Player Matchup

Sobek
Sobek
HardyPT
Sobek
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Ra
Ra
Lantees
Ra
Level 28
God Stats
1W - 1L
1,380 SR
Queue Stats
29W - 29L
1,464 Elo+
Solo
Izanami
Izanami
UrSoDead
Izanami
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Team Averages
Level 67
1,460 SR
1,488 Elo+

VS

Team Averages
Level 80
1,458 SR
1,570 Elo+
Ullr
Ullr
Radmen7
Ullr
Level 127
God Stats
3W - 2L
1,346 SR
Queue Stats
69W - 51L
1,589 Elo+
Party 2
Guan Yu
Guan Yu
alecxandru
Guan Yu
Level 66
God Stats
4W - 1L
1,441 SR
Queue Stats
42W - 30L
1,541 Elo+
Party 2
Sol
Sol
volyd
Sol
Level 47
God Stats
7W - 7L
1,586 SR
Queue Stats
28W - 22L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
HardyPT
Sobek
16
4 / 4 / 16
13,561
714
7,294
23,453
26,289
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
10 / 7 / 12
14,336
755
23,058
18,495
6,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
UrSoDead
Izanami
18
10 / 6 / 7
14,713
774
18,118
19,586
6,073
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Radmen7
Ullr
15
4 / 8 / 10
12,049
634
20,282
17,298
5,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
alecxandru
Guan Yu
14
5 / 11 / 12
12,536
660
13,720
28,620
25,966
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
volyd
Sol
17
8 / 5 / 6
13,238
697
22,571
15,956
6,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
45
24
Kills
17
17
Deaths
24
35
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sobek
HardyPT
Sobek
4
4
16
3
W
10
7
12
2.29
L
Ullr
Radmen7
Ullr
4
8
10
1.13
W
Izanami
UrSoDead
Izanami
10
6
7
2.25
L
Guan Yu
alecxandru
Guan Yu
5
11
12
1
L
Sol
volyd
Sol
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,470
Damage
56,573
61,534
Taken
61,874
38,441
Mitigated
37,887
20,921
Healing
8,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
HardyPT
Sobek
7,294
646
0
4,306
23,453
26,289
297
8,240
15,213
19,981
0
W
23,058
1,929
5,668
5,995
18,495
6,079
978
5,469
13,026
59,663
0
L
Ullr
Radmen7
Ullr
20,282
6,866
0
222
17,298
5,769
419
10,654
6,644
0
53,999
W
Izanami
UrSoDead
Izanami
18,118
11,982
0
4,952
19,586
6,073
1,630
7,250
12,336
0
74,886
L
Guan Yu
alecxandru
Guan Yu
13,720
1,539
806
2,875
28,620
25,966
0
12,576
16,044
0
22,139
L
Sol
volyd
Sol
22,571
6,958
0
4,123
15,956
6,152
1,912
7,589
8,367
68,250
6,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,610
Gold Earned
37,823
204
Minions Killed
209
5
Camps Cleared
11
985,392
Distance Traveled
922,895
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,561
714
17
1
1
329,805
13
W
Ra
14,336
755
80
4
1
353,906
4
L
Ullr
12,049
634
56
3
7
304,926
2
W
Izanami
14,713
774
107
6
3
301,681
1
L
Guan Yu
12,536
660
13
1
0
307,386
3
L
Sol
13,238
697
140
7
4
310,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role