Player Matchup

Janus
Janus
Fellorian
Janus
Level 21
God Stats
2W - 1L
1,932 SR
Queue Stats
10W - 2L
1,862 Elo+
Party 2
Tyr
Tyr
Phantzz
Tyr
Level 20
God Stats
4W - 2L
1,717 SR
Queue Stats
10W - 2L
1,837 Elo+
Party 2
Thor
Thor
emriismygod
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,142 Elo+
Party 2
Team Averages
Level 19
1,717 SR
1,614 Elo+

VS

Team Averages
Level 64
1,578 SR
1,567 Elo+
Chaac
Chaac
MissDirected685
Chaac
Level 15
God Stats
1W - 0L
1,480 SR
Queue Stats
20W - 18L
1,582 Elo+
Party 1
Chronos
Chronos
MrPojangIe
Chronos
Level 160
God Stats
5W - 3L
1,664 SR
Queue Stats
64W - 48L
1,587 Elo+
Party 1
Izanami
Izanami
chitowndubber
Izanami
Level 17
God Stats
17W - 18L
1,590 SR
Queue Stats
20W - 23L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fellorian
Janus
15
4 / 3 / 7
11,405
713
10,614
9,414
3,101
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
15
8 / 7 / 3
11,397
712
16,188
17,453
12,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 6 / 8
9,409
588
2,383
10,433
4,174
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 10
10,541
659
9,006
14,240
13,426
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
MrPojangIe
Chronos
17
13 / 5 / 3
13,107
819
19,933
16,621
7,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
14
1 / 5 / 11
10,554
660
2,988
9,346
3,023
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
12
Kills
16
16
Deaths
13
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
Fellorian
Janus
4
3
7
2.5
W
2
3
10
2.33
W
Chronos
MrPojangIe
Chronos
13
5
3
2.9
L
Tyr
8
7
3
1.36
W
Izanami
1
5
11
1.3
L
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,185
Damage
31,927
37,300
Taken
40,207
20,122
Mitigated
23,802
3,221
Healing
8,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Fellorian
Janus
10,614
556
0
133
9,414
3,101
40
4,468
4,946
43,199
0
W
9,006
629
395
3,767
14,240
13,426
130
6,034
8,206
0
26,714
W
Chronos
MrPojangIe
Chronos
19,933
7,600
0
2,961
16,621
7,353
2,988
3,265
13,356
66,171
6,250
L
Tyr
16,188
2,284
0
3,088
17,453
12,847
0
9,238
8,215
0
39,652
W
Izanami
2,988
1,783
0
1,099
9,346
3,023
104
1,639
7,707
0
22,484
L
2,383
183
0
0
10,433
4,174
0
4,919
5,514
0
12,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,211
Gold Earned
34,202
147
Minions Killed
189
5
Camps Cleared
8
780,085
Distance Traveled
835,366
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,405
713
79
5
1
271,401
1
W
Chaac
10,541
659
31
2
0
301,552
4
W
Chronos
13,107
819
109
7
6
269,287
8
L
Tyr
11,397
712
45
3
3
259,260
6
W
Izanami
10,554
660
49
3
2
264,527
1
L
Thor
9,409
588
23
1
1
249,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role