Player Matchup

Cthulhu
Cthulhu
Brandonalvarezz
Cthulhu
Level 23
God Stats
2W - 1L
1,908 SR
Queue Stats
12W - 12L
1,435 Elo+
Party 2
Baba Yaga
Baba Yaga
Stunnas
Baba Yaga
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,353 Elo+
Party 2
Gilgamesh
Gilgamesh
Way2Heartless
Gilgamesh
Level 19
God Stats
9W - 12L
1,382 SR
Queue Stats
169W - 247L
1,336 Elo+
Solo
Team Averages
Level 50
1,597 SR
1,375 Elo+

VS

Team Averages
Level 13
1,512 SR
1,499 Elo+
Ares
Ares
Dima201012
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Rama
Rama
danialoz
Rama
Level 29
God Stats
15W - 15L
1,535 SR
Queue Stats
180W - 211L
1,497 Elo+
Solo
Cthulhu
Cthulhu
Маск
Cthulhu
Level 5
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 26
13,869
693
21,519
21,796
23,758
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
Stunnas
Baba Yaga
15
7 / 0 / 20
13,904
695
16,540
12,910
6,646
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Way2Heartless
Gilgamesh
17
21 / 1 / 10
14,971
749
22,235
14,458
21,080
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 16 / 2
10,006
500
11,765
30,971
35,898
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
16
2 / 4 / 0
12,249
612
13,112
22,077
10,231
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Маск
Cthulhu
11
0 / 14 / 2
10,100
505
7,175
24,409
25,509
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
6
34
Kills
2
2
Deaths
34
56
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
1
26
19
L
0
16
2
0.06
W
Baba Yaga
Stunnas
Baba Yaga
7
0
20
17
W
Gilgamesh
Way2Heartless
Gilgamesh
21
1
10
26
L
Rama
2
4
0
0.5
L
Cthulhu
Маск
Cthulhu
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,294
Damage
32,052
49,164
Taken
77,457
51,484
Mitigated
71,638
15,298
Healing
7,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,519
3,438
85
6,173
21,796
23,758
308
11,328
10,468
55,203
0
L
11,765
2,502
0
356
30,971
35,898
0
15,104
15,867
18,252
0
W
Baba Yaga
Stunnas
Baba Yaga
16,540
1,536
357
6,298
12,910
6,646
1,464
4,219
8,691
53,810
0
W
Gilgamesh
Way2Heartless
Gilgamesh
22,235
10,586
0
2,385
14,458
21,080
471
4,135
10,323
0
50,561
L
Rama
13,112
10,852
0
5,416
22,077
10,231
0
13,308
8,769
0
71,701
L
Cthulhu
Маск
Cthulhu
7,175
840
0
2,173
24,409
25,509
0
10,261
14,148
18,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,744
Gold Earned
32,355
228
Minions Killed
163
7
Camps Cleared
6
1,027,412
Distance Traveled
824,758
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,869
693
90
5
2
378,061
1
L
Ares
10,006
500
4
0
0
274,332
0
W
Baba Yaga
13,904
695
93
5
5
289,653
0
W
Gilgamesh
14,971
749
45
2
0
359,698
0
L
Rama
12,249
612
128
6
6
316,144
2
L
Cthulhu
10,100
505
31
2
0
234,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role