Player Matchup

Kukulkan
Kukulkan
Silver II
NECKS4sale
Kukulkan
Silver II
Level 68
God Stats
2W - 0L
1,790 SR
Queue Stats
16W - 17L
1,386 MMR
Party 1
Bellona
Bellona
Silver II
Redcooler
Bellona
Silver II
Level 47
God Stats
8W - 6L
1,597 SR
Queue Stats
12W - 10L
1,327 MMR
Party 1
Neith
Neith
Bronze III
XxmlgsundayxX
Neith
Bronze III
Level 49
God Stats
1W - 2L
1,331 SR
Queue Stats
4W - 3L
1,500 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 55
1,573 SR
1,405 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,497 SR
1,263 MMR
Ganesha
Ganesha
Silver II
Heldenflausch
Ganesha
Silver II
Level 128
God Stats
91W - 96L
1,554 SR
Queue Stats
1,052W - 1,155L
1,118 MMR
Party 2
Discordia
Discordia
Silver II
Kejtarn
Discordia
Silver II
Level 159
God Stats
4W - 9L
1,258 SR
Queue Stats
250W - 297L
1,060 MMR
Party 2
Fenrir
Fenrir
Gold I
paphellas
Fenrir
Gold I
Level 109
God Stats
90W - 50L
1,678 SR
Queue Stats
183W - 176L
1,611 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
NECKS4sale
Kukulkan
15
2 / 4 / 6
11,302
665
15,172
14,647
7,091
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Redcooler
Bellona
15
5 / 3 / 6
11,712
689
9,819
16,293
11,879
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 4 / 7
12,720
748
27,236
13,390
5,586
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
TiamatAphroditeGilgameshMorgan Le FayKhepri

VS

Bans
AthenaScyllaHou YiMerlinArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
0 / 6 / 10
9,973
587
4,872
25,357
34,081
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
Kejtarn
Discordia
16
6 / 3 / 5
11,988
705
19,782
14,722
8,679
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
paphellas
Fenrir
14
5 / 5 / 5
11,975
704
11,305
19,476
21,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
14
Kills
11
11
Deaths
14
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
6
10
0.83
L
Discordia
Kejtarn
Discordia
6
3
5
2.83
W
Kukulkan
NECKS4sale
Kukulkan
2
4
6
1.25
W
Bellona
Redcooler
Bellona
5
3
6
2.67
W
7
4
7
2.63
L
Fenrir
paphellas
Fenrir
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,227
Damage
35,959
44,330
Taken
59,555
24,556
Mitigated
64,365
11,011
Healing
10,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
4,872
209
75
700
25,357
34,081
270
5,438
19,919
16,798
0
L
Discordia
Kejtarn
Discordia
19,782
1,113
0
5,820
14,722
8,679
1,243
4,595
10,127
75,016
0
W
Kukulkan
NECKS4sale
Kukulkan
15,172
2,106
284
3,101
14,647
7,091
632
7,604
6,623
68,617
0
W
Bellona
Redcooler
Bellona
9,819
4,078
0
3,095
16,293
11,879
723
9,502
6,791
59
22,540
W
27,236
15,156
0
4,531
13,390
5,586
1,248
8,680
4,710
0
69,921
L
Fenrir
paphellas
Fenrir
11,305
1,365
0
3,495
19,476
21,605
405
5,469
14,007
1,018
20,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,734
Gold Earned
33,936
221
Minions Killed
185
11
Camps Cleared
5
915,323
Distance Traveled
925,333
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,973
587
0
0
0
299,597
4
L
Discordia
11,988
705
160
9
5
299,931
6
W
Kukulkan
11,302
665
109
6
5
296,656
5
W
Bellona
11,712
689
25
1
2
315,399
2
W
Neith
12,720
748
87
5
4
303,268
5
L
Fenrir
11,975
704
25
1
0
325,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role