Player Matchup

Neith
Neith
Gold III
 
Neith
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Bronze III
 
Kali
Bronze III
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold V
afinafia
Chronos
Gold V
Level 140
God Stats
7W - 21L
1,194 SR
Queue Stats
617W - 619L
1,260 MMR
Solo
Hercules
Hercules
Silver I
cakeboy7
Hercules
Silver I
Level 105
God Stats
13W - 9L
1,645 SR
Queue Stats
86W - 86L
1,262 MMR
Party 1
Fenrir
Fenrir
Silver I
idfoghgfvnre
Fenrir
Silver I
Level 97
God Stats
8W - 7L
1,402 SR
Queue Stats
120W - 122L
1,189 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,448 SR
1,342 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,622 SR
1,329 MMR
Ra
Ra
Gold V
 
Ra
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold IV
 
Jormungandr
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver I
DaniGato
Artemis
Silver I
Level 99
God Stats
1W - 1L
1,762 SR
Queue Stats
35W - 42L
1,254 MMR
Party 2
Thanatos
Thanatos
Silver III
LoboOscuro2
Thanatos
Silver III
Level 98
God Stats
4W - 1L
1,730 SR
Queue Stats
19W - 21L
1,163 MMR
Party 2
Yemoja
Yemoja
Gold IV
kesomannen
Yemoja
Gold IV
Level 105
God Stats
4W - 2L
1,616 SR
Queue Stats
206W - 206L
1,227 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
2 / 2 / 0
4,528
566
2,896
3,688
1,145
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kali
 
Kali
7
0 / 3 / 1
4,149
519
784
5,433
1,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
afinafia
Chronos
8
2 / 3 / 0
4,633
579
2,746
5,178
1,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
cakeboy7
Hercules
7
0 / 1 / 0
3,730
466
1,119
4,644
1,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
5
0 / 2 / 0
3,800
475
2,303
5,040
1,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Morgan Le FayApolloPersephoneAthenaGilgamesh

VS

Bans
TsukuyomiNoxSetAnubisArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
4 / 1 / 1
5,691
711
2,948
4,587
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
 
Jormungandr
10
1 / 0 / 0
5,359
670
3,302
2,684
2,099
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
DaniGato
Artemis
9
5 / 1 / 0
5,438
680
4,845
3,697
897
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
LoboOscuro2
Thanatos
8
1 / 1 / 4
4,937
617
1,637
3,647
1,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Yemoja
kesomannen
Yemoja
8
0 / 1 / 5
5,065
633
2,249
4,259
1,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
4
Kills
11
11
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
0
1
L
Kali
 
Kali
0
3
1
0.17
W
Ra
 
Ra
4
1
1
4.5
W
Jormungandr
 
Jormungandr
1
0
0
1
W
Artemis
DaniGato
Artemis
5
1
0
5
W
Thanatos
LoboOscuro2
Thanatos
1
1
4
3
L
Chronos
afinafia
Chronos
2
3
0
0.67
L
Hercules
cakeboy7
Hercules
0
1
0
0
L
Fenrir
0
2
0
0
W
Yemoja
kesomannen
Yemoja
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,848
Damage
14,981
23,983
Taken
18,874
7,153
Mitigated
7,940
6,654
Healing
10,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,896
907
0
379
3,688
1,145
0
1,667
1,957
0
22,310
L
Kali
 
Kali
784
276
0
1,755
5,433
1,490
0
1,304
3,997
0
13,147
W
Ra
 
Ra
2,948
680
225
2,101
4,587
1,425
456
0
4,587
32,567
0
W
Jormungandr
 
Jormungandr
3,302
1,699
0
1,402
2,684
2,099
0
0
2,684
29,436
0
W
Artemis
DaniGato
Artemis
4,845
2,722
0
1,306
3,697
897
928
1,214
2,483
0
26,579
W
Thanatos
LoboOscuro2
Thanatos
1,637
623
0
3,466
3,647
1,640
0
0
3,647
0
23,948
L
Chronos
afinafia
Chronos
2,746
1,587
0
1,386
5,178
1,165
0
838
4,340
21,676
0
L
Hercules
cakeboy7
Hercules
1,119
550
0
1,461
4,644
1,912
0
3,222
1,422
0
13,475
L
Fenrir
2,303
398
0
1,673
5,040
1,441
0
1,272
3,768
0
6,834
W
Yemoja
kesomannen
Yemoja
2,249
911
496
1,684
4,259
1,879
296
1,532
2,727
10,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,840
Gold Earned
26,490
154
Minions Killed
274
0
Camps Cleared
0
675,765
Distance Traveled
759,011
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,528
566
38
5
0
141,252
3
L
Kali
4,149
519
34
4
0
144,835
1
W
Ra
5,691
711
73
9
0
143,766
3
W
Jormungandr
5,359
670
64
8
0
156,913
7
W
Artemis
5,438
680
58
7
0
150,648
3
W
Thanatos
4,937
617
61
8
0
166,180
2
L
Chronos
4,633
579
43
5
0
141,260
0
L
Hercules
3,730
466
26
3
0
124,272
1
L
Fenrir
3,800
475
13
2
0
124,146
1
W
Yemoja
5,065
633
18
2
0
141,504
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role