Player Matchup

Persephone
Persephone
Libelicka
Persephone
Level 6
God Stats
2W - 2L
1,301 SR
Queue Stats
3W - 5L
1,268 Elo+
Solo
Fenrir
Fenrir
StormBreakerT
Fenrir
Level 26
God Stats
1W - 1L
1,283 SR
Queue Stats
8W - 6L
1,522 Elo+
Party 2
Bellona
Bellona
borja_rayom
Bellona
Level 15
God Stats
2W - 0L
1,853 SR
Queue Stats
7W - 2L
1,566 Elo+
Party 2
Neith
Neith
gcapy
Neith
Level 5
God Stats
6W - 2L
1,688 SR
Queue Stats
6W - 2L
1,635 Elo+
Party 2
Discordia
Discordia
jornav
Discordia
Level 95
God Stats
1W - 2L
1,215 SR
Queue Stats
36W - 34L
1,468 Elo+
Party 2
Team Averages
Level 29
1,468 SR
1,492 Elo+

VS

Team Averages
Level 17
1,427 SR
1,381 Elo+
Heimdallr
Heimdallr
Distroya
Heimdallr
Level 7
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 2L
1,443 Elo+
Solo
Chernobog
Chernobog
Hachigen
Chernobog
Level 17
God Stats
1W - 1L
1,736 SR
Queue Stats
9W - 14L
1,410 Elo+
Party 1
Merlin
Merlin
Meshon1
Merlin
Level 16
God Stats
0W - 1L
1,289 SR
Queue Stats
5W - 6L
1,271 Elo+
Party 1
Kukulkan
Kukulkan
Oscarrr
Kukulkan
Level 23
God Stats
116W - 148L
1,282 SR
Queue Stats
373W - 381L
1,419 Elo+
Solo
Nike
Nike
Wishcracker
Nike
Level 23
God Stats
1W - 4L
1,125 SR
Queue Stats
4W - 7L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Libelicka
Persephone
20
1 / 5 / 12
12,590
968
14,726
11,410
3,719
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
3 / 7 / 10
12,194
938
5,503
16,984
9,785
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
borja_rayom
Bellona
20
18 / 6 / 6
17,157
1,320
26,743
26,470
19,934
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Neith
gcapy
Neith
20
4 / 8 / 18
13,131
1,010
9,345
13,820
4,948
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
jornav
Discordia
20
7 / 3 / 17
14,522
1,117
32,274
14,046
6,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

122

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Distroya
Heimdallr
16
0 / 4 / 4
10,110
778
2,965
6,372
2,211
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
Hachigen
Chernobog
20
7 / 17 / 15
15,477
1,191
23,523
34,137
14,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Meshon1
Merlin
20
15 / 6 / 11
16,884
1,299
28,922
23,353
8,737
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Oscarrr
Kukulkan
16
0 / 0 / 3
10,091
776
1,088
4,470
1,146
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 6 / 17
14,538
1,118
13,053
26,282
33,922
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
79
33
Kills
29
29
Deaths
33
63
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Distroya
Heimdallr
0
4
4
0.5
L
Chernobog
Hachigen
Chernobog
7
17
15
0.85
W
Persephone
Libelicka
Persephone
1
5
12
1.4
L
Merlin
Meshon1
Merlin
15
6
11
3.42
L
Kukulkan
Oscarrr
Kukulkan
0
0
3
1.5
W
3
7
10
1.14
L
7
6
17
2.58
W
Bellona
borja_rayom
Bellona
18
6
6
3.5
W
Neith
gcapy
Neith
4
8
18
1.63
W
Discordia
jornav
Discordia
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,591
Damage
69,551
82,730
Taken
94,614
44,815
Mitigated
60,235
14,275
Healing
5,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Distroya
Heimdallr
2,965
1,659
0
159
6,372
2,211
0
3,990
2,382
0
5,065
L
Chernobog
Hachigen
Chernobog
23,523
15,129
0
2,638
34,137
14,219
0
14,339
19,694
0
59,698
W
Persephone
Libelicka
Persephone
14,726
1,887
104
1,921
11,410
3,719
0
4,666
6,739
34,107
0
L
Merlin
Meshon1
Merlin
28,922
4,306
282
2,177
23,353
8,737
0
14,081
9,272
61,590
0
L
Kukulkan
Oscarrr
Kukulkan
1,088
318
0
0
4,470
1,146
0
2,431
2,039
7,315
0
W
5,503
1,405
0
1,195
16,984
9,785
0
7,314
9,670
0
18,085
L
13,053
1,936
0
250
26,282
33,922
0
12,159
13,930
132
25,041
W
Bellona
borja_rayom
Bellona
26,743
13,974
0
7,842
26,470
19,934
0
7,067
19,403
0
57,505
W
Neith
gcapy
Neith
9,345
4,763
0
610
13,820
4,948
0
6,475
7,345
0
24,450
W
Discordia
jornav
Discordia
32,274
2,884
0
2,603
14,046
6,429
0
4,618
9,428
63,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,594
Gold Earned
67,100
247
Minions Killed
200
13
Camps Cleared
4
1,207,123
Distance Traveled
849,504
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,110
778
5
0
1
64,166
1
L
Chernobog
15,477
1,191
78
6
1
212,109
0
W
Persephone
12,590
968
59
5
3
212,382
1
L
Merlin
16,884
1,299
81
6
0
221,980
0
L
Kukulkan
10,091
776
14
1
1
99,351
0
W
Fenrir
12,194
938
32
2
1
251,811
0
L
Nike
14,538
1,118
22
2
1
251,898
2
W
Bellona
17,157
1,320
55
4
7
267,698
0
W
Neith
13,131
1,010
29
2
0
198,308
0
W
Discordia
14,522
1,117
72
6
2
276,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role