Player Matchup

Charybdis
Charybdis
ITry-A1B3RT-
Charybdis
Level 30
God Stats
5W - 11L
1,512 SR
Queue Stats
41W - 86L
1,317 Elo+
Solo
Bellona
Bellona
Lacrada
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,077 Elo+
Solo
Fafnir
Fafnir
Obito6669
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,415 Elo+
Solo
Odin
Odin
QC-head-_-shoT6
Odin
Level 22
God Stats
21W - 23L
1,479 SR
Queue Stats
33W - 44L
1,369 Elo+
Solo
Kukulkan
Kukulkan
crazo700
Kukulkan
Level 28
God Stats
18W - 30L
1,408 SR
Queue Stats
52W - 97L
1,293 Elo+
Solo
Team Averages
Level 20
1,480 SR
1,294 Elo+

VS

Team Averages
Level 23
1,524 SR
1,352 Elo+
Guan Yu
Guan Yu
Davud1795
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,390 Elo+
Party 2
Kali
Kali
Mithrandir0612
Kali
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,324 Elo+
Party 2
Hachiman
Hachiman
Papanibba
Hachiman
Level 59
God Stats
2W - 3L
1,747 SR
Queue Stats
30W - 41L
1,479 Elo+
Party 1
Ares
Ares
SirPedroIII
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,279 Elo+
Party 1
Chernobog
Chernobog
oakesjoakes1997
Chernobog
Level 29
God Stats
118W - 149L
1,374 SR
Queue Stats
236W - 304L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ITry-A1B3RT-
Charybdis
16
2 / 6 / 3
10,077
480
9,404
14,878
4,816
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
Lacrada
Bellona
5
0 / 10 / 0
6,319
301
464
10,679
6,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
Obito6669
Fafnir
14
2 / 5 / 1
9,211
439
5,351
14,452
16,436
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
6 / 4 / 1
11,383
542
12,532
12,472
12,082
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
crazo700
Kukulkan
18
6 / 7 / 2
11,447
545
13,811
12,140
5,363
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Davud1795
Guan Yu
14
2 / 4 / 7
9,803
467
5,361
14,510
11,757
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
9 / 2 / 4
11,946
569
7,103
14,455
7,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
Papanibba
Hachiman
20
4 / 3 / 4
13,223
630
10,302
12,499
5,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
9 / 0 / 6
12,291
585
8,243
13,875
14,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
oakesjoakes1997
Chernobog
15
2 / 7 / 5
10,391
495
6,250
13,282
5,121
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
16
Kills
26
32
Deaths
16
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Davud1795
Guan Yu
2
4
7
1.38
L
Charybdis
ITry-A1B3RT-
Charybdis
2
6
3
0.58
L
Bellona
Lacrada
Bellona
0
10
0
0
W
9
2
4
5.5
L
Fafnir
Obito6669
Fafnir
2
5
1
0.5
W
Hachiman
Papanibba
Hachiman
4
3
4
2
L
6
4
1
1.63
W
9
0
6
12
L
Kukulkan
crazo700
Kukulkan
6
7
2
1
W
Chernobog
oakesjoakes1997
Chernobog
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,562
Damage
37,259
64,621
Taken
68,621
45,058
Mitigated
43,236
9,117
Healing
15,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Davud1795
Guan Yu
5,361
1,618
616
2,805
14,510
11,757
1,142
3,158
10,686
0
30,761
L
Charybdis
ITry-A1B3RT-
Charybdis
9,404
3,966
52
1,951
14,878
4,816
348
1,771
13,107
0
80,557
L
Bellona
Lacrada
Bellona
464
198
0
619
10,679
6,361
0
860
9,819
0
8,751
W
7,103
3,171
0
6,256
14,455
7,074
2,132
4,807
9,542
0
63,525
L
Fafnir
Obito6669
Fafnir
5,351
1,242
0
4,167
14,452
16,436
0
1,640
12,812
34,690
0
W
Hachiman
Papanibba
Hachiman
10,302
5,259
0
590
12,499
5,227
5,615
5,232
7,059
0
107,629
L
12,532
1,753
0
2,328
12,472
12,082
105
2,502
9,970
10,042
51,956
W
8,243
36
0
4,350
13,875
14,057
77
1,765
11,804
59,625
0
L
Kukulkan
crazo700
Kukulkan
13,811
767
0
0
12,140
5,363
1,512
1,470
10,670
76,022
0
W
Chernobog
oakesjoakes1997
Chernobog
6,250
4,542
0
849
13,282
5,121
757
7,324
5,906
0
38,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,437
Gold Earned
57,654
479
Minions Killed
482
0
Camps Cleared
0
1,698,153
Distance Traveled
1,901,144
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,803
467
51
2
0
366,217
1
L
Charybdis
10,077
480
133
6
0
384,337
2
L
Bellona
6,319
301
11
1
0
233,102
0
W
Kali
11,946
569
87
4
0
454,392
2
L
Fafnir
9,211
439
55
3
0
331,966
1
W
Hachiman
13,223
630
199
9
0
369,815
2
L
Odin
11,383
542
135
6
0
399,983
0
W
Ares
12,291
585
75
4
0
378,228
0
L
Kukulkan
11,447
545
145
7
0
348,765
3
W
Chernobog
10,391
495
70
3
0
332,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role