Player Matchup

Chaac
Chaac
 
Chaac
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ToxicLamia
Bacchus
Level 124
God Stats
5W - 5L
1,580 SR
Queue Stats
318W - 313L
1,462 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UND3NI4BLE
Morgan Le Fay
Level 106
God Stats
15W - 11L
1,601 SR
Queue Stats
138W - 104L
1,543 Elo+
Solo
Janus
Janus
lIl Despair lIl
Janus
Level 120
God Stats
16W - 37L
1,384 SR
Queue Stats
612W - 600L
1,455 Elo+
Solo
Discordia
Discordia
llxOvOxll
Discordia
Level 103
God Stats
1W - 0L
1,828 SR
Queue Stats
36W - 30L
1,461 Elo+
Solo
Team Averages
Level 111
1,579 SR
1,484 Elo+

VS

Team Averages
Level 78
1,481 SR
1,453 Elo+
Danzaburou
Danzaburou
BuBeHunter7
Danzaburou
Level 88
God Stats
643W - 675L
1,452 SR
Queue Stats
1,561W - 1,685L
1,396 Elo+
Solo
Kumbhakarna
Kumbhakarna
El Loco Andre
Kumbhakarna
Level 96
God Stats
10W - 12L
1,549 SR
Queue Stats
513W - 491L
1,517 Elo+
Solo
Charybdis
Charybdis
KILLAZIN
Charybdis
Level 107
God Stats
3W - 5L
1,350 SR
Queue Stats
239W - 280L
1,450 Elo+
Solo
Anubis
Anubis
Shake Tramp x
Anubis
Level 34
God Stats
2W - 2L
1,500 SR
Queue Stats
162W - 146L
1,429 Elo+
Solo
Cu Chulainn
Cu Chulainn
noahc1027
Cu Chulainn
Level 65
God Stats
19W - 20L
1,555 SR
Queue Stats
303W - 317L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
5 / 1 / 8
10,173
1,017
19,594
18,172
16,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
ToxicLamia
Bacchus
16
1 / 0 / 7
9,752
975
3,437
9,317
11,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
UND3NI4BLE
Morgan Le Fay
16
5 / 0 / 9
10,698
1,070
19,617
12,804
5,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 0 / 7
9,166
917
6,955
5,138
2,259
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
llxOvOxll
Discordia
17
3 / 2 / 12
9,777
978
15,151
6,401
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

273

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BuBeHunter7
Danzaburou
15
0 / 2 / 2
8,748
875
9,627
12,170
4,216
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
El Loco Andre
Kumbhakarna
15
1 / 0 / 2
9,090
909
7,702
16,233
9,569
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
KILLAZIN
Charybdis
15
0 / 4 / 1
8,445
845
8,376
10,813
3,296
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 7 / 1
8,360
836
7,441
14,166
5,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
noahc1027
Cu Chulainn
15
2 / 3 / 1
9,505
951
14,134
17,421
17,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
16
Kills
3
3
Deaths
16
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
8
9
L
Danzaburou
BuBeHunter7
Danzaburou
0
2
2
0.5
L
Kumbhakarna
El Loco Andre
Kumbhakarna
1
0
2
2
L
Charybdis
KILLAZIN
Charybdis
0
4
1
0.13
L
0
7
1
0.07
W
Bacchus
ToxicLamia
Bacchus
1
0
7
4.5
W
Morgan Le Fay
UND3NI4BLE
Morgan Le Fay
5
0
9
9.5
W
2
0
7
5.5
W
Discordia
llxOvOxll
Discordia
3
2
12
4.5
L
Cu Chulainn
noahc1027
Cu Chulainn
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,754
Damage
47,280
51,832
Taken
70,803
38,950
Mitigated
39,921
9,856
Healing
6,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
19,594
3,905
0
6,920
18,172
16,714
0
5,762
12,103
0
36,068
L
Danzaburou
BuBeHunter7
Danzaburou
9,627
3,166
0
1,073
12,170
4,216
0
5,884
5,650
0
26,279
L
Kumbhakarna
El Loco Andre
Kumbhakarna
7,702
629
46
2,144
16,233
9,569
0
10,754
4,776
27,193
0
L
Charybdis
KILLAZIN
Charybdis
8,376
5,036
0
0
10,813
3,296
0
8,239
2,217
0
16,716
L
7,441
1,158
0
1,658
14,166
5,793
0
8,667
4,871
22,558
0
W
Bacchus
ToxicLamia
Bacchus
3,437
61
0
937
9,317
11,455
0
3,410
5,742
14,909
0
W
Morgan Le Fay
UND3NI4BLE
Morgan Le Fay
19,617
1,353
0
1,301
12,804
5,940
0
3,898
8,495
36,369
0
W
6,955
209
0
0
5,138
2,259
0
1,444
3,505
21,881
0
W
Discordia
llxOvOxll
Discordia
15,151
368
20
678
6,401
2,582
0
2,881
3,287
29,335
0
L
Cu Chulainn
noahc1027
Cu Chulainn
14,134
1,496
0
1,101
17,421
17,047
0
9,253
6,753
6,583
33,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,566
Gold Earned
44,148
182
Minions Killed
200
5
Camps Cleared
4
979,582
Distance Traveled
955,276
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,173
1,017
46
5
0
207,366
1
L
Danzaburou
8,748
875
38
4
2
193,134
1
L
Kumbhakarna
9,090
909
34
3
0
223,627
4
L
Charybdis
8,445
845
21
2
0
170,788
0
L
Anubis
8,360
836
37
4
1
163,624
1
W
Bacchus
9,752
975
27
3
1
196,785
0
W
Morgan Le Fay
10,698
1,070
50
5
0
210,667
3
W
Janus
9,166
917
29
3
2
172,717
0
W
Discordia
9,777
978
30
3
2
192,047
1
L
Cu Chulainn
9,505
951
70
7
1
204,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role