Player Matchup

Anhur
Anhur
AdrenaLYNNxRush
Anhur
Level 20
God Stats
8W - 10L
1,500 SR
Queue Stats
106W - 97L
1,438 Elo+
Solo
Persephone
Persephone
load of poop
Persephone
Level 29
God Stats
41W - 24L
1,706 SR
Queue Stats
367W - 270L
1,609 Elo+
Party 1
Sun Wukong
Sun Wukong
ČuckLord
Sun Wukong
Level 103
God Stats
26W - 27L
1,540 SR
Queue Stats
622W - 560L
1,505 Elo+
Party 1
Team Averages
Level 51
1,582 SR
1,517 Elo+

VS

Team Averages
Level 64
1,529 SR
1,414 Elo+
Fenrir
Fenrir
Healedarchangel
Fenrir
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
65W - 109L
1,199 Elo+
Solo
Xbalanque
Xbalanque
coreyraw22
Xbalanque
Level 26
God Stats
13W - 8L
1,724 SR
Queue Stats
13W - 8L
1,418 Elo+
Party 2
Hercules
Hercules
xh8tedzerox
Hercules
Level 142
God Stats
0W - 1L
1,363 SR
Queue Stats
241W - 199L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 9 / 11
12,046
634
10,573
14,938
4,649
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
load of poop
Persephone
18
9 / 1 / 12
14,420
759
23,320
12,514
5,785
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ČuckLord
Sun Wukong
17
10 / 2 / 13
13,428
707
24,260
16,454
23,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 15 / 7
11,265
593
8,577
23,544
8,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
coreyraw22
Xbalanque
14
2 / 8 / 4
10,829
570
7,973
13,769
4,056
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
xh8tedzerox
Hercules
16
7 / 2 / 5
12,156
640
18,724
33,792
36,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
24
Kills
12
12
Deaths
25
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
9
11
1.17
L
3
15
7
0.43
L
Xbalanque
coreyraw22
Xbalanque
2
8
4
0.5
W
Persephone
load of poop
Persephone
9
1
12
15
L
Hercules
xh8tedzerox
Hercules
7
2
5
4.75
W
Sun Wukong
ČuckLord
Sun Wukong
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,153
Damage
35,274
43,906
Taken
71,105
33,636
Mitigated
49,392
16,194
Healing
17,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,573
4,909
0
2,617
14,938
4,649
862
235
14,280
0
24,405
L
8,577
2,451
0
1,951
23,544
8,718
201
6,750
16,163
738
22,099
L
Xbalanque
coreyraw22
Xbalanque
7,973
4,250
0
652
13,769
4,056
106
5,594
7,835
0
38,419
W
Persephone
load of poop
Persephone
23,320
1,526
569
7,117
12,514
5,785
763
301
11,747
68,582
0
L
Hercules
xh8tedzerox
Hercules
18,724
6,746
0
15,235
33,792
36,618
55
11,995
20,702
0
45,471
W
Sun Wukong
ČuckLord
Sun Wukong
24,260
6,903
631
5,260
16,454
23,202
947
535
15,082
0
52,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,894
Gold Earned
34,250
176
Minions Killed
151
4
Camps Cleared
9
1,068,063
Distance Traveled
927,842
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,046
634
24
1
1
303,860
4
L
Fenrir
11,265
593
27
1
2
255,264
2
L
Xbalanque
10,829
570
68
4
1
304,457
0
W
Persephone
14,420
759
107
6
2
367,324
9
L
Hercules
12,156
640
56
3
6
368,121
3
W
Sun Wukong
13,428
707
45
2
1
396,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role