Player Matchup

Morgan Le Fay
Morgan Le Fay
Dark odst RW 7
Morgan Le Fay
Level 48
God Stats
4W - 5L
1,321 SR
Queue Stats
143W - 148L
1,508 Elo+
Solo
Yemoja
Yemoja
KayleighWuopio
Yemoja
Level 38
God Stats
18W - 22L
1,566 SR
Queue Stats
64W - 50L
1,502 Elo+
Party 4
Mulan
Mulan
Luv Tz
Mulan
Level 48
God Stats
4W - 4L
1,142 SR
Queue Stats
192W - 164L
1,543 Elo+
Party 2
Charybdis
Charybdis
SmokinBobos
Charybdis
Level 46
God Stats
7W - 8L
1,469 SR
Queue Stats
118W - 103L
1,527 Elo+
Party 4
Da Ji
Da Ji
Sole 2D
Da Ji
Level 69
God Stats
32W - 28L
1,533 SR
Queue Stats
490W - 452L
1,541 Elo+
Party 2
Team Averages
Level 50
1,406 SR
1,524 Elo+

VS

Team Averages
Level 70
1,613 SR
1,563 Elo+
Artio
Artio
Buymycrypto
Artio
Level 92
God Stats
61W - 22L
1,717 SR
Queue Stats
241W - 192L
1,591 Elo+
Party 1
Rama
Rama
Evolved_Clutch
Rama
Level 86
God Stats
3W - 6L
1,461 SR
Queue Stats
42W - 45L
1,505 Elo+
Party 3
Achilles
Achilles
GracefulNocturne
Achilles
Level 117
God Stats
3W - 1L
1,517 SR
Queue Stats
125W - 115L
1,581 Elo+
Party 1
Nu Wa
Nu Wa
ITzDxvilsDagger
Nu Wa
Level 29
God Stats
3W - 1L
1,873 SR
Queue Stats
25W - 27L
1,471 Elo+
Party 3
Cabrakan
Cabrakan
LisaAnns_Stepson
Cabrakan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 21L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dark odst RW 7
Morgan Le Fay
15
0 / 3 / 0
8,964
472
8,353
12,733
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 2
9,032
475
5,354
14,157
11,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
Luv Tz
Mulan
16
1 / 3 / 3
10,160
535
11,447
16,582
12,594
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
SmokinBobos
Charybdis
16
1 / 5 / 2
9,534
502
9,934
14,091
4,487
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
Sole 2D
Da Ji
15
5 / 8 / 1
9,835
518
8,335
15,146
7,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 10
9,048
476
7,664
17,439
18,387
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 2 / 6
10,052
529
9,582
13,334
5,017
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 1 / 3
10,493
552
6,338
10,007
9,492
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 2 / 8
10,423
549
14,651
7,303
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 3 / 6
10,726
565
15,829
16,881
12,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
9
Kills
19
20
Deaths
9
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
Morgan Le Fay
Dark odst RW 7
Morgan Le Fay
0
3
0
0
W
1
2
6
2
W
3
1
3
4.5
W
5
2
8
4.5
L
2
1
2
3
W
8
3
6
3.67
L
Mulan
Luv Tz
Mulan
1
3
3
0.83
L
Charybdis
SmokinBobos
Charybdis
1
5
2
0.4
L
Da Ji
Sole 2D
Da Ji
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,423
Damage
54,064
72,709
Taken
64,964
41,529
Mitigated
47,711
19,917
Healing
26,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,664
578
1,072
8,242
17,439
18,387
0
6,848
10,393
34,583
0
L
Morgan Le Fay
Dark odst RW 7
Morgan Le Fay
8,353
199
0
3,134
12,733
4,556
0
9,395
3,338
74,416
0
W
9,582
7,179
0
4,780
13,334
5,017
906
2,042
11,292
0
92,513
W
6,338
1,246
0
3,908
10,007
9,492
0
1,306
8,111
0
60,444
W
14,651
3,206
210
2,487
7,303
2,759
416
3,543
3,709
72,418
0
L
5,354
797
1,855
3,720
14,157
11,919
0
7,991
6,166
39,687
0
W
15,829
1,465
172
5,961
16,881
12,056
0
2,697
13,957
80,060
0
L
Mulan
Luv Tz
Mulan
11,447
1,405
0
6,183
16,582
12,594
0
7,234
9,348
12,840
58,858
L
Charybdis
SmokinBobos
Charybdis
9,934
6,833
0
3,635
14,091
4,487
798
5,370
8,721
0
74,932
L
Da Ji
Sole 2D
Da Ji
8,335
1,752
0
1,390
15,146
7,973
0
8,154
6,992
0
51,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,525
Gold Earned
50,742
593
Minions Killed
563
0
Camps Cleared
0
1,790,986
Distance Traveled
1,812,542
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,048
476
36
2
0
404,009
7
L
Morgan Le Fay
8,964
472
151
8
0
376,471
6
W
Rama
10,052
529
166
9
0
331,184
2
W
Achilles
10,493
552
105
6
0
392,060
4
W
Nu Wa
10,423
549
121
6
0
323,487
7
L
Yemoja
9,032
475
61
3
0
348,110
4
W
Cabrakan
10,726
565
135
7
0
361,802
2
L
Mulan
10,160
535
144
8
0
369,760
8
L
Charybdis
9,534
502
153
8
0
347,671
3
L
Da Ji
9,835
518
84
4
0
348,974
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role