Player Matchup

Susano
Susano
BrahimLePen
Susano
Level 29
God Stats
19W - 17L
1,953 SR
Queue Stats
341W - 191L
1,641 Elo+
Solo
Anubis
Anubis
Elektrostatyk
Anubis
Level 13
God Stats
0W - 1L
1,328 SR
Queue Stats
7W - 12L
1,437 Elo+
Solo
Bakasura
Bakasura
Kingdenn49
Bakasura
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 38L
1,590 Elo+
Solo
Odin
Odin
UniverZorX
Odin
Level 23
God Stats
9W - 9L
1,464 SR
Queue Stats
56W - 60L
1,357 Elo+
Solo
He Bo
He Bo
ttigraas
He Bo
Level 22
God Stats
0W - 3L
1,250 SR
Queue Stats
98W - 49L
1,565 Elo+
Solo
Team Averages
Level 19
1,499 SR
1,518 Elo+

VS

Team Averages
Level 19
1,521 SR
1,528 Elo+
Cerberus
Cerberus
Beowulf_S_5
Cerberus
Level 28
God Stats
4W - 1L
1,591 SR
Queue Stats
32W - 31L
1,457 Elo+
Solo
Raijin
Raijin
JeyJeyBlueEyes
Raijin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Moh_Abbas17
Nemesis
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 17L
1,829 Elo+
Solo
Bellona
Bellona
OneMekanik
Bellona
Level 21
God Stats
2W - 1L
1,348 SR
Queue Stats
2W - 1L
1,188 Elo+
Solo
Gilgamesh
Gilgamesh
ShadBee
Gilgamesh
Level 29
God Stats
8W - 2L
1,664 SR
Queue Stats
159W - 100L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
9
1 / 4 / 0
5,161
573
3,201
6,387
1,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 5 / 0
3,979
442
1,912
3,587
941
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Kingdenn49
Bakasura
4
0 / 5 / 0
3,768
419
681
4,738
1,162
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

1
0 / 2 / 0
3,346
372
91
1,163
233
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

He Bo
ttigraas
He Bo
6
0 / 5 / 1
4,321
480
1,981
4,268
794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Beowulf_S_5
Cerberus
9
1 / 0 / 3
5,719
635
1,377
4,164
1,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 1
4,755
528
549
3,552
753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Moh_Abbas17
Nemesis
12
6 / 0 / 7
7,254
806
4,178
4,504
2,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Bellona
OneMekanik
Bellona
9
5 / 1 / 4
6,335
704
2,738
4,997
2,424
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
ShadBee
Gilgamesh
11
8 / 0 / 1
6,751
750
5,221
4,914
1,932
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
20
21
Deaths
4
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Beowulf_S_5
Cerberus
1
0
3
2.5
L
Susano
1
4
0
0.25
L
1
5
0
0.2
W
0
3
1
0.17
L
Bakasura
Kingdenn49
Bakasura
0
5
0
0
W
Nemesis
Moh_Abbas17
Nemesis
6
0
7
9.5
W
Bellona
OneMekanik
Bellona
5
1
4
7
W
Gilgamesh
ShadBee
Gilgamesh
8
0
1
8.5
L
0
2
0
0
L
He Bo
ttigraas
He Bo
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,866
Damage
14,063
20,143
Taken
22,131
4,896
Mitigated
8,809
2,426
Healing
6,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Beowulf_S_5
Cerberus
1,377
38
0
1,720
4,164
1,617
1,033
923
3,241
15,470
0
L
Susano
3,201
1,178
0
1,659
6,387
1,766
0
182
6,165
0
27,679
L
1,912
208
0
20
3,587
941
0
836
2,707
8,578
0
W
549
188
0
250
3,552
753
1,117
501
3,051
16,569
0
L
Bakasura
Kingdenn49
Bakasura
681
340
0
237
4,738
1,162
0
407
4,331
0
5,761
W
Nemesis
Moh_Abbas17
Nemesis
4,178
1,765
0
1,403
4,504
2,083
0
506
3,998
0
43,139
W
Bellona
OneMekanik
Bellona
2,738
1,063
0
1,322
4,997
2,424
1,388
1,140
3,857
0
19,262
W
Gilgamesh
ShadBee
Gilgamesh
5,221
2,141
0
1,890
4,914
1,932
360
1,000
3,805
0
31,841
L
91
91
0
0
1,163
233
0
0
1,163
0
1,739
L
He Bo
ttigraas
He Bo
1,981
252
0
510
4,268
794
0
417
3,851
16,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,575
Gold Earned
30,814
137
Minions Killed
263
0
Camps Cleared
0
672,129
Distance Traveled
934,386
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,719
635
34
4
0
181,413
0
L
Susano
5,161
573
62
7
0
174,152
3
L
Anubis
3,979
442
18
2
0
153,339
4
W
Raijin
4,755
528
29
3
0
152,315
1
L
Bakasura
3,768
419
17
2
0
152,532
0
W
Nemesis
7,254
806
95
11
0
227,326
4
W
Bellona
6,335
704
42
5
0
175,115
0
W
Gilgamesh
6,751
750
63
7
0
198,217
0
L
Odin
3,346
372
4
0
0
41,487
0
L
He Bo
4,321
480
36
4
0
150,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role