Player Matchup

Achilles
Achilles
Bostion NL
Achilles
Level 45
God Stats
1W - 3L
1,171 SR
Queue Stats
63W - 96L
1,322 Elo+
Party 1
Arachne
Arachne
GreatJotaro
Arachne
Level 49
God Stats
1W - 1L
1,517 SR
Queue Stats
10W - 26L
1,227 Elo+
Party 1
Sol
Sol
Ktschneiderr
Sol
Level 26
God Stats
2W - 8L
1,319 SR
Queue Stats
4W - 13L
1,122 Elo+
Party 1
Team Averages
Level 40
1,336 SR
1,224 Elo+

VS

Team Averages
Level 25
1,455 SR
1,237 Elo+
Rama
Rama
MKScorpion619
Rama
Level 15
God Stats
6W - 8L
1,431 SR
Queue Stats
35W - 67L
1,063 Elo+
Solo
Hel
Hel
fwairyskulls
Hel
Level 6
God Stats
1W - 4L
1,367 SR
Queue Stats
27W - 39L
1,272 Elo+
Party 2
Yemoja
Yemoja
toosie bear
Yemoja
Level 55
God Stats
0W - 1L
1,566 SR
Queue Stats
114W - 113L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bostion NL
Achilles
12
11 / 0 / 5
8,172
1,022
7,217
8,219
9,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
GreatJotaro
Arachne
10
5 / 2 / 9
7,020
878
8,046
5,414
2,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 0 / 15
7,028
879
4,464
2,500
1,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 1
5,296
662
2,131
8,093
1,904
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 4 / 0
4,902
613
1,219
5,399
1,345
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
8
2 / 5 / 0
6,254
782
3,430
10,089
6,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
17
Kills
2
2
Deaths
17
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bostion NL
Achilles
11
0
5
13.5
W
Arachne
GreatJotaro
Arachne
5
2
9
4.75
W
1
0
15
8.5
L
0
8
1
0.06
L
0
4
0
0
L
Yemoja
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,727
Damage
6,780
16,133
Taken
23,581
12,847
Mitigated
9,796
3,639
Healing
2,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bostion NL
Achilles
7,217
876
0
448
8,219
9,453
217
2,700
5,455
7,476
15,696
W
Arachne
GreatJotaro
Arachne
8,046
4,505
554
1,422
5,414
2,301
392
1,719
3,351
0
17,965
W
4,464
1,180
0
1,215
2,500
1,093
1,737
582
1,873
18,859
0
L
2,131
1,722
0
657
8,093
1,904
0
1,650
6,443
0
9,978
L
1,219
616
72
253
5,399
1,345
0
1,715
3,684
3,535
0
L
Yemoja
3,430
393
655
404
10,089
6,547
0
3,032
7,057
9,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,220
Gold Earned
16,452
79
Minions Killed
35
6
Camps Cleared
1
455,196
Distance Traveled
328,104
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,172
1,022
24
3
1
171,589
1
W
Arachne
7,020
878
19
2
2
147,211
1
W
Sol
7,028
879
36
5
3
136,396
0
L
Rama
5,296
662
23
3
1
102,753
0
L
Hel
4,902
613
5
1
0
121,602
1
L
Yemoja
6,254
782
7
1
0
103,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role