Player Matchup

Jormungandr
Jormungandr
GurrenCrunch
Jormungandr
Level 7
God Stats
1W - 0L
1,731 SR
Queue Stats
2W - 1L
1,725 Elo+
Party 2
Sun Wukong
Sun Wukong
JetGatling
Sun Wukong
Level 67
God Stats
3W - 0L
1,835 SR
Queue Stats
12W - 4L
1,765 Elo+
Party 2
Kukulkan
Kukulkan
bestnidshot
Kukulkan
Level 21
God Stats
3W - 0L
1,989 SR
Queue Stats
3W - 0L
1,836 Elo+
Party 2
Team Averages
Level 32
1,851 SR
1,775 Elo+

VS

Team Averages
Level 51
1,766 SR
1,493 Elo+
Morgan Le Fay
Morgan Le Fay
EmberNoble
Morgan Le Fay
Level 86
God Stats
8W - 11L
1,647 SR
Queue Stats
206W - 263L
1,477 Elo+
Party 1
Cabrakan
Cabrakan
J0K3S
Cabrakan
Level 54
God Stats
6W - 6L
1,948 SR
Queue Stats
265W - 288L
1,488 Elo+
Solo
Danzaburou
Danzaburou
ObamaTrump69
Danzaburou
Level 14
God Stats
5W - 10L
1,703 SR
Queue Stats
38W - 49L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GurrenCrunch
Jormungandr
16
4 / 3 / 20
13,288
699
12,340
19,982
22,351
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
JetGatling
Sun Wukong
16
12 / 3 / 14
14,182
746
25,209
27,546
26,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
bestnidshot
Kukulkan
18
13 / 7 / 11
15,026
791
26,815
15,391
5,923
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EmberNoble
Morgan Le Fay
17
4 / 9 / 5
13,510
711
17,708
22,555
9,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
J0K3S
Cabrakan
16
3 / 8 / 7
13,433
707
17,291
31,726
35,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ObamaTrump69
Danzaburou
15
4 / 12 / 3
12,912
680
13,738
19,606
8,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
26
29
Kills
11
13
Deaths
29
45
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
EmberNoble
Morgan Le Fay
4
9
5
0.72
W
Jormungandr
GurrenCrunch
Jormungandr
4
3
20
4.67
L
Cabrakan
J0K3S
Cabrakan
3
8
7
0.81
W
Sun Wukong
JetGatling
Sun Wukong
12
3
14
6.33
L
Danzaburou
ObamaTrump69
Danzaburou
4
12
3
0.46
W
Kukulkan
bestnidshot
Kukulkan
13
7
11
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,364
Damage
48,737
62,919
Taken
73,887
55,086
Mitigated
52,493
10,132
Healing
11,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
EmberNoble
Morgan Le Fay
17,708
1,229
0
5,321
22,555
9,127
646
12,042
9,939
72,172
0
W
Jormungandr
GurrenCrunch
Jormungandr
12,340
3,333
0
0
19,982
22,351
482
7,535
11,602
38,928
0
L
Cabrakan
J0K3S
Cabrakan
17,291
2,644
692
3,611
31,726
35,332
529
18,271
12,480
31,053
0
W
Sun Wukong
JetGatling
Sun Wukong
25,209
5,646
0
7,415
27,546
26,812
124
17,842
9,704
0
39,676
L
Danzaburou
ObamaTrump69
Danzaburou
13,738
7,086
0
1,436
19,606
8,034
0
9,094
10,001
0
34,657
W
Kukulkan
bestnidshot
Kukulkan
26,815
1,554
0
2,717
15,391
5,923
1,665
9,940
5,451
71,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,496
Gold Earned
39,855
209
Minions Killed
160
7
Camps Cleared
5
1,000,868
Distance Traveled
936,887
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,510
711
103
5
4
319,226
0
W
Jormungandr
13,288
699
62
3
1
347,278
0
L
Cabrakan
13,433
707
19
1
0
316,399
0
W
Sun Wukong
14,182
746
39
2
4
344,149
0
L
Danzaburou
12,912
680
38
2
1
301,262
4
W
Kukulkan
15,026
791
108
6
2
309,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role