Player Matchup

Fenrir
Fenrir
KronkHog
Fenrir
Level 55
God Stats
7W - 7L
1,590 SR
Queue Stats
54W - 55L
1,469 Elo+
Party 4
Hades
Hades
OLD77792
Hades
Level 25
God Stats
16W - 20L
1,378 SR
Queue Stats
25W - 38L
1,362 Elo+
Party 2
Cthulhu
Cthulhu
SmokeGas
Cthulhu
Level 46
God Stats
14W - 21L
1,470 SR
Queue Stats
150W - 237L
1,315 Elo+
Party 2
Bellona
Bellona
ZaccyDaSnaccy
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 4
Skadi
Skadi
rapidflood
Skadi
Level 66
God Stats
3W - 4L
1,428 SR
Queue Stats
25W - 29L
1,356 Elo+
Party 4
Team Averages
Level 39
1,473 SR
1,401 Elo+

VS

Team Averages
Level 62
1,569 SR
1,517 Elo+
Cabrakan
Cabrakan
LongFist
Cabrakan
Level 137
God Stats
5W - 0L
1,687 SR
Queue Stats
43W - 25L
1,599 Elo+
Party 1
Artemis
Artemis
White DeathMKII
Artemis
Level 85
God Stats
16W - 15L
1,509 SR
Queue Stats
286W - 287L
1,407 Elo+
Party 3
Olorun
Olorun
ZachaWinter
Olorun
Level 25
God Stats
6W - 10L
1,329 SR
Queue Stats
152W - 198L
1,361 Elo+
Party 3
Bastet
Bastet
broodmandje
Bastet
Level 34
God Stats
3W - 0L
1,749 SR
Queue Stats
65W - 36L
1,632 Elo+
Party 1
Hel
Hel
oogaboogax
Hel
Level 28
God Stats
3W - 0L
1,571 SR
Queue Stats
54W - 39L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KronkHog
Fenrir
9
2 / 5 / 3
6,731
481
6,739
9,846
5,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Hades
OLD77792
Hades
12
2 / 7 / 1
7,189
514
5,529
13,333
6,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
SmokeGas
Cthulhu
11
4 / 3 / 5
7,549
539
9,340
12,822
5,061
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
13
1 / 6 / 1
7,565
540
7,396
14,418
11,395
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
10
4 / 5 / 4
6,894
492
6,656
8,577
2,643
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
LongFist
Cabrakan
15
7 / 1 / 9
9,093
650
16,724
13,867
14,824
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
3 / 2 / 8
7,691
549
9,262
7,636
3,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
12
2 / 4 / 2
7,425
530
4,077
9,368
3,883
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
14
10 / 1 / 5
8,890
635
7,351
11,001
3,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 5 / 10
7,227
516
4,431
12,664
4,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
13
Kills
24
26
Deaths
13
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
KronkHog
Fenrir
2
5
3
0.7
W
Cabrakan
LongFist
Cabrakan
7
1
9
11.5
L
Hades
OLD77792
Hades
2
7
1
0.36
L
Cthulhu
SmokeGas
Cthulhu
4
3
5
2.17
W
3
2
8
3.5
L
Bellona
1
6
1
0.25
W
Olorun
2
4
2
0.75
W
Bastet
10
1
5
12.5
W
2
5
10
1.4
L
Skadi
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,660
Damage
41,845
58,996
Taken
54,536
31,617
Mitigated
29,878
15,284
Healing
20,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
KronkHog
Fenrir
6,739
1,635
0
1,424
9,846
5,802
0
4,177
5,669
0
29,557
W
Cabrakan
LongFist
Cabrakan
16,724
1,559
150
6,286
13,867
14,824
144
300
13,567
64,884
0
L
Hades
OLD77792
Hades
5,529
654
171
3,578
13,333
6,716
495
3,828
9,505
41,263
0
L
Cthulhu
SmokeGas
Cthulhu
9,340
800
414
3,498
12,822
5,061
303
6,154
6,668
32,851
0
W
9,262
5,898
0
1,280
7,636
3,341
120
3,577
4,059
0
43,001
L
Bellona
7,396
2,568
0
4,634
14,418
11,395
0
8,106
6,312
0
48,647
W
Olorun
4,077
2,248
112
3,476
9,368
3,883
0
3,873
5,495
44,674
0
W
Bastet
7,351
2,674
0
3,636
11,001
3,660
0
2,009
8,992
0
43,345
W
4,431
716
1,727
3,392
12,664
4,170
0
5,110
7,554
23,370
0
L
Skadi
6,656
3,766
0
1,565
8,577
2,643
772
2,967
5,610
0
31,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,928
Gold Earned
40,326
337
Minions Killed
385
0
Camps Cleared
0
1,257,832
Distance Traveled
1,368,309
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,731
481
46
3
0
236,341
0
W
Cabrakan
9,093
650
118
8
0
271,101
2
L
Hades
7,189
514
81
6
0
247,220
4
L
Cthulhu
7,549
539
58
4
0
284,568
0
W
Artemis
7,691
549
68
5
0
248,536
6
L
Bellona
7,565
540
101
7
0
253,389
2
W
Olorun
7,425
530
82
6
0
262,890
3
W
Bastet
8,890
635
76
5
0
322,611
3
W
Hel
7,227
516
41
3
0
263,171
1
L
Skadi
6,894
492
51
4
0
236,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role