Player Matchup

Raijin
Raijin
GETUNDERDARiM
Raijin
Level 4
God Stats
2W - 1L
1,235 SR
Queue Stats
2W - 3L
1,139 Elo+
Party 1
Olorun
Olorun
Nicko9ine
Olorun
Level 4
God Stats
4W - 5L
1,351 SR
Queue Stats
4W - 5L
1,302 Elo+
Party 1
Danzaburou
Danzaburou
UncleJizus
Danzaburou
Level 106
God Stats
2W - 0L
1,583 SR
Queue Stats
25W - 10L
1,592 Elo+
Party 3
Ares
Ares
Viquavious
Ares
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 41L
1,328 Elo+
Party 1
Ra
Ra
calypso seb
Ra
Level 6
God Stats
4W - 2L
1,568 SR
Queue Stats
4W - 2L
1,419 Elo+
Party 3
Team Averages
Level 27
1,447 SR
1,356 Elo+

VS

Team Averages
Level 22
1,632 SR
1,399 Elo+
Bacchus
Bacchus
Joa8863
Bacchus
Level 26
God Stats
1W - 1L
1,479 SR
Queue Stats
44W - 60L
1,356 Elo+
Solo
Chang'e
Chang'e
OOHWEE sleep
Chang'e
Level 10
God Stats
7W - 9L
1,722 SR
Queue Stats
14W - 20L
1,375 Elo+
Solo
Anubis
Anubis
SA Complex
Anubis
Level 47
God Stats
9W - 7L
1,523 SR
Queue Stats
63W - 62L
1,454 Elo+
Party 2
Kukulkan
Kukulkan
Support type
Kukulkan
Level 8
God Stats
29W - 19L
1,682 SR
Queue Stats
30W - 21L
1,515 Elo+
Party 2
Yemoja
Yemoja
TaterAmI
Yemoja
Level 18
God Stats
1W - 2L
1,753 SR
Queue Stats
34W - 37L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 5
7,345
1,049
4,599
6,220
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Nicko9ine
Olorun
13
0 / 2 / 6
6,874
982
2,648
6,010
1,680
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
UncleJizus
Danzaburou
14
6 / 0 / 5
9,135
1,305
13,651
5,787
1,699
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 0 / 8
8,107
1,158
3,887
6,237
4,249
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 1 / 7
7,116
1,017
2,138
3,479
1,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

325

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Joa8863
Bacchus
13
1 / 2 / 3
7,144
1,021
3,524
7,255
4,662
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
OOHWEE sleep
Chang'e
11
0 / 0 / 0
5,970
853
0
0
0
Anubis
SA Complex
Anubis
13
6 / 4 / 2
8,362
1,195
12,027
9,448
4,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
Support type
Kukulkan
13
1 / 3 / 3
7,409
1,058
6,709
6,047
2,478
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
TaterAmI
Yemoja
13
0 / 2 / 5
7,107
1,015
3,121
6,701
6,965
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
11
Kills
8
8
Deaths
11
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
5
5
0.9
L
Bacchus
Joa8863
Bacchus
1
2
3
1.25
W
Olorun
Nicko9ine
Olorun
0
2
6
1.5
L
Chang'e
OOHWEE sleep
Chang'e
0
0
0
0
L
Anubis
SA Complex
Anubis
6
4
2
1.75
L
Kukulkan
Support type
Kukulkan
1
3
3
0.83
L
Yemoja
TaterAmI
Yemoja
0
2
5
1.25
W
Danzaburou
UncleJizus
Danzaburou
6
0
5
8.5
W
2
0
8
6
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,923
Damage
25,381
27,733
Taken
29,451
10,321
Mitigated
18,971
3,662
Healing
322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,599
987
0
61
6,220
1,679
0
5,635
585
6,678
0
L
Bacchus
Joa8863
Bacchus
3,524
48
0
0
7,255
4,662
0
3,360
3,711
14,305
0
W
Olorun
Nicko9ine
Olorun
2,648
1,200
81
394
6,010
1,680
0
5,741
269
8,398
0
L
Chang'e
OOHWEE sleep
Chang'e
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
SA Complex
Anubis
12,027
62
0
0
9,448
4,866
0
2,922
6,366
25,020
0
L
Kukulkan
Support type
Kukulkan
6,709
140
0
0
6,047
2,478
0
2,787
3,064
26,716
0
L
Yemoja
TaterAmI
Yemoja
3,121
303
322
0
6,701
6,965
0
3,623
3,038
9,393
0
W
Danzaburou
UncleJizus
Danzaburou
13,651
5,582
0
1,652
5,787
1,699
0
4,919
868
0
40,291
W
3,887
506
436
371
6,237
4,249
0
5,690
547
12,240
0
W
2,138
388
513
154
3,479
1,014
0
3,396
83
8,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,577
Gold Earned
35,992
126
Minions Killed
116
3
Camps Cleared
4
634,412
Distance Traveled
526,440
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,345
1,049
8
1
0
118,526
2
L
Bacchus
7,144
1,021
29
4
0
151,515
0
W
Olorun
6,874
982
15
2
0
126,943
1
L
Chang'e
5,970
853
0
0
0
0
0
L
Anubis
8,362
1,195
30
4
2
114,631
0
L
Kukulkan
7,409
1,058
40
6
1
127,086
0
L
Yemoja
7,107
1,015
17
2
1
133,208
0
W
Danzaburou
9,135
1,305
70
10
1
135,334
1
W
Ares
8,107
1,158
19
3
1
148,108
0
W
Ra
7,116
1,017
14
2
1
105,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role