Player Matchup

Cthulhu
Cthulhu
D_D_D_R
Cthulhu
Level 16
God Stats
0W - 4L
1,124 SR
Queue Stats
0W - 4L
1,140 Elo+
Solo
Baron Samedi
Baron Samedi
MonkArts
Baron Samedi
Level 13
God Stats
14W - 16L
1,376 SR
Queue Stats
83W - 104L
1,278 Elo+
Solo
Hachiman
Hachiman
criki2007
Hachiman
Level 5
God Stats
0W - 1L
1,414 SR
Queue Stats
9W - 15L
1,306 Elo+
Solo
Team Averages
Level 11
1,305 SR
1,241 Elo+

VS

Team Averages
Level 59
1,407 SR
1,300 Elo+
Jormungandr
Jormungandr
OrBenEMN
Jormungandr
Level 69
God Stats
2W - 0L
1,731 SR
Queue Stats
37W - 41L
1,411 Elo+
Party 1
Aphrodite
Aphrodite
aj23101995
Aphrodite
Level 95
God Stats
2W - 2L
1,330 SR
Queue Stats
102W - 138L
1,391 Elo+
Party 1
Medusa
Medusa
iamjasonmisquith
Medusa
Level 12
God Stats
1W - 2L
1,160 SR
Queue Stats
2W - 6L
1,099 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
D_D_D_R
Cthulhu
14
2 / 5 / 2
11,426
544
17,334
26,104
26,985
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
MonkArts
Baron Samedi
15
2 / 6 / 2
11,389
542
16,076
14,029
9,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
criki2007
Hachiman
13
1 / 8 / 3
11,098
528
16,633
16,752
6,182
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
OrBenEMN
Jormungandr
18
11 / 0 / 7
15,014
715
21,894
28,079
33,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
aj23101995
Aphrodite
17
5 / 0 / 10
14,187
676
13,008
16,542
20,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 5 / 11
12,552
598
12,025
17,619
8,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
5
Kills
19
19
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
D_D_D_R
Cthulhu
2
5
2
0.6
L
Baron Samedi
MonkArts
Baron Samedi
2
6
2
0.5
W
Jormungandr
OrBenEMN
Jormungandr
11
0
7
14.5
W
Aphrodite
aj23101995
Aphrodite
5
0
10
10
L
Hachiman
criki2007
Hachiman
1
8
3
0.31
W
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,043
Damage
46,927
56,885
Taken
62,240
42,843
Mitigated
61,768
11,311
Healing
29,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
D_D_D_R
Cthulhu
17,334
1,914
0
172
26,104
26,985
0
14,310
11,794
46,560
0
L
Baron Samedi
MonkArts
Baron Samedi
16,076
1,632
3,091
3,407
14,029
9,676
95
10,512
3,517
48,194
0
W
Jormungandr
OrBenEMN
Jormungandr
21,894
6,459
314
5,864
28,079
33,309
585
14,264
13,815
71,145
0
W
Aphrodite
aj23101995
Aphrodite
13,008
1,993
10,791
11,069
16,542
20,357
511
8,314
8,228
43,079
0
L
Hachiman
criki2007
Hachiman
16,633
11,246
0
4,641
16,752
6,182
47
10,374
6,378
0
37,346
W
12,025
6,758
0
1,802
17,619
8,102
1,779
11,869
5,750
0
27,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,913
Gold Earned
41,753
188
Minions Killed
222
4
Camps Cleared
9
1,013,902
Distance Traveled
1,095,312
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,426
544
66
3
2
344,771
0
L
Baron Samedi
11,389
542
71
3
1
361,469
0
W
Jormungandr
15,014
715
76
4
6
355,513
0
W
Aphrodite
14,187
676
93
4
3
402,048
1
L
Hachiman
11,098
528
51
2
1
307,662
0
W
Medusa
12,552
598
53
3
0
337,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role