Player Matchup

Guan Yu
Guan Yu
DelsinBoy
Guan Yu
Level 27
God Stats
4W - 2L
1,241 SR
Queue Stats
337W - 318L
1,526 Elo+
Party 3
Geb
Geb
L4R5355
Geb
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
272W - 250L
1,550 Elo+
Party 3
Izanami
Izanami
NarenXen
Izanami
Level 16
God Stats
30W - 20L
1,707 SR
Queue Stats
144W - 127L
1,550 Elo+
Party 3
Fenrir
Fenrir
Vulkun501
Fenrir
Level 25
God Stats
8W - 6L
1,458 SR
Queue Stats
50W - 64L
1,384 Elo+
Solo
Sol
Sol
СчастьеДобра
Sol
Level 21
God Stats
4W - 1L
1,478 SR
Queue Stats
9W - 16L
1,224 Elo+
Solo
Team Averages
Level 23
1,477 SR
1,447 Elo+

VS

Team Averages
Level 27
1,383 SR
1,336 Elo+
Nemesis
Nemesis
Calloutcalories
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,408 Elo+
Party 2
Artio
Artio
Syred420
Artio
Level 44
God Stats
2W - 2L
1,270 SR
Queue Stats
213W - 235L
1,433 Elo+
Party 2
Merlin
Merlin
TheThea30
Merlin
Level 7
God Stats
7W - 13L
1,297 SR
Queue Stats
59W - 133L
1,246 Elo+
Party 1
Agni
Agni
brillekoffert
Agni
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 179L
1,284 Elo+
Party 1
Skadi
Skadi
sigridsse
Skadi
Level 43
God Stats
20W - 31L
1,346 SR
Queue Stats
105W - 168L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DelsinBoy
Guan Yu
19
8 / 1 / 29
13,340
1,334
11,358
14,219
20,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Geb
18
6 / 4 / 21
11,154
1,115
14,922
13,680
6,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
NarenXen
Izanami
19
9 / 1 / 25
11,448
1,145
21,821
8,648
3,469
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Vulkun501
Fenrir
18
8 / 3 / 16
11,713
1,171
13,996
12,350
8,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

20
15 / 0 / 21
12,776
1,278
36,435
10,537
4,058
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

293

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 8
9,400
940
14,427
24,652
10,436
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artio
Syred420
Artio
15
0 / 11 / 7
9,353
935
10,242
27,191
28,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
TheThea30
Merlin
16
1 / 9 / 6
9,634
963
5,941
15,057
5,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 7 / 4
9,929
993
9,452
15,781
4,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
sigridsse
Skadi
16
3 / 8 / 5
10,175
1,018
11,094
19,490
6,438
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
39
46
Kills
9
9
Deaths
46
112
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
11
8
0.45
W
Guan Yu
DelsinBoy
Guan Yu
8
1
29
22.5
W
Geb
6
4
21
4.13
W
Izanami
NarenXen
Izanami
9
1
25
21.5
L
Artio
Syred420
Artio
0
11
7
0.32
L
Merlin
TheThea30
Merlin
1
9
6
0.44
W
Fenrir
Vulkun501
Fenrir
8
3
16
5.33
L
4
7
4
0.86
L
Skadi
sigridsse
Skadi
3
8
5
0.69
W
15
0
21
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,532
Damage
51,156
59,434
Taken
102,171
43,134
Mitigated
55,328
17,725
Healing
8,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,427
5,601
0
2,342
24,652
10,436
0
13,330
11,183
0
22,419
W
Guan Yu
DelsinBoy
Guan Yu
11,358
1,733
4,075
4,733
14,219
20,790
0
6,123
7,464
0
19,498
W
Geb
14,922
2,301
0
0
13,680
6,498
0
4,836
8,844
23,873
0
W
Izanami
NarenXen
Izanami
21,821
16,633
0
0
8,648
3,469
0
3,439
5,209
0
41,598
L
Artio
Syred420
Artio
10,242
1,726
2,130
2,851
27,191
28,566
0
14,135
12,675
16,410
0
L
Merlin
TheThea30
Merlin
5,941
1,339
0
120
15,057
5,179
0
8,036
6,946
26,186
0
W
Fenrir
Vulkun501
Fenrir
13,996
3,166
0
2,044
12,350
8,319
0
6,171
6,179
1,394
20,004
L
9,452
476
0
35
15,781
4,709
0
9,081
6,563
18,929
0
L
Skadi
sigridsse
Skadi
11,094
6,771
0
930
19,490
6,438
0
7,545
11,710
0
32,816
W
36,435
17,295
0
6,873
10,537
4,058
0
5,066
5,471
67,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,431
Gold Earned
48,491
186
Minions Killed
150
9
Camps Cleared
3
992,420
Distance Traveled
842,098
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,400
940
20
2
0
199,527
0
W
Guan Yu
13,340
1,334
12
1
2
218,497
0
W
Geb
11,154
1,115
20
2
3
203,294
0
W
Izanami
11,448
1,145
61
6
1
184,103
0
L
Artio
9,353
935
11
1
0
179,364
4
L
Merlin
9,634
963
47
5
1
138,302
0
W
Fenrir
11,713
1,171
13
1
1
192,738
0
L
Agni
9,929
993
23
2
1
168,904
0
L
Skadi
10,175
1,018
49
5
1
156,001
0
W
Sol
12,776
1,278
80
8
2
193,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role