Player Matchup

Achilles
Achilles
DC3XX
Achilles
Level 13
God Stats
11W - 10L
1,503 SR
Queue Stats
28W - 29L
1,266 Elo+
Party 1
Olorun
Olorun
GarzaNegra69
Olorun
Level 13
God Stats
25W - 23L
1,370 SR
Queue Stats
101W - 105L
1,232 Elo+
Solo
Sobek
Sobek
HighWattage55
Sobek
Level 7
God Stats
11W - 12L
1,281 SR
Queue Stats
88W - 82L
1,049 Elo+
Party 1
Kukulkan
Kukulkan
Poncho1916
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Bakasura
Bakasura
jdisel420
Bakasura
Level 6
God Stats
0W - 1L
1,363 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 8
1,403 SR
1,309 Elo+

VS

Team Averages
Level 14
1,397 SR
1,294 Elo+
Janus
Janus
Azha loren
Janus
Level 17
God Stats
2W - 7L
1,246 SR
Queue Stats
7W - 13L
1,186 Elo+
Party 2
Chaac
Chaac
KURNTHEHAMMER
Chaac
Level 28
God Stats
13W - 11L
1,386 SR
Queue Stats
109W - 155L
1,328 Elo+
Solo
Freya
Freya
Monde kelyan
Freya
Level 18
God Stats
3W - 3L
1,353 SR
Queue Stats
9W - 16L
1,200 Elo+
Party 2
Amaterasu
Amaterasu
Pop smoke5385
Amaterasu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,258 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TAVOManiaC
Ah Muzen Cab
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DC3XX
Achilles
18
7 / 6 / 4
13,002
433
14,773
22,664
20,282
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
18
5 / 9 / 6
12,404
413
14,253
22,791
9,672
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 6 / 7
10,308
344
3,861
24,030
31,402
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Poncho1916
Kukulkan
20
11 / 2 / 6
13,330
444
24,155
16,442
7,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
jdisel420
Bakasura
11
6 / 19 / 2
9,848
328
8,336
20,703
9,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
0 / 16 / 8
10,555
352
1,912
21,432
6,684
20
16 / 1 / 11
15,772
526
31,252
32,623
43,660
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
5 / 3 / 11
13,462
449
6,887
22,605
15,973
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Pop smoke5385
Amaterasu
7
0 / 7 / 1
8,688
290
1,803
7,730
4,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
TAVOManiaC
Ah Muzen Cab
20
18 / 4 / 4
17,470
582
35,897
26,253
12,156
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
74
29
Kills
39
42
Deaths
31
25
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Janus
0
16
8
0.25
L
Achilles
DC3XX
Achilles
7
6
4
1.5
L
Olorun
5
9
6
0.89
L
0
6
7
0.58
W
16
1
11
21.5
W
5
3
11
3.5
L
Kukulkan
Poncho1916
Kukulkan
11
2
6
7
W
Amaterasu
Pop smoke5385
Amaterasu
0
7
1
0.07
W
Ah Muzen Cab
TAVOManiaC
Ah Muzen Cab
18
4
4
5
L
Bakasura
jdisel420
Bakasura
6
19
2
0.37

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,378
Damage
77,751
106,630
Taken
110,643
78,495
Mitigated
82,884
14,423
Healing
30,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
1,912
368
0
0
21,432
6,684
274
9,779
11,198
20,420
0
L
Achilles
DC3XX
Achilles
14,773
2,808
0
835
22,664
20,282
73
2,611
19,910
0
58,390
L
Olorun
14,253
4,929
91
6,884
22,791
9,672
2,117
3,474
19,317
68,990
0
L
3,861
717
0
2,492
24,030
31,402
405
1,954
21,967
26,060
0
W
31,252
3,302
0
11,013
32,623
43,660
1,113
10,546
21,224
18,842
86,344
W
6,887
2,215
0
4,932
22,605
15,973
1,879
12,622
9,832
46,864
0
L
Kukulkan
Poncho1916
Kukulkan
24,155
1,654
0
3,312
16,442
7,987
614
2,556
13,621
91,395
0
W
Amaterasu
Pop smoke5385
Amaterasu
1,803
495
0
618
7,730
4,411
290
3,217
4,493
0
8,467
W
Ah Muzen Cab
TAVOManiaC
Ah Muzen Cab
35,897
21,813
0
13,621
26,253
12,156
7,270
6,174
19,969
0
175,539
L
Bakasura
jdisel420
Bakasura
8,336
4,656
0
809
20,703
9,152
440
4,209
16,494
0
19,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,892
Gold Earned
65,947
434
Minions Killed
470
0
Camps Cleared
0
2,413,446
Distance Traveled
2,313,471
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,555
352
38
1
0
433,379
1
L
Achilles
13,002
433
92
3
0
492,335
0
L
Olorun
12,404
413
103
3
0
486,512
3
L
Sobek
10,308
344
48
2
0
549,612
0
W
Chaac
15,772
526
140
5
0
599,858
0
W
Freya
13,462
449
69
2
0
533,554
5
L
Kukulkan
13,330
444
153
5
0
472,985
0
W
Amaterasu
8,688
290
8
0
0
208,676
5
W
Ah Muzen Cab
17,470
582
215
7
0
538,004
0
L
Bakasura
9,848
328
38
1
0
412,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role