Player Matchup

Izanami
Izanami
Silver I
charlierange
Izanami
Silver I
Level 69
God Stats
2W - 1L
1,882 SR
Queue Stats
10W - 11L
1,578 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 69
1,882 SR
1,578 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 82
1,500 SR
1,400 MMR
Olorun
Olorun
Bronze III
Just Bolky YT
Olorun
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
charlierange
Izanami
19
8 / 2 / 0
12,592
969
14,077
11,459
6,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Bans
DiscordiaChang'eLokiSolMorgan Le Fay

VS

Bans
Zhong KuiPersephoneChronosCthulhuHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 0
10,540
811
8,537
16,882
6,322
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
8
Kills
2
2
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
W
Izanami
charlierange
Izanami
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,077
Damage
8,537
11,459
Taken
16,882
6,026
Mitigated
6,322
3,027
Healing
4,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,537
5,828
0
4,426
16,882
6,322
0
482
16,400
57,199
0
W
Izanami
charlierange
Izanami
14,077
8,102
0
3,027
11,459
6,026
2,216
9,084
2,375
0
91,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,592
Gold Earned
10,540
174
Minions Killed
105
9
Camps Cleared
4
227,406
Distance Traveled
194,962
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,540
811
105
8
4
194,962
2
W
Izanami
12,592
969
174
13
9
227,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role