party 1
Hera
Hera
dragon150
Hera
Level 156
God Stats
1W - 3L
1,558 SR
Queue Stats
121W - 119L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FFSman
Tiamat
9
0 / 7 / 0
6,566
547
2,999
9,942
5,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
0 / 7 / 0
7,136
595
5,986
14,819
13,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
YamiTheF00L
Ratatoskr
10
0 / 6 / 0
6,590
549
4,167
11,103
3,781
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
SFA7xKSA
Ganesha
12
0 / 0 / 20
9,207
767
6,633
9,525
9,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
calaverahueca
Jing Wei
14
9 / 0 / 11
9,600
800
11,425
6,540
3,008
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Hera
14
11 / 0 / 9
10,029
836
11,544
5,505
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
60
0
Kills
20
20
Deaths
0
0
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Tiamat
FFSman
Tiamat
0
7
0
0
L
0
7
0
0
W
Ganesha
SFA7xKSA
Ganesha
0
0
20
10
L
Ratatoskr
YamiTheF00L
Ratatoskr
0
6
0
0
W
Jing Wei
calaverahueca
Jing Wei
9
0
11
14.5
W
Hera
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,152
Damage
29,602
35,864
Taken
21,570
23,055
Mitigated
14,599
4,313
Healing
6,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
FFSman
Tiamat
2,999
418
0
1,770
9,942
5,763
0
6,091
3,851
26,359
0
L
5,986
162
0
1,237
14,819
13,511
0
7,057
7,762
15,761
0
W
Ganesha
SFA7xKSA
Ganesha
6,633
234
0
2,663
9,525
9,362
152
3,782
5,743
20,000
0
L
Ratatoskr
YamiTheF00L
Ratatoskr
4,167
634
0
1,306
11,103
3,781
0
5,312
5,791
0
19,818
W
Jing Wei
calaverahueca
Jing Wei
11,425
6,522
0
2,016
6,540
3,008
1,252
3,145
3,395
0
31,128
W
Hera
11,544
2,426
0
2,297
5,505
2,229
1,893
2,347
3,158
47,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,292
Gold Earned
28,836
102
Minions Killed
157
3
Camps Cleared
8
609,973
Distance Traveled
680,886
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,566
547
45
4
2
198,439
2
L
Ares
7,136
595
27
2
1
187,675
0
W
Ganesha
9,207
767
1
0
0
228,447
3
L
Ratatoskr
6,590
549
30
3
0
223,859
2
W
Jing Wei
9,600
800
42
4
3
230,804
3
W
Hera
10,029
836
114
10
5
221,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role