Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
DrunkFAiRY
Janus
Level 160
God Stats
1W - 0L
1,662 SR
Queue Stats
64W - 37L
1,622 Elo+
Party 1
Medusa
Medusa
SterbeN631
Medusa
Level 112
God Stats
17W - 13L
1,519 SR
Queue Stats
413W - 353L
1,590 Elo+
Party 1
Team Averages
Level 112
1,560 SR
1,570 Elo+

VS

Team Averages
Level 61
1,540 SR
1,348 Elo+
Neith
Neith
Josue87CT
Neith
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,224 Elo+
Party 2
Anubis
Anubis
JustSmitten
Anubis
Level 43
God Stats
0W - 1L
1,365 SR
Queue Stats
42W - 35L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
TengoUnaBici
Gilgamesh
Level 86
God Stats
0W - 2L
1,754 SR
Queue Stats
0W - 3L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
2 / 1 / 20
12,201
763
8,834
18,414
19,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
14
6 / 4 / 14
11,319
707
10,863
10,747
3,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
SterbeN631
Medusa
16
14 / 5 / 7
13,221
826
23,387
14,106
5,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Josue87CT
Neith
13
1 / 7 / 6
9,665
604
9,510
12,300
3,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
16
4 / 6 / 6
11,740
734
16,206
17,681
8,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
TengoUnaBici
Gilgamesh
14
4 / 9 / 6
10,852
678
6,913
19,675
19,091
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
22
Kills
9
10
Deaths
22
41
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
20
12
W
Janus
6
4
14
3.25
L
Neith
Josue87CT
Neith
1
7
6
0.57
L
Anubis
4
6
6
1.17
W
Medusa
SterbeN631
Medusa
14
5
7
3.5
L
Gilgamesh
TengoUnaBici
Gilgamesh
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,084
Damage
32,629
43,267
Taken
49,656
28,878
Mitigated
31,254
14,360
Healing
8,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,834
801
1,974
8,500
18,414
19,830
743
6,468
11,946
29,454
0
W
Janus
10,863
321
0
1,446
10,747
3,230
816
4,193
6,554
41,051
0
L
Neith
Josue87CT
Neith
9,510
2,918
0
1,057
12,300
3,603
0
4,819
7,481
0
33,080
L
Anubis
16,206
1,199
0
6,941
17,681
8,560
0
9,345
8,336
47,325
0
W
Medusa
SterbeN631
Medusa
23,387
11,985
0
2,440
14,106
5,818
2,155
5,833
8,273
0
61,993
L
Gilgamesh
TengoUnaBici
Gilgamesh
6,913
1,117
0
783
19,675
19,091
66
5,757
13,918
0
14,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,741
Gold Earned
32,257
172
Minions Killed
139
9
Camps Cleared
3
821,578
Distance Traveled
734,538
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,201
763
50
3
2
291,314
2
W
Janus
11,319
707
60
4
4
261,058
5
L
Neith
9,665
604
53
3
1
227,878
4
L
Anubis
11,740
734
77
5
2
251,011
3
W
Medusa
13,221
826
62
4
3
269,206
3
L
Gilgamesh
10,852
678
9
1
0
255,649
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role