Player Matchup

Ra
Ra
Baksteenn
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Leanuca
Kukulkan
Level 28
God Stats
19W - 12L
1,575 SR
Queue Stats
56W - 87L
1,347 Elo+
Solo
Bacchus
Bacchus
iSalooly187
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 13
1,525 SR
1,449 Elo+

VS

Team Averages
Level 52
1,500 SR
1,295 Elo+
Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Vandryke
Olorun
Level 21
God Stats
7W - 7L
1,500 SR
Queue Stats
46W - 64L
1,244 Elo+
Party 2
Sol
Sol
alfan
Sol
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 30L
1,142 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 10 / 4
7,637
694
6,252
10,931
5,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
Leanuca
Kukulkan
11
2 / 2 / 2
7,426
675
6,864
9,588
2,966
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
iSalooly187
Bacchus
10
3 / 5 / 2
7,727
702
6,779
12,145
11,747
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
4 / 2 / 9
8,494
772
7,347
8,696
8,030
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Olorun
Vandryke
Olorun
14
9 / 2 / 8
9,933
903
14,504
8,841
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
alfan
Sol
12
4 / 3 / 9
8,335
758
8,353
9,594
3,302
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
7
Kills
17
17
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
2
9
4.25
L
2
10
4
0.4
L
Kukulkan
Leanuca
Kukulkan
2
2
2
1.5
W
Olorun
Vandryke
Olorun
9
2
8
6.5
W
Sol
alfan
Sol
4
3
9
2.83
L
Bacchus
iSalooly187
Bacchus
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,895
Damage
30,204
32,664
Taken
27,131
20,666
Mitigated
14,744
4,707
Healing
12,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,347
1,952
0
1,878
8,696
8,030
0
6,591
1,896
0
26,353
L
6,252
1,606
628
1,517
10,931
5,953
0
6,729
3,896
22,378
0
L
Kukulkan
Leanuca
Kukulkan
6,864
135
0
2,162
9,588
2,966
0
6,879
2,322
26,847
0
W
Olorun
Vandryke
Olorun
14,504
4,628
1,158
4,994
8,841
3,412
1,196
6,281
2,262
35,155
0
W
Sol
alfan
Sol
8,353
2,531
0
4,348
9,594
3,302
0
7,076
2,380
30,432
0
L
Bacchus
iSalooly187
Bacchus
6,779
1,271
0
400
12,145
11,747
58
8,645
3,232
10,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,790
Gold Earned
26,762
111
Minions Killed
148
1
Camps Cleared
6
588,634
Distance Traveled
631,080
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,494
772
33
3
2
216,425
2
L
Ra
7,637
694
42
4
0
174,589
0
L
Kukulkan
7,426
675
57
5
0
217,634
2
W
Olorun
9,933
903
70
6
2
219,224
0
W
Sol
8,335
758
45
4
2
195,431
0
L
Bacchus
7,727
702
12
1
1
196,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role