Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Arthasproperty
Bacchus
Level 18
God Stats
5W - 3L
1,696 SR
Queue Stats
6W - 4L
1,684 Elo+
Party 3
Nu Wa
Nu Wa
DIICEisNIICE
Nu Wa
Level 144
God Stats
16W - 8L
1,722 SR
Queue Stats
193W - 188L
1,571 Elo+
Party 3
Da Ji
Da Ji
RainBow_Sloth-81
Da Ji
Level 129
God Stats
5W - 11L
1,393 SR
Queue Stats
343W - 328L
1,555 Elo+
Party 3
Charybdis
Charybdis
corinnaxu
Charybdis
Level 143
God Stats
5W - 5L
1,443 SR
Queue Stats
146W - 133L
1,581 Elo+
Party 3
Team Averages
Level 108
1,551 SR
1,578 Elo+

VS

Team Averages
Level 75
1,530 SR
1,537 Elo+
Bellona
Bellona
Jerem-ofs
Bellona
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 6L
1,709 Elo+
Party 2
Cerberus
Cerberus
MoMoHappyxD
Cerberus
Level 34
God Stats
14W - 20L
1,439 SR
Queue Stats
229W - 237L
1,469 Elo+
Party 1
Chiron
Chiron
SuperJeremX007X
Chiron
Level 147
God Stats
6W - 2L
1,539 SR
Queue Stats
382W - 345L
1,581 Elo+
Party 2
Arachne
Arachne
juanngonzalezz
Arachne
Level 28
God Stats
5W - 7L
1,423 SR
Queue Stats
48W - 50L
1,365 Elo+
Party 1
Erlang Shen
Erlang Shen
uyStregone
Erlang Shen
Level 148
God Stats
4W - 6L
1,749 SR
Queue Stats
539W - 480L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
2 / 3 / 3
7,865
562
4,216
8,793
6,011
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 1 / 6
7,148
511
3,482
7,295
6,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
8 / 3 / 4
9,132
652
13,050
7,057
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
6 / 3 / 4
7,984
570
5,684
9,264
5,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
corinnaxu
Charybdis
12
3 / 2 / 2
7,356
525
5,345
6,835
1,875
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jerem-ofs
Bellona
14
5 / 4 / 0
8,489
606
7,274
9,382
6,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
MoMoHappyxD
Cerberus
11
0 / 4 / 2
5,772
412
3,334
7,689
3,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 3 / 1
7,322
523
4,531
9,779
2,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 5 / 4
6,780
484
4,664
9,826
5,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
uyStregone
Erlang Shen
11
3 / 5 / 1
7,133
510
4,057
11,439
5,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
21
Kills
12
12
Deaths
21
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
3
3
1.17
W
2
1
6
5
W
8
3
4
3.33
L
Bellona
Jerem-ofs
Bellona
5
4
0
1.25
L
Cerberus
MoMoHappyxD
Cerberus
0
4
2
0.25
W
6
3
4
2.67
L
2
3
1
0.83
W
Charybdis
corinnaxu
Charybdis
3
2
2
2
L
2
5
4
0.8
L
Erlang Shen
uyStregone
Erlang Shen
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,777
Damage
23,860
39,244
Taken
48,115
21,619
Mitigated
23,119
10,870
Healing
9,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,216
285
0
1,738
8,793
6,011
0
0
8,793
0
40,863
W
3,482
424
0
1,651
7,295
6,091
341
1,142
6,153
11,129
0
W
13,050
4,060
299
2,544
7,057
2,375
1,482
738
6,319
62,867
0
L
Bellona
Jerem-ofs
Bellona
7,274
2,886
0
340
9,382
6,776
0
2,183
7,090
0
50,715
L
Cerberus
MoMoHappyxD
Cerberus
3,334
116
0
1,240
7,689
3,436
0
3,082
4,503
18,215
0
W
5,684
1,796
0
1,452
9,264
5,267
0
0
9,264
0
39,182
L
4,531
1,592
247
3,844
9,779
2,664
360
2,331
7,301
0
50,087
W
Charybdis
corinnaxu
Charybdis
5,345
2,615
0
3,186
6,835
1,875
2,770
1,454
5,381
0
47,411
L
4,664
2,887
0
1,856
9,826
5,033
0
1,913
7,721
0
34,287
L
Erlang Shen
uyStregone
Erlang Shen
4,057
1,654
0
1,751
11,439
5,210
0
6,216
4,968
0
35,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,485
Gold Earned
35,496
387
Minions Killed
377
0
Camps Cleared
0
1,282,134
Distance Traveled
1,220,112
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,865
562
98
7
0
266,945
0
W
Bacchus
7,148
511
15
1
0
267,399
3
W
Nu Wa
9,132
652
110
8
0
251,311
3
L
Bellona
8,489
606
111
8
0
260,002
3
L
Cerberus
5,772
412
33
2
0
245,566
3
W
Da Ji
7,984
570
65
5
0
287,891
1
L
Chiron
7,322
523
109
8
0
235,249
3
W
Charybdis
7,356
525
99
7
0
208,588
2
L
Arachne
6,780
484
65
5
0
259,286
0
L
Erlang Shen
7,133
510
59
4
0
220,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role