Player Matchup

Serqet
Serqet
KINGofREGRET 07
Serqet
Level 125
God Stats
2W - 8L
1,259 SR
Queue Stats
171W - 151L
1,484 Elo+
Solo
Thoth
Thoth
Spookycoolaid
Thoth
Level 152
God Stats
6W - 8L
1,467 SR
Queue Stats
81W - 69L
1,562 Elo+
Party 1
Erlang Shen
Erlang Shen
twstockton
Erlang Shen
Level 156
God Stats
2W - 1L
1,468 SR
Queue Stats
90W - 77L
1,484 Elo+
Party 1
Team Averages
Level 144
1,398 SR
1,510 Elo+

VS

Team Averages
Level 73
1,536 SR
1,431 Elo+
Ullr
Ullr
KAOTIC_FIGHTER
Ullr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,574 Elo+
Party 2
Amaterasu
Amaterasu
MTZUCHIHA9556
Amaterasu
Level 4
God Stats
0W - 2L
1,588 SR
Queue Stats
1W - 3L
1,306 Elo+
Solo
Scylla
Scylla
baisoc3
Scylla
Level 109
God Stats
5W - 4L
1,521 SR
Queue Stats
33W - 42L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 6
8,877
683
6,871
7,466
2,642
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
9 / 4 / 3
9,927
764
12,746
8,445
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
twstockton
Erlang Shen
13
1 / 0 / 6
8,658
666
6,594
11,039
9,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
7,555
581
5,860
9,479
3,216
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
MTZUCHIHA9556
Amaterasu
11
1 / 5 / 2
7,750
596
2,350
11,977
8,622
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
baisoc3
Scylla
12
2 / 5 / 1
8,387
645
8,273
9,163
2,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
13
Kills
3
4
Deaths
13
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
3
0
6
6
L
Amaterasu
MTZUCHIHA9556
Amaterasu
1
5
2
0.4
W
9
4
3
2.63
L
Scylla
baisoc3
Scylla
2
5
1
0.5
W
Erlang Shen
twstockton
Erlang Shen
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,211
Damage
16,483
26,950
Taken
30,619
14,779
Mitigated
14,316
8,295
Healing
1,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,860
1,185
0
51
9,479
3,216
0
6,186
3,027
0
20,073
W
6,871
1,021
0
512
7,466
2,642
234
1,777
5,689
0
21,928
L
Amaterasu
MTZUCHIHA9556
Amaterasu
2,350
585
0
1,200
11,977
8,622
0
3,350
7,353
0
6,255
W
12,746
35
0
2,463
8,445
2,918
0
3,894
4,551
35,714
0
L
Scylla
baisoc3
Scylla
8,273
737
0
200
9,163
2,478
0
4,028
4,685
32,771
0
W
Erlang Shen
twstockton
Erlang Shen
6,594
1,861
0
5,320
11,039
9,219
676
3,454
7,585
85
31,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,462
Gold Earned
23,692
138
Minions Killed
112
8
Camps Cleared
4
761,240
Distance Traveled
711,620
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,555
581
37
3
1
237,903
4
W
Serqet
8,877
683
26
2
2
258,291
3
L
Amaterasu
7,750
596
3
0
0
237,317
0
W
Thoth
9,927
764
52
4
2
238,297
7
L
Scylla
8,387
645
72
6
3
236,400
5
W
Erlang Shen
8,658
666
60
5
4
264,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role