Player Matchup

Hercules
Hercules
EdeaCramer
Hercules
Level 160
God Stats
4W - 0L
1,411 SR
Queue Stats
454W - 477L
1,534 Elo+
Party 1
Zhong Kui
Zhong Kui
Erazer2k20
Zhong Kui
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 190L
1,447 Elo+
Party 1
Ares
Ares
pricheta
Ares
Level 18
God Stats
16W - 7L
1,662 SR
Queue Stats
37W - 33L
1,440 Elo+
Party 1
Team Averages
Level 84
1,524 SR
1,474 Elo+

VS

Team Averages
Level 42
1,498 SR
1,349 Elo+
Ares
Ares
ArchimeR
Ares
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,441 Elo+
Party 2
Neith
Neith
GymBoss0stap
Neith
Level 14
God Stats
3W - 10L
1,381 SR
Queue Stats
3W - 13L
1,223 Elo+
Party 2
Baron Samedi
Baron Samedi
NemoN0body
Baron Samedi
Level 69
God Stats
1W - 2L
1,612 SR
Queue Stats
89W - 103L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EdeaCramer
Hercules
19
18 / 3 / 12
15,909
795
30,388
23,431
23,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
Erazer2k20
Zhong Kui
17
8 / 5 / 15
14,191
710
16,408
19,119
14,368
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
17
4 / 1 / 24
15,094
755
12,420
18,134
25,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
3 / 11 / 2
11,764
588
11,046
30,249
32,025
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 10 / 3
11,238
562
5,326
14,630
7,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
NemoN0body
Baron Samedi
16
5 / 10 / 4
13,066
653
16,378
23,851
12,145
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
18
30
Kills
9
9
Deaths
31
51
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
3
11
2
0.36
W
Hercules
EdeaCramer
Hercules
18
3
12
8
W
Zhong Kui
Erazer2k20
Zhong Kui
8
5
15
3.1
L
1
10
3
0.25
L
Baron Samedi
NemoN0body
Baron Samedi
5
10
4
0.7
W
Ares
4
1
24
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,216
Damage
32,750
60,684
Taken
68,730
63,955
Mitigated
51,347
15,285
Healing
13,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
11,046
759
864
3,335
30,249
32,025
0
11,452
18,680
23,628
0
W
Hercules
EdeaCramer
Hercules
30,388
8,356
0
9,405
23,431
23,844
1,181
13,216
10,215
0
71,524
W
Zhong Kui
Erazer2k20
Zhong Kui
16,408
2,367
0
2,085
19,119
14,368
2,005
10,612
8,507
73,008
0
L
5,326
2,117
0
1,095
14,630
7,177
0
7,742
6,888
0
32,877
L
Baron Samedi
NemoN0body
Baron Samedi
16,378
1,623
2,370
5,520
23,851
12,145
0
10,147
13,704
57,164
0
W
Ares
12,420
855
0
3,795
18,134
25,743
324
5,725
11,745
26,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,194
Gold Earned
36,068
194
Minions Killed
149
12
Camps Cleared
5
1,095,810
Distance Traveled
833,656
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,764
588
19
1
2
275,524
1
W
Hercules
15,909
795
80
4
7
405,839
3
W
Zhong Kui
14,191
710
88
4
5
320,214
4
L
Neith
11,238
562
71
4
2
291,001
0
L
Baron Samedi
13,066
653
59
3
1
267,131
3
W
Ares
15,094
755
26
1
0
369,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role