Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Bellahes
Danzaburou
Level 17
God Stats
2W - 0L
1,731 SR
Queue Stats
13W - 7L
1,600 Elo+
Party 1
Merlin
Merlin
MMTtt
Merlin
Level 29
God Stats
2W - 1L
1,496 SR
Queue Stats
93W - 105L
1,465 Elo+
Solo
Chaac
Chaac
Mect0n
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,199 Elo+
Solo
Chang'e
Chang'e
Paslo
Chang'e
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,402 Elo+
Solo
Team Averages
Level 41
1,545 SR
1,433 Elo+

VS

Team Averages
Level 42
1,438 SR
1,416 Elo+
Zhong Kui
Zhong Kui
GodLowKey
Zhong Kui
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Hash420Tag
Sun Wukong
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 82L
1,494 Elo+
Solo
Thanatos
Thanatos
Mazjojo
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,099 Elo+
Solo
Sylvanus
Sylvanus
RetardCatInSpace
Sylvanus
Level 108
God Stats
2W - 3L
1,489 SR
Queue Stats
167W - 173L
1,540 Elo+
Party 2
Anhur
Anhur
StrawberrySodaa
Anhur
Level 29
God Stats
0W - 4L
1,200 SR
Queue Stats
453W - 462L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
17 / 4 / 9
14,151
832
32,232
19,112
8,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Bellahes
Danzaburou
17
1 / 5 / 22
11,318
666
18,825
18,025
7,523
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
MMTtt
Merlin
19
3 / 2 / 21
11,958
703
22,915
11,562
4,702
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Mect0n
Chaac
20
4 / 1 / 17
13,198
776
16,343
29,141
22,272
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
Paslo
Chang'e
15
5 / 5 / 11
10,806
636
9,423
19,578
13,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GodLowKey
Zhong Kui
20
4 / 3 / 10
11,379
669
31,360
27,459
28,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
Hash420Tag
Sun Wukong
16
2 / 8 / 12
10,202
600
21,013
30,310
21,379
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Mazjojo
Thanatos
13
2 / 13 / 7
9,810
577
7,318
16,680
11,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
1 / 3 / 8
10,307
606
9,336
21,158
22,115
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 3 / 7
12,730
749
17,836
16,862
9,147
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
61
30
Kills
17
17
Deaths
30
80
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
17
4
9
5.38
W
Danzaburou
Bellahes
Danzaburou
1
5
22
2.4
L
Zhong Kui
GodLowKey
Zhong Kui
4
3
10
3
L
Sun Wukong
Hash420Tag
Sun Wukong
2
8
12
1
W
Merlin
MMTtt
Merlin
3
2
21
6.75
L
Thanatos
Mazjojo
Thanatos
2
13
7
0.42
W
Chaac
Mect0n
Chaac
4
1
17
12.5
W
Chang'e
Paslo
Chang'e
5
5
11
2.1
L
1
3
8
1.67
L
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,738
Damage
86,863
97,418
Taken
112,469
56,681
Mitigated
92,399
57,998
Healing
60,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
32,232
10,611
2,481
5,661
19,112
8,780
1,048
8,568
10,544
60,346
0
W
Danzaburou
Bellahes
Danzaburou
18,825
6,641
1,513
3,249
18,025
7,523
2,773
9,547
8,478
0
29,377
L
Zhong Kui
GodLowKey
Zhong Kui
31,360
1,895
3,406
11,881
27,459
28,348
448
15,607
11,214
56,812
0
L
Sun Wukong
Hash420Tag
Sun Wukong
21,013
2,147
2,029
6,691
30,310
21,379
162
18,187
11,671
0
41,429
W
Merlin
MMTtt
Merlin
22,915
1,198
2,107
1,508
11,562
4,702
1,364
3,562
8,000
48,051
0
L
Thanatos
Mazjojo
Thanatos
7,318
1,039
0
2,964
16,680
11,410
25
9,295
7,053
0
10,103
W
Chaac
Mect0n
Chaac
16,343
1,934
1,378
15,382
29,141
22,272
290
12,159
16,982
0
34,436
W
Chang'e
Paslo
Chang'e
9,423
402
16,399
8,320
19,578
13,404
306
6,860
12,718
17,896
0
L
9,336
2,627
15,919
8,991
21,158
22,115
174
9,869
10,769
20,174
0
L
17,836
6,888
4,409
4,080
16,862
9,147
1,109
9,346
7,192
0
44,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,431
Gold Earned
54,428
196
Minions Killed
186
0
Camps Cleared
0
1,521,984
Distance Traveled
1,487,412
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,151
832
65
4
0
316,624
0
W
Danzaburou
11,318
666
18
1
0
257,725
1
L
Zhong Kui
11,379
669
68
4
0
329,340
0
L
Sun Wukong
10,202
600
28
2
0
294,134
4
W
Merlin
11,958
703
63
4
0
311,636
0
L
Thanatos
9,810
577
2
0
0
263,770
1
W
Chaac
13,198
776
29
2
0
364,363
1
W
Chang'e
10,806
636
21
1
0
271,636
4
L
Sylvanus
10,307
606
29
2
0
294,826
3
L
Anhur
12,730
749
59
3
0
305,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role