Player Matchup

Fafnir
Fafnir
DerKuwe
Fafnir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,433 Elo+
Party 1
Ra
Ra
FoxyHog
Ra
Level 79
God Stats
2W - 0L
1,641 SR
Queue Stats
27W - 30L
1,491 Elo+
Party 3
Baron Samedi
Baron Samedi
Ghost77227
Baron Samedi
Level 27
God Stats
6W - 3L
1,477 SR
Queue Stats
49W - 53L
1,337 Elo+
Party 3
Mercury
Mercury
HannsiYolo
Mercury
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 47L
1,325 Elo+
Party 1
Izanami
Izanami
SpookyMeerkat
Izanami
Level 51
God Stats
5W - 6L
1,700 SR
Queue Stats
21W - 19L
1,519 Elo+
Party 3
Team Averages
Level 51
1,564 SR
1,421 Elo+

VS

Team Averages
Level 39
1,389 SR
1,393 Elo+
Bastet
Bastet
Milvious
Bastet
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,365 Elo+
Party 2
Zeus
Zeus
Mister_Animal420
Zeus
Level 35
God Stats
9W - 29L
1,288 SR
Queue Stats
110W - 163L
1,463 Elo+
Solo
Janus
Janus
Simen12370
Janus
Level 39
God Stats
0W - 2L
1,175 SR
Queue Stats
9W - 10L
1,400 Elo+
Party 2
King Arthur
King Arthur
iLoveAfro
King Arthur
Level 48
God Stats
0W - 1L
1,480 SR
Queue Stats
5W - 6L
1,473 Elo+
Party 2
Sol
Sol
riotgameisbetter
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DerKuwe
Fafnir
20
6 / 4 / 21
14,144
1,088
8,726
22,089
29,977
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
7 / 4 / 21
15,306
1,177
23,263
22,650
10,823
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Ghost77227
Baron Samedi
20
4 / 8 / 16
12,672
975
13,052
24,358
13,621
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
HannsiYolo
Mercury
20
9 / 9 / 15
14,592
1,122
13,867
24,937
9,504
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
20
17 / 5 / 14
16,286
1,253
35,165
20,500
7,341
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

84

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Milvious
Bastet
20
11 / 7 / 15
15,802
1,216
29,733
20,115
9,011
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
6 / 8 / 12
13,933
1,072
19,192
16,063
6,173
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
20
4 / 8 / 15
13,911
1,070
23,430
16,887
6,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
iLoveAfro
King Arthur
20
7 / 10 / 14
14,276
1,098
23,179
32,764
36,115
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
2 / 10 / 14
12,185
937
15,039
14,803
5,422
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
100
43
Kills
30
30
Deaths
43
87
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Fafnir
DerKuwe
Fafnir
6
4
21
4.13
W
7
4
21
4.38
W
Baron Samedi
Ghost77227
Baron Samedi
4
8
16
1.5
W
Mercury
HannsiYolo
Mercury
9
9
15
1.83
L
Bastet
Milvious
Bastet
11
7
15
2.64
L
6
8
12
1.5
L
Janus
4
8
15
1.44
W
Izanami
17
5
14
4.8
L
King Arthur
iLoveAfro
King Arthur
7
10
14
1.4
L
2
10
14
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,073
Damage
110,573
114,534
Taken
100,632
71,266
Mitigated
63,300
23,899
Healing
9,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
DerKuwe
Fafnir
8,726
1,963
0
3,136
22,089
29,977
0
14,353
7,736
13,467
0
W
23,263
1,345
3,371
5,759
22,650
10,823
0
11,571
11,079
72,782
0
W
Baron Samedi
Ghost77227
Baron Samedi
13,052
1,939
2,582
4,842
24,358
13,621
0
10,525
13,384
33,337
0
W
Mercury
HannsiYolo
Mercury
13,867
7,551
191
1,872
24,937
9,504
0
11,978
12,903
0
23,470
L
Bastet
Milvious
Bastet
29,733
5,957
0
0
20,115
9,011
0
9,844
10,271
0
59,207
L
19,192
4,386
0
1,948
16,063
6,173
0
6,762
9,301
40,218
0
L
Janus
23,430
822
102
1,478
16,887
6,579
0
6,893
9,994
61,565
0
W
Izanami
35,165
25,169
0
2,146
20,500
7,341
0
12,329
7,932
0
62,803
L
King Arthur
iLoveAfro
King Arthur
23,179
1,722
0
3,715
32,764
36,115
0
17,998
14,766
5,454
32,611
L
15,039
4,567
0
1,941
14,803
5,422
0
3,544
11,259
28,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,000
Gold Earned
70,107
276
Minions Killed
240
11
Camps Cleared
6
1,174,266
Distance Traveled
1,283,257
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,144
1,088
15
1
0
230,476
0
W
Ra
15,306
1,177
115
9
3
267,245
0
W
Baron Samedi
12,672
975
46
4
1
192,266
1
W
Mercury
14,592
1,122
26
2
5
265,536
0
L
Bastet
15,802
1,216
69
5
3
336,618
3
L
Zeus
13,933
1,072
32
2
2
217,041
0
L
Janus
13,911
1,070
97
7
0
252,098
0
W
Izanami
16,286
1,253
74
6
2
218,743
0
L
King Arthur
14,276
1,098
22
2
0
272,964
0
L
Sol
12,185
937
20
2
1
204,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role