Player Matchup

Ganesha
Ganesha
Agrendeloth
Ganesha
Level 27
God Stats
24W - 10L
1,802 SR
Queue Stats
119W - 66L
1,737 Elo+
Solo
Charybdis
Charybdis
LoonyChip
Charybdis
Level 28
God Stats
1W - 14L
1,500 SR
Queue Stats
132W - 147L
1,399 Elo+
Party 2
Scylla
Scylla
TheWhiteDeath00
Scylla
Level 109
God Stats
11W - 15L
1,470 SR
Queue Stats
350W - 381L
1,504 Elo+
Party 2
Team Averages
Level 55
1,591 SR
1,547 Elo+

VS

Team Averages
Level 30
1,512 SR
1,521 Elo+
Susano
Susano
Firennor
Susano
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,570 Elo+
Party 1
Hel
Hel
MajestikUnikornX
Hel
Level 16
God Stats
17W - 20L
1,445 SR
Queue Stats
142W - 154L
1,421 Elo+
Solo
Odin
Odin
xXYourChaosXx
Odin
Level 14
God Stats
7W - 3L
1,591 SR
Queue Stats
8W - 4L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Agrendeloth
Ganesha
16
1 / 5 / 12
13,481
613
15,123
30,292
54,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
LoonyChip
Charybdis
15
6 / 9 / 7
13,331
606
11,538
17,695
7,741
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

16
6 / 6 / 5
13,496
613
23,612
14,243
5,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Firennor
Susano
19
9 / 2 / 11
15,354
698
27,779
18,106
7,032
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
6 / 5 / 11
14,382
654
15,391
18,359
6,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 6 / 13
14,218
646
11,426
26,676
22,203
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
55
13
Kills
20
20
Deaths
13
24
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Agrendeloth
Ganesha
1
5
12
1.4
W
Susano
Firennor
Susano
9
2
11
7.25
L
Charybdis
LoonyChip
Charybdis
6
9
7
1.06
W
6
5
11
2.3
L
6
6
5
1.42
W
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,273
Damage
54,596
62,230
Taken
63,141
67,902
Mitigated
36,079
4,786
Healing
32,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Agrendeloth
Ganesha
15,123
1,818
0
1,862
30,292
54,703
0
11,679
18,613
34,579
0
W
Susano
Firennor
Susano
27,779
9,324
0
1,612
18,106
7,032
1,228
9,222
8,708
0
78,893
L
Charybdis
LoonyChip
Charybdis
11,538
6,197
0
2,174
17,695
7,741
0
5,038
12,657
0
36,940
W
15,391
871
15,936
10,980
18,359
6,844
942
13,390
4,617
66,206
0
L
23,612
1,859
0
750
14,243
5,458
0
2,229
12,014
74,849
0
W
11,426
1,660
0
4,127
26,676
22,203
401
16,371
9,864
8,269
21,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,308
Gold Earned
43,954
237
Minions Killed
241
8
Camps Cleared
8
1,018,271
Distance Traveled
1,197,075
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
13,481
613
4
0
0
369,192
4
W
Susano
15,354
698
98
4
5
412,313
0
L
Charybdis
13,331
606
71
3
1
304,862
8
W
Hel
14,382
654
126
6
3
401,491
0
L
Scylla
13,496
613
162
7
7
344,217
3
W
Odin
14,218
646
17
1
0
383,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role