Player Matchup

Nu Wa
Nu Wa
Dp_510
Nu Wa
Level 68
God Stats
14W - 8L
1,517 SR
Queue Stats
151W - 138L
1,441 Elo+
Party 2
Chaac
Chaac
YBG Turtle
Chaac
Level 67
God Stats
6W - 5L
1,662 SR
Queue Stats
134W - 118L
1,487 Elo+
Party 4
Gilgamesh
Gilgamesh
YaPPaZ
Gilgamesh
Level 39
God Stats
4W - 2L
1,617 SR
Queue Stats
21W - 19L
1,426 Elo+
Party 4
Artemis
Artemis
Ybowdown
Artemis
Level 22
God Stats
10W - 13L
1,193 SR
Queue Stats
18W - 27L
1,343 Elo+
Party 2
Ymir
Ymir
zprice16
Ymir
Level 83
God Stats
5W - 9L
1,413 SR
Queue Stats
49W - 68L
1,339 Elo+
Party 2
Team Averages
Level 56
1,480 SR
1,407 Elo+

VS

Team Averages
Level 35
1,403 SR
1,430 Elo+
Mulan
Mulan
LegitHamm
Mulan
Level 26
God Stats
4W - 15L
1,287 SR
Queue Stats
41W - 59L
1,405 Elo+
Party 1
Hun Batz
Hun Batz
Thewolfblue20
Hun Batz
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 40L
1,500 Elo+
Party 3
Pele
Pele
Xx_CaArNaAgGe_xX
Pele
Level 49
God Stats
3W - 11L
1,228 SR
Queue Stats
192W - 194L
1,491 Elo+
Party 1
Izanami
Izanami
Ytheragan
Izanami
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 29L
1,256 Elo+
Party 3
Neith
Neith
rampandkill
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dp_510
Nu Wa
19
14 / 0 / 15
13,062
568
23,319
10,950
5,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
20
6 / 1 / 12
12,821
557
15,895
18,559
22,131
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gilgamesh
YaPPaZ
Gilgamesh
17
14 / 3 / 9
11,934
519
12,288
14,115
8,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Ybowdown
Artemis
16
9 / 5 / 7
11,282
491
9,075
12,079
4,461
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
16
8 / 2 / 21
11,289
491
9,795
19,497
19,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
LegitHamm
Mulan
9
0 / 6 / 0
6,961
303
1,836
9,786
5,645
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Thewolfblue20
Hun Batz
11
1 / 9 / 2
8,285
360
1,371
16,644
5,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
7 / 7 / 1
10,959
476
14,403
22,695
8,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Ytheragan
Izanami
13
1 / 11 / 4
9,177
399
6,468
17,626
5,280
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 18 / 2
7,423
323
5,238
17,493
3,977
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
18
51
Kills
9
11
Deaths
51
64
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Dp_510
Nu Wa
14
0
15
21.5
L
Mulan
LegitHamm
Mulan
0
6
0
0
L
Hun Batz
Thewolfblue20
Hun Batz
1
9
2
0.22
L
7
7
1
1.07
W
Chaac
6
1
12
12
W
Gilgamesh
YaPPaZ
Gilgamesh
14
3
9
6.17
W
Artemis
Ybowdown
Artemis
9
5
7
2.5
L
Izanami
Ytheragan
Izanami
1
11
4
0.27
L
0
18
2
0.06
W
Ymir
8
2
21
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,372
Damage
29,316
75,200
Taken
84,244
60,097
Mitigated
28,194
25,618
Healing
6,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Dp_510
Nu Wa
23,319
6,029
259
5,191
10,950
5,066
2,735
0
10,950
109,227
0
L
Mulan
LegitHamm
Mulan
1,836
298
0
708
9,786
5,645
422
3,280
6,258
0
15,882
L
Hun Batz
Thewolfblue20
Hun Batz
1,371
140
0
2,218
16,644
5,274
0
5,789
10,433
0
5,127
L
14,403
3,769
0
1,967
22,695
8,018
0
4,812
17,418
0
75,013
W
Chaac
15,895
2,483
0
8,658
18,559
22,131
256
0
18,559
0
98,650
W
Gilgamesh
YaPPaZ
Gilgamesh
12,288
3,271
0
3,799
14,115
8,876
939
0
14,115
0
75,797
W
Artemis
Ybowdown
Artemis
9,075
3,806
0
2,853
12,079
4,461
1,312
0
12,079
0
66,587
L
Izanami
Ytheragan
Izanami
6,468
3,021
0
1,152
17,626
5,280
0
7,494
9,816
0
45,046
L
5,238
1,291
0
727
17,493
3,977
0
10,731
6,172
0
28,093
W
Ymir
9,795
892
0
4,858
19,497
19,563
1,443
0
19,497
44,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,388
Gold Earned
42,805
594
Minions Killed
243
0
Camps Cleared
0
2,157,004
Distance Traveled
1,425,183
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,062
568
159
7
0
428,848
0
L
Mulan
6,961
303
27
1
0
213,479
0
L
Hun Batz
8,285
360
5
0
0
235,980
0
L
Pele
10,959
476
106
5
0
399,422
3
W
Chaac
12,821
557
169
7
0
449,430
5
W
Gilgamesh
11,934
519
112
5
0
476,354
1
W
Artemis
11,282
491
97
4
0
382,974
0
L
Izanami
9,177
399
69
3
0
320,487
3
L
Neith
7,423
323
36
2
0
255,815
3
W
Ymir
11,289
491
57
2
0
419,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role