Player Matchup

Loki
Loki
DS_stonekill
Loki
Level 61
God Stats
2W - 3L
1,516 SR
Queue Stats
187W - 239L
1,431 Elo+
Solo
Hel
Hel
DarkLegenday
Hel
Level 29
God Stats
2W - 3L
1,449 SR
Queue Stats
2W - 5L
1,335 Elo+
Solo
Ymir
Ymir
MaxShunsui
Ymir
Level 125
God Stats
0W - 1L
1,581 SR
Queue Stats
12W - 32L
1,352 Elo+
Solo
Team Averages
Level 72
1,516 SR
1,373 Elo+

VS

Team Averages
Level 70
1,401 SR
1,362 Elo+
Medusa
Medusa
DiegoxD3824
Medusa
Level 59
God Stats
1W - 2L
1,272 SR
Queue Stats
11W - 7L
1,261 Elo+
Party 1
Cerberus
Cerberus
ElCazaEsponjas
Cerberus
Level 6
God Stats
7W - 6L
1,272 SR
Queue Stats
10W - 8L
1,261 Elo+
Party 1
Discordia
Discordia
lexus0709
Discordia
Level 146
God Stats
14W - 11L
1,658 SR
Queue Stats
80W - 87L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
7,638
588
4,196
5,775
2,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
6 / 4 / 4
10,091
776
11,796
12,289
7,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 3 / 7
9,586
737
9,881
18,783
19,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 3 / 7
8,483
653
8,526
9,253
3,149
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Cerberus
13
4 / 2 / 4
9,320
717
8,626
14,825
5,513
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
lexus0709
Discordia
13
3 / 5 / 3
8,841
680
9,826
7,765
2,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
10
Kills
8
8
Deaths
10
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
6
4
4
2
W
Medusa
1
3
7
1.5
W
Cerberus
4
2
4
3
L
2
3
7
1.83
W
Discordia
lexus0709
Discordia
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,873
Damage
26,978
36,847
Taken
31,843
30,099
Mitigated
11,460
14,592
Healing
10,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,196
223
0
1,644
5,775
2,705
0
3,018
2,757
0
13,875
L
11,796
105
5,487
4,208
12,289
7,768
538
7,732
4,557
40,299
0
W
Medusa
8,526
4,429
433
3,751
9,253
3,149
377
5,972
2,990
0
25,809
W
Cerberus
8,626
806
0
5,407
14,825
5,513
0
10,695
3,923
20,031
0
L
9,881
2,915
0
3,253
18,783
19,626
485
8,499
10,284
21,024
0
W
Discordia
lexus0709
Discordia
9,826
1,126
0
456
7,765
2,798
901
5,149
2,418
32,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,315
Gold Earned
26,644
129
Minions Killed
130
4
Camps Cleared
5
575,933
Distance Traveled
680,280
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,638
588
26
2
1
151,948
3
L
Hel
10,091
776
75
6
3
234,931
3
W
Medusa
8,483
653
42
3
0
243,292
1
W
Cerberus
9,320
717
42
3
1
228,193
4
L
Ymir
9,586
737
28
2
0
189,054
1
W
Discordia
8,841
680
46
4
4
208,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role