Player Matchup

Mercury
Mercury
AlphaWolfLiid
Mercury
Level 21
God Stats
2W - 2L
1,521 SR
Queue Stats
94W - 86L
1,431 Elo+
Party 1
Kukulkan
Kukulkan
Hutchliid
Kukulkan
Level 65
God Stats
66W - 57L
1,619 SR
Queue Stats
213W - 228L
1,458 Elo+
Party 1
Terra
Terra
minako122
Terra
Level 85
God Stats
6W - 5L
1,443 SR
Queue Stats
276W - 383L
1,470 Elo+
Party 4
Zeus
Zeus
salhmzherh
Zeus
Level 83
God Stats
45W - 30L
1,375 SR
Queue Stats
253W - 372L
1,356 Elo+
Party 4
Xbalanque
Xbalanque
smart_bird_55
Xbalanque
Level 69
God Stats
6W - 6L
1,453 SR
Queue Stats
147W - 264L
1,339 Elo+
Party 4
Team Averages
Level 65
1,482 SR
1,411 Elo+

VS

Team Averages
Level 48
1,440 SR
1,364 Elo+
Persephone
Persephone
HamzaMuhanna
Persephone
Level 29
God Stats
5W - 8L
1,500 SR
Queue Stats
92W - 151L
1,281 Elo+
Party 3
Thanatos
Thanatos
KumailIQ
Thanatos
Level 27
God Stats
8W - 9L
1,358 SR
Queue Stats
84W - 118L
1,295 Elo+
Party 3
Scylla
Scylla
Mehmet26
Scylla
Level 66
God Stats
38W - 40L
1,440 SR
Queue Stats
387W - 400L
1,486 Elo+
Party 2
Artio
Artio
PentAkillN
Artio
Level 61
God Stats
5W - 7L
1,404 SR
Queue Stats
57W - 100L
1,292 Elo+
Party 3
Gilgamesh
Gilgamesh
iamf4cker
Gilgamesh
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
268W - 267L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
6 / 5 / 12
13,044
593
9,524
19,201
6,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Hutchliid
Kukulkan
20
19 / 1 / 7
13,946
634
28,785
10,127
4,477
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
minako122
Terra
16
3 / 2 / 23
11,667
530
9,706
23,609
24,142
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
11 / 7 / 13
13,398
609
21,074
16,750
7,049
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
smart_bird_55
Xbalanque
18
7 / 5 / 13
12,053
548
16,634
17,114
6,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HamzaMuhanna
Persephone
14
1 / 7 / 5
9,405
428
7,558
16,848
6,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
KumailIQ
Thanatos
17
7 / 8 / 4
11,294
513
13,915
20,411
9,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Mehmet26
Scylla
19
9 / 9 / 7
12,780
581
18,750
17,815
7,468
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
12
1 / 9 / 8
8,808
400
8,126
29,085
27,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
iamf4cker
Gilgamesh
14
2 / 12 / 5
9,287
422
12,237
24,196
20,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
49
46
Kills
20
20
Deaths
45
68
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Mercury
6
5
12
2.4
L
Persephone
HamzaMuhanna
Persephone
1
7
5
0.5
W
Kukulkan
Hutchliid
Kukulkan
19
1
7
22.5
L
Thanatos
KumailIQ
Thanatos
7
8
4
1.13
L
Scylla
Mehmet26
Scylla
9
9
7
1.39
L
Artio
1
9
8
0.56
L
Gilgamesh
iamf4cker
Gilgamesh
2
12
5
0.38
W
Terra
minako122
Terra
3
2
23
7.25
W
11
7
13
2.5
W
Xbalanque
smart_bird_55
Xbalanque
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,723
Damage
60,586
86,801
Taken
108,355
48,650
Mitigated
70,829
29,300
Healing
27,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
9,524
4,970
0
4,404
19,201
6,974
0
3,316
15,885
0
96,338
L
Persephone
HamzaMuhanna
Persephone
7,558
1,171
0
2,370
16,848
6,235
0
10,120
6,721
43,223
0
W
Kukulkan
Hutchliid
Kukulkan
28,785
3,089
0
1,887
10,127
4,477
5,253
2,662
7,465
97,258
0
L
Thanatos
KumailIQ
Thanatos
13,915
4,251
188
12,575
20,411
9,132
0
8,547
11,864
0
56,611
L
Scylla
Mehmet26
Scylla
18,750
472
0
3,725
17,815
7,468
0
12,533
5,282
79,144
0
L
Artio
8,126
900
1,382
6,141
29,085
27,668
0
12,913
16,172
29,698
0
L
Gilgamesh
iamf4cker
Gilgamesh
12,237
2,609
0
1,501
24,196
20,326
0
15,448
8,748
0
43,486
W
Terra
minako122
Terra
9,706
1,314
3,435
9,374
23,609
24,142
910
8,246
15,363
34,715
0
W
21,074
4,442
0
4,830
16,750
7,049
1,553
10,277
6,473
78,467
0
W
Xbalanque
smart_bird_55
Xbalanque
16,634
8,593
875
4,495
17,114
6,008
2,284
10,479
6,635
0
79,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,108
Gold Earned
51,574
583
Minions Killed
361
0
Camps Cleared
0
1,906,271
Distance Traveled
1,844,501
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,044
593
141
6
0
437,022
0
L
Persephone
9,405
428
65
3
0
362,056
6
W
Kukulkan
13,946
634
155
7
0
372,556
2
L
Thanatos
11,294
513
80
4
0
429,181
4
L
Scylla
12,780
581
122
6
0
321,269
2
L
Artio
8,808
400
30
1
0
371,392
3
L
Gilgamesh
9,287
422
64
3
0
360,603
0
W
Terra
11,667
530
41
2
0
430,803
1
W
Zeus
13,398
609
117
5
0
328,464
1
W
Xbalanque
12,053
548
129
6
0
337,426
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role