Player Matchup

Guan Yu
Guan Yu
ImtheCoffer
Guan Yu
Level 5
God Stats
0W - 1L
1,768 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
MLK Cheetos
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Yungmemesyrup
Zhong Kui
Level 89
God Stats
3W - 4L
1,740 SR
Queue Stats
96W - 82L
1,558 Elo+
Party 2
Sol
Sol
cqweef
Sol
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Neith
Neith
xlipizerax
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 20
1,602 SR
1,512 Elo+

VS

Team Averages
Level 19
1,378 SR
1,393 Elo+
Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
RavyTTV
Bakasura
Level 7
God Stats
3W - 4L
1,311 SR
Queue Stats
3W - 8L
1,163 Elo+
Party 3
Tyr
Tyr
Sazikq
Tyr
Level 12
God Stats
1W - 0L
1,319 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Fafnir
Fafnir
Zarathos911
Fafnir
Level 22
God Stats
7W - 6L
1,500 SR
Queue Stats
11W - 15L
1,163 Elo+
Party 3
Anubis
Anubis
coomguzzler
Anubis
Level 27
God Stats
16W - 17L
1,260 SR
Queue Stats
175W - 114L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ImtheCoffer
Guan Yu
6
1 / 3 / 2
4,734
395
1,274
2,925
1,027
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 1 / 0
5,369
447
2,628
9,527
4,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Yungmemesyrup
Zhong Kui
11
6 / 2 / 1
7,048
587
6,742
8,598
4,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sol
cqweef
Sol
9
1 / 3 / 2
5,661
472
2,978
6,092
1,715
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
7
0 / 4 / 0
4,891
408
2,575
6,487
1,451
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
5 / 2 / 1
7,312
609
3,933
8,238
4,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
RavyTTV
Bakasura
9
3 / 3 / 0
5,698
475
1,795
7,131
2,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tyr
Sazikq
Tyr
11
0 / 0 / 1
6,463
539
3,750
5,006
2,994
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
9
1 / 2 / 3
5,715
476
3,339
5,766
3,966
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
12
4 / 1 / 3
7,325
610
8,030
6,336
3,440
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
8
Kills
13
13
Deaths
8
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
2
1
2.75
L
Guan Yu
ImtheCoffer
Guan Yu
1
3
2
0.67
L
0
1
0
0
W
Bakasura
RavyTTV
Bakasura
3
3
0
1
W
Tyr
Sazikq
Tyr
0
0
1
0.5
L
Zhong Kui
Yungmemesyrup
Zhong Kui
6
2
1
3.25
W
Fafnir
1
2
3
1.25
W
Anubis
4
1
3
5.5
L
Sol
cqweef
Sol
1
3
2
0.67
L
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,197
Damage
20,847
33,629
Taken
32,477
12,390
Mitigated
17,476
8,128
Healing
10,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,933
1,109
0
1,460
8,238
4,743
0
3,523
4,715
0
44,843
L
Guan Yu
ImtheCoffer
Guan Yu
1,274
576
0
186
2,925
1,027
0
1,727
1,198
0
7,985
L
2,628
973
0
0
9,527
4,021
0
2,116
7,411
18,358
0
W
Bakasura
RavyTTV
Bakasura
1,795
1,276
0
1,672
7,131
2,333
1,415
2,214
4,917
0
13,741
W
Tyr
Sazikq
Tyr
3,750
898
0
2,635
5,006
2,994
482
2,501
2,505
0
27,350
L
Zhong Kui
Yungmemesyrup
Zhong Kui
6,742
584
0
5,115
8,598
4,176
0
3,316
5,227
34,590
0
W
Fafnir
3,339
1,015
0
1,055
5,766
3,966
943
1,294
4,472
16,329
0
W
Anubis
8,030
799
0
3,586
6,336
3,440
0
2,816
3,520
45,064
0
L
Sol
cqweef
Sol
2,978
961
0
958
6,092
1,715
690
2,362
3,730
19,986
0
L
Neith
2,575
1,895
0
1,869
6,487
1,451
319
1,848
4,402
0
23,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,703
Gold Earned
32,513
216
Minions Killed
327
0
Camps Cleared
0
919,601
Distance Traveled
1,093,477
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,312
609
86
7
0
240,722
5
L
Guan Yu
4,734
395
12
1
0
101,187
0
L
Ymir
5,369
447
36
3
0
207,710
0
W
Bakasura
5,698
475
50
4
0
213,339
1
W
Tyr
6,463
539
68
6
0
220,468
0
L
Zhong Kui
7,048
587
80
7
0
237,084
0
W
Fafnir
5,715
476
33
3
0
216,429
0
W
Anubis
7,325
610
90
8
0
202,519
4
L
Sol
5,661
472
52
4
0
181,230
2
L
Neith
4,891
408
36
3
0
192,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role