Player Matchup

Fenrir
Fenrir
Gold II
Canodmcm1
Fenrir
Gold II
Level 84
God Stats
12W - 7L
1,563 SR
Queue Stats
210W - 206L
1,709 MMR
Solo
Cupid
Cupid
Silver I
IronicWolf
Cupid
Silver I
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,584 MMR
Solo
Ra
Ra
Gold II
TheQuip
Ra
Gold II
Level 156
God Stats
9W - 2L
1,698 SR
Queue Stats
163W - 168L
1,589 MMR
Solo
Yemoja
Yemoja
Gold II
Thegreatdegn
Yemoja
Gold II
Level 129
God Stats
1W - 2L
1,399 SR
Queue Stats
108W - 108L
1,587 MMR
Solo
Tyr
Tyr
Diamond V
shaddycarrot
Tyr
Diamond V
Level 137
God Stats
2W - 4L
1,431 SR
Queue Stats
86W - 74L
2,013 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,518 SR
1,697 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,667 SR
1,606 MMR
Sun Wukong
Sun Wukong
Gold IV
 
Sun Wukong
Gold IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold II
 
Danzaburou
Gold II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Djikus
Tsukuyomi
Gold IV
Level 117
God Stats
2W - 2L
1,626 SR
Queue Stats
20W - 25L
1,619 MMR
Solo
Poseidon
Poseidon
Gold II
Macgg
Poseidon
Gold II
Level 122
God Stats
3W - 2L
1,887 SR
Queue Stats
11W - 14L
1,877 MMR
Solo
Ares
Ares
Gold III
WardNextTime
Ares
Gold III
Level 80
God Stats
52W - 34L
1,822 SR
Queue Stats
478W - 487L
1,532 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Canodmcm1
Fenrir
13
8 / 2 / 7
8,488
606
6,803
10,766
4,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
14
4 / 1 / 4
8,434
602
5,949
6,060
1,853
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
5 / 0 / 6
8,512
608
3,431
6,096
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
12
1 / 0 / 8
7,645
546
1,764
5,442
5,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
4 / 0 / 5
8,711
622
8,427
10,209
8,003
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
Morgan Le FayAthenaTiamatArtemisSet

VS

Bans
GilgameshRaijinKhepriSolArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
2 / 3 / 0
7,246
518
4,018
8,544
3,460
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
 
Danzaburou
12
1 / 3 / 0
7,060
504
2,233
6,732
1,798
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Djikus
Tsukuyomi
10
0 / 8 / 2
6,416
458
4,643
11,654
3,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Macgg
Poseidon
12
0 / 7 / 0
6,850
489
4,975
8,179
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 1 / 0
5,029
359
1,479
4,276
1,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
22
Kills
3
3
Deaths
22
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
3
0
0.67
L
Danzaburou
 
Danzaburou
1
3
0
0.33
W
Fenrir
Canodmcm1
Fenrir
8
2
7
5.75
L
Tsukuyomi
Djikus
Tsukuyomi
0
8
2
0.13
W
Cupid
4
1
4
6
L
Poseidon
Macgg
Poseidon
0
7
0
0
W
5
0
6
8
W
Yemoja
1
0
8
5
L
0
1
0
0
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,374
Damage
17,348
38,573
Taken
39,385
22,347
Mitigated
12,547
20,729
Healing
8,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,018
974
0
3,047
8,544
3,460
0
1,135
7,029
0
40,176
L
Danzaburou
 
Danzaburou
2,233
808
0
2,358
6,732
1,798
0
338
6,348
0
40,733
W
Fenrir
Canodmcm1
Fenrir
6,803
1,959
0
4,617
10,766
4,448
335
1,593
9,173
0
47,035
L
Tsukuyomi
Djikus
Tsukuyomi
4,643
1,108
0
1,538
11,654
3,250
0
817
10,556
0
41,732
W
Cupid
5,949
3,437
110
3,884
6,060
1,853
1,270
946
5,114
0
54,370
L
Poseidon
Macgg
Poseidon
4,975
617
0
460
8,179
2,369
0
2,438
5,631
50,292
0
W
3,431
193
1,151
2,089
6,096
2,291
334
1,466
4,630
50,781
0
W
Yemoja
1,764
313
1,323
1,690
5,442
5,752
235
1,578
3,864
16,864
0
L
1,479
125
0
634
4,276
1,670
0
1,288
2,773
4,410
0
W
8,427
989
0
5,865
10,209
8,003
0
871
9,338
7,089
42,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,790
Gold Earned
32,601
435
Minions Killed
382
0
Camps Cleared
0
1,384,222
Distance Traveled
1,198,475
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,246
518
88
6
0
283,168
2
L
Danzaburou
7,060
504
91
7
0
227,878
5
W
Fenrir
8,488
606
77
6
0
286,149
2
L
Tsukuyomi
6,416
458
82
6
0
259,766
7
W
Cupid
8,434
602
115
8
0
255,627
1
L
Poseidon
6,850
489
114
8
0
249,395
3
W
Ra
8,512
608
124
9
0
280,897
8
W
Yemoja
7,645
546
23
2
0
275,484
7
L
Ares
5,029
359
7
1
0
178,268
0
W
Tyr
8,711
622
96
7
0
286,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role