Player Matchup

Gilgamesh
Gilgamesh
Azrael57
Gilgamesh
Level 105
God Stats
6W - 3L
1,589 SR
Queue Stats
430W - 442L
1,453 Elo+
Solo
Charybdis
Charybdis
FilbsDaddy
Charybdis
Level 58
God Stats
7W - 6L
1,539 SR
Queue Stats
97W - 112L
1,482 Elo+
Solo
Athena
Athena
GoldEmpress387
Athena
Level 143
God Stats
17W - 8L
1,555 SR
Queue Stats
258W - 258L
1,499 Elo+
Party 1
Anubis
Anubis
Sos1sska
Anubis
Level 107
God Stats
87W - 75L
1,513 SR
Queue Stats
347W - 373L
1,465 Elo+
Party 1
Da Ji
Da Ji
Zeke1928
Da Ji
Level 84
God Stats
41W - 34L
1,617 SR
Queue Stats
270W - 261L
1,447 Elo+
Solo
Team Averages
Level 99
1,563 SR
1,469 Elo+

VS

Team Averages
Level 82
1,409 SR
1,437 Elo+
Xing Tian
Xing Tian
C9_Thresh
Xing Tian
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
283W - 296L
1,413 Elo+
Solo
Heimdallr
Heimdallr
ECLTRXD
Heimdallr
Level 129
God Stats
50W - 49L
1,531 SR
Queue Stats
851W - 847L
1,447 Elo+
Solo
Tyr
Tyr
ScaredStrength
Tyr
Level 88
God Stats
6W - 12L
1,392 SR
Queue Stats
387W - 468L
1,458 Elo+
Solo
Fenrir
Fenrir
SheBegs4glurp
Fenrir
Level 67
God Stats
12W - 15L
1,442 SR
Queue Stats
167W - 277L
1,429 Elo+
Party 2
Ra
Ra
zKalipso
Ra
Level 79
God Stats
2W - 10L
1,180 SR
Queue Stats
158W - 261L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Azrael57
Gilgamesh
19
9 / 1 / 4
12,197
642
16,670
17,271
18,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
FilbsDaddy
Charybdis
16
1 / 5 / 5
9,953
524
9,949
12,483
4,517
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 2 / 11
10,252
540
5,361
14,066
17,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Sos1sska
Anubis
19
11 / 0 / 6
12,205
642
17,730
9,067
5,412
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Zeke1928
Da Ji
16
4 / 3 / 9
10,106
532
7,871
14,038
6,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
C9_Thresh
Xing Tian
10
0 / 5 / 8
7,712
406
6,164
18,862
14,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
ECLTRXD
Heimdallr
16
9 / 2 / 1
10,433
549
20,355
11,515
4,133
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 6 / 0
9,522
501
6,431
18,642
9,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
1 / 7 / 2
8,802
463
5,067
16,331
5,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 9 / 1
8,746
460
5,753
11,377
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
28
Kills
11
11
Deaths
29
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Azrael57
Gilgamesh
9
1
4
11
L
Xing Tian
C9_Thresh
Xing Tian
0
5
8
0.8
L
Heimdallr
ECLTRXD
Heimdallr
9
2
1
4.75
W
Charybdis
FilbsDaddy
Charybdis
1
5
5
0.7
W
3
2
11
4.25
L
1
6
0
0.17
L
1
7
2
0.29
W
Anubis
Sos1sska
Anubis
11
0
6
14
W
Da Ji
Zeke1928
Da Ji
4
3
9
2.83
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,581
Damage
43,770
66,925
Taken
76,727
52,818
Mitigated
36,820
23,783
Healing
13,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Azrael57
Gilgamesh
16,670
5,125
0
3,393
17,271
18,910
616
2,056
15,215
228
77,290
L
Xing Tian
C9_Thresh
Xing Tian
6,164
842
0
2,227
18,862
14,332
52
7,092
11,770
17,137
0
L
Heimdallr
ECLTRXD
Heimdallr
20,355
9,947
0
3,354
11,515
4,133
169
3,461
8,054
0
82,973
W
Charybdis
FilbsDaddy
Charybdis
9,949
5,697
0
2,506
12,483
4,517
4,824
1,457
11,026
0
69,049
W
5,361
1,325
811
3,860
14,066
17,319
17
2,272
11,794
30,535
0
L
6,431
470
0
5,362
18,642
9,181
928
2,122
16,412
0
51,070
L
5,067
1,152
0
389
16,331
5,918
0
4,147
12,184
0
51,871
W
Anubis
Sos1sska
Anubis
17,730
2,053
0
7,521
9,067
5,412
653
3,554
5,513
101,826
0
W
Da Ji
Zeke1928
Da Ji
7,871
1,048
0
5,692
14,038
6,660
711
2,578
11,460
0
61,148
L
5,753
616
307
1,529
11,377
3,256
399
6,497
4,880
65,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,713
Gold Earned
45,215
578
Minions Killed
462
0
Camps Cleared
0
1,793,875
Distance Traveled
1,776,494
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,197
642
137
7
0
343,809
1
L
Xing Tian
7,712
406
21
1
0
379,250
4
L
Heimdallr
10,433
549
136
7
0
354,360
0
W
Charybdis
9,953
524
141
7
0
356,565
7
W
Athena
10,252
540
41
2
0
345,605
8
L
Tyr
9,522
501
105
6
0
378,027
5
L
Fenrir
8,802
463
93
5
0
351,345
1
W
Anubis
12,205
642
167
9
0
330,409
3
W
Da Ji
10,106
532
92
5
0
417,487
3
L
Ra
8,746
460
107
6
0
313,512
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role