Player Matchup

Osiris
Osiris
Hero_Links
Osiris
Level 66
God Stats
4W - 7L
1,479 SR
Queue Stats
102W - 129L
1,387 Elo+
Solo
Nemesis
Nemesis
MasterCypress69
Nemesis
Level 75
God Stats
6W - 6L
1,302 SR
Queue Stats
239W - 258L
1,383 Elo+
Solo
Zeus
Zeus
VanilaGorila526
Zeus
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 55L
1,295 Elo+
Solo
Team Averages
Level 61
1,427 SR
1,355 Elo+

VS

Team Averages
Level 82
1,367 SR
1,351 Elo+
Jormungandr
Jormungandr
A Vital Fate
Jormungandr
Level 24
God Stats
8W - 12L
1,405 SR
Queue Stats
13W - 25L
1,263 Elo+
Party 1
Persephone
Persephone
Deathdealer9232
Persephone
Level 160
God Stats
10W - 14L
1,445 SR
Queue Stats
459W - 518L
1,396 Elo+
Solo
Bakasura
Bakasura
Squally48
Bakasura
Level 62
God Stats
1W - 2L
1,250 SR
Queue Stats
105W - 129L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Hero_Links
Osiris
15
8 / 4 / 8
12,346
686
17,181
27,192
21,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
9 / 2 / 5
12,812
712
11,299
13,886
6,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 4 / 12
12,761
709
24,278
7,373
2,395
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A Vital Fate
Jormungandr
14
0 / 6 / 7
10,760
598
5,998
24,220
15,015
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
Deathdealer9232
Persephone
14
4 / 10 / 3
12,275
682
11,902
15,269
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Squally48
Bakasura
16
6 / 5 / 0
11,874
660
9,723
20,436
7,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
21
Kills
10
10
Deaths
21
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
A Vital Fate
Jormungandr
0
6
7
0.58
L
Persephone
Deathdealer9232
Persephone
4
10
3
0.55
W
Osiris
Hero_Links
Osiris
8
4
8
3
W
9
2
5
5.75
L
Bakasura
Squally48
Bakasura
6
5
0
1.2
W
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,758
Damage
27,623
48,451
Taken
59,925
30,487
Mitigated
27,095
11,162
Healing
6,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
A Vital Fate
Jormungandr
5,998
2,098
0
500
24,220
15,015
358
13,472
10,197
38,938
0
L
Persephone
Deathdealer9232
Persephone
11,902
412
0
447
15,269
4,343
104
6,068
8,589
38,429
0
W
Osiris
Hero_Links
Osiris
17,181
6,944
0
6,960
27,192
21,378
228
8,175
17,951
0
44,341
W
11,299
6,280
278
2,346
13,886
6,714
874
5,653
8,106
0
51,455
L
Bakasura
Squally48
Bakasura
9,723
7,946
279
5,760
20,436
7,737
760
5,065
14,875
0
22,823
W
24,278
2,512
270
1,308
7,373
2,395
1,599
5,054
2,319
62,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,919
Gold Earned
34,909
198
Minions Killed
164
12
Camps Cleared
3
953,426
Distance Traveled
912,186
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,760
598
58
3
0
307,922
0
L
Persephone
12,275
682
55
3
1
263,974
2
W
Osiris
12,346
686
44
2
3
335,945
1
W
Nemesis
12,812
712
60
3
9
336,356
0
L
Bakasura
11,874
660
51
3
2
340,290
2
W
Zeus
12,761
709
94
5
0
281,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role