Player Matchup

Hel
Hel
CyanLights
Hel
Level 84
God Stats
4W - 0L
1,669 SR
Queue Stats
24W - 10L
1,766 Elo+
Party 1
Cernunnos
Cernunnos
Fontaisha
Cernunnos
Level 108
God Stats
6W - 1L
1,655 SR
Queue Stats
19W - 6L
1,766 Elo+
Party 1
Nu Wa
Nu Wa
YouthHermit
Nu Wa
Level 76
God Stats
3W - 1L
1,630 SR
Queue Stats
4W - 2L
1,679 Elo+
Party 1
Team Averages
Level 89
1,651 SR
1,737 Elo+

VS

Team Averages
Level 157
1,525 SR
1,560 Elo+
Sylvanus
Sylvanus
FlashEdge
Sylvanus
Level 160
God Stats
7W - 4L
1,663 SR
Queue Stats
250W - 220L
1,636 Elo+
Solo
Camazotz
Camazotz
JulianOdin
Camazotz
Level 152
God Stats
0W - 1L
1,270 SR
Queue Stats
9W - 20L
1,381 Elo+
Solo
Tiamat
Tiamat
Nicol0c0
Tiamat
Level 160
God Stats
1W - 2L
1,641 SR
Queue Stats
45W - 48L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 8
10,028
590
6,878
9,136
5,218
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Fontaisha
Cernunnos
15
5 / 1 / 3
10,658
627
23,779
16,426
8,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 1 / 5
10,240
602
19,750
11,462
4,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FlashEdge
Sylvanus
11
0 / 3 / 1
8,658
509
6,185
21,528
23,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
JulianOdin
Camazotz
13
1 / 3 / 1
9,460
556
8,789
17,677
11,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Nicol0c0
Tiamat
13
1 / 3 / 1
9,265
545
14,065
17,657
9,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
9
Kills
2
2
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
L
Sylvanus
FlashEdge
Sylvanus
0
3
1
0.17
W
Cernunnos
Fontaisha
Cernunnos
5
1
3
6.5
L
Camazotz
JulianOdin
Camazotz
1
3
1
0.5
L
Tiamat
Nicol0c0
Tiamat
1
3
1
0.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,407
Damage
29,039
37,024
Taken
56,862
17,981
Mitigated
43,726
22,892
Healing
20,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,878
689
14,550
7,225
9,136
5,218
518
6,382
2,754
23,654
0
L
Sylvanus
FlashEdge
Sylvanus
6,185
1,770
2,446
6,209
21,528
23,219
312
10,195
11,333
22,274
0
W
Cernunnos
Fontaisha
Cernunnos
23,779
10,484
0
797
16,426
8,179
565
7,876
8,550
0
47,440
L
Camazotz
JulianOdin
Camazotz
8,789
1,934
0
7,047
17,677
11,021
0
8,804
8,873
0
48,901
L
Tiamat
Nicol0c0
Tiamat
14,065
455
212
4,984
17,657
9,486
50
8,160
9,497
61,155
0
W
19,750
9,407
0
320
11,462
4,584
678
6,406
5,056
61,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,926
Gold Earned
27,383
214
Minions Killed
216
8
Camps Cleared
7
991,571
Distance Traveled
844,545
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,028
590
51
3
3
341,469
2
L
Sylvanus
8,658
509
42
2
1
240,762
9
W
Cernunnos
10,658
627
71
4
1
315,881
8
L
Camazotz
9,460
556
82
5
2
314,553
6
L
Tiamat
9,265
545
92
5
4
289,230
3
W
Nu Wa
10,240
602
92
5
4
334,221
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role