Player Matchup

Chaac
Chaac
 
Chaac
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
SciFiGuy04
Xing Tian
Level 45
God Stats
3W - 6L
1,487 SR
Queue Stats
16W - 34L
1,346 Elo+
Solo
Nemesis
Nemesis
Shivam989
Nemesis
Level 126
God Stats
13W - 10L
1,607 SR
Queue Stats
336W - 384L
1,488 Elo+
Solo
Ra
Ra
That_Guy_Thony_
Ra
Level 121
God Stats
8W - 11L
1,528 SR
Queue Stats
350W - 325L
1,444 Elo+
Party 3
Artemis
Artemis
dojadank
Artemis
Level 13
God Stats
6W - 3L
1,640 SR
Queue Stats
24W - 14L
1,534 Elo+
Party 3
Team Averages
Level 76
1,552 SR
1,462 Elo+

VS

Team Averages
Level 74
1,512 SR
1,486 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Greentrees420
Persephone
Level 99
God Stats
1W - 0L
1,599 SR
Queue Stats
2W - 3L
1,288 Elo+
Party 1
Bakasura
Bakasura
Jkurelko
Bakasura
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
191W - 128L
1,705 Elo+
Party 2
Sylvanus
Sylvanus
Mdub
Sylvanus
Level 122
God Stats
1W - 1L
1,307 SR
Queue Stats
2W - 3L
1,321 Elo+
Party 1
Chiron
Chiron
TSlxtt
Chiron
Level 47
God Stats
9W - 7L
1,656 SR
Queue Stats
206W - 162L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 3 / 1
8,193
546
7,540
12,440
12,154
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
SciFiGuy04
Xing Tian
9
0 / 6 / 2
6,384
426
2,281
13,787
6,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Shivam989
Nemesis
11
0 / 1 / 1
7,082
472
2,405
11,873
3,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 7 / 0
8,341
556
7,006
9,796
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
dojadank
Artemis
12
4 / 6 / 1
7,782
519
10,000
11,168
3,095
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
4 / 3 / 1
8,152
543
4,753
9,846
6,779
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
Greentrees420
Persephone
13
0 / 3 / 5
7,861
524
2,915
8,468
2,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Jkurelko
Bakasura
19
14 / 0 / 1
11,254
750
16,408
11,221
5,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Mdub
Sylvanus
13
1 / 2 / 11
8,203
547
5,972
11,099
8,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
TSlxtt
Chiron
12
3 / 2 / 5
7,701
513
8,358
7,458
2,284
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
10
Kills
22
23
Deaths
10
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
3
1
0.83
W
Sun Wukong
 
Sun Wukong
4
3
1
1.5
W
Persephone
Greentrees420
Persephone
0
3
5
0.83
W
Bakasura
Jkurelko
Bakasura
14
0
1
14.5
W
Sylvanus
Mdub
Sylvanus
1
2
11
3.25
L
Xing Tian
SciFiGuy04
Xing Tian
0
6
2
0.17
L
Nemesis
Shivam989
Nemesis
0
1
1
0.5
W
Chiron
TSlxtt
Chiron
3
2
5
2.75
L
4
7
0
0.57
L
Artemis
dojadank
Artemis
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,232
Damage
38,406
59,064
Taken
48,092
28,290
Mitigated
25,548
13,057
Healing
18,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,540
1,601
0
4,410
12,440
12,154
1,975
662
11,315
5,357
44,790
W
Sun Wukong
 
Sun Wukong
4,753
1,375
0
2,848
9,846
6,779
808
1,109
7,996
0
32,136
W
Persephone
Greentrees420
Persephone
2,915
179
0
1,864
8,468
2,452
790
4,386
3,736
31,726
0
W
Bakasura
Jkurelko
Bakasura
16,408
10,712
0
4,327
11,221
5,886
36
2,289
8,604
0
103,540
W
Sylvanus
Mdub
Sylvanus
5,972
1,565
941
4,518
11,099
8,147
0
1,894
9,128
25,654
7,837
L
Xing Tian
SciFiGuy04
Xing Tian
2,281
280
0
140
13,787
6,543
46
1,565
11,516
12,732
0
L
Nemesis
Shivam989
Nemesis
2,405
647
0
4,452
11,873
3,593
0
1,228
9,988
0
41,193
W
Chiron
TSlxtt
Chiron
8,358
2,317
1,105
2,471
7,458
2,284
864
586
6,872
0
38,618
L
7,006
848
204
2,068
9,796
2,905
188
2,356
6,121
54,870
0
L
Artemis
dojadank
Artemis
10,000
6,015
0
1,783
11,168
3,095
1,358
2,468
8,443
0
37,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,782
Gold Earned
43,171
375
Minions Killed
432
0
Camps Cleared
0
1,341,583
Distance Traveled
1,517,652
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,193
546
94
6
0
258,969
0
W
Sun Wukong
8,152
543
65
4
0
281,206
3
W
Persephone
7,861
524
59
4
0
262,438
0
W
Bakasura
11,254
750
197
13
0
384,641
5
W
Sylvanus
8,203
547
48
3
0
283,440
9
L
Xing Tian
6,384
426
10
1
0
265,493
2
L
Nemesis
7,082
472
88
6
0
282,773
0
W
Chiron
7,701
513
63
4
0
305,927
3
L
Ra
8,341
556
110
7
0
280,706
4
L
Artemis
7,782
519
73
5
0
253,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role