Player Matchup

Neith
Neith
Akazotik
Neith
Level 15
God Stats
2W - 0L
1,776 SR
Queue Stats
3W - 5L
1,423 Elo+
Party 2
Ymir
Ymir
Foxride
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Fsdfoisd
Danzaburou
Level 29
God Stats
1W - 0L
1,279 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Hwoarang51
Arachne
Level 28
God Stats
2W - 1L
1,664 SR
Queue Stats
3W - 6L
1,423 Elo+
Party 2
Artemis
Artemis
KosaDOs
Artemis
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 16L
1,325 Elo+
Solo
Team Averages
Level 21
1,544 SR
1,434 Elo+

VS

Team Averages
Level 11
1,481 SR
1,361 Elo+
Cthulhu
Cthulhu
KDog1315
Cthulhu
Level 3
God Stats
2W - 6L
1,252 SR
Queue Stats
3W - 6L
1,252 Elo+
Party 3
Neith
Neith
Shofonax
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,224 Elo+
Solo
Kukulkan
Kukulkan
Vasyash
Kukulkan
Level 29
God Stats
21W - 9L
1,711 SR
Queue Stats
149W - 150L
1,474 Elo+
Solo
Medusa
Medusa
lilpinklolipop
Medusa
Level 14
God Stats
11W - 16L
1,441 SR
Queue Stats
31W - 38L
1,416 Elo+
Solo
Loki
Loki
ura47
Loki
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 7L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Akazotik
Neith
9
5 / 3 / 2
6,237
520
3,695
5,162
1,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Foxride
Ymir
7
1 / 3 / 4
5,395
450
1,455
5,770
3,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Fsdfoisd
Danzaburou
9
1 / 5 / 0
5,856
488
2,643
7,923
2,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Hwoarang51
Arachne
12
10 / 3 / 2
7,639
637
8,507
7,617
3,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
KosaDOs
Artemis
12
8 / 1 / 2
7,252
604
8,331
7,261
2,342
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KDog1315
Cthulhu
8
3 / 6 / 0
5,706
476
4,972
9,658
6,979
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Shofonax
Neith
9
0 / 7 / 0
5,452
454
1,436
6,508
1,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Vasyash
Kukulkan
11
5 / 4 / 1
7,085
590
4,998
5,625
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
3 / 6 / 1
5,587
466
3,797
6,722
1,805
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
ura47
Loki
10
4 / 4 / 1
6,728
561
4,020
7,883
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
25
Kills
15
15
Deaths
27
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
Akazotik
Neith
5
3
2
2
W
Ymir
Foxride
Ymir
1
3
4
1
W
Danzaburou
Fsdfoisd
Danzaburou
1
5
0
0.2
W
Arachne
Hwoarang51
Arachne
10
3
2
3.67
L
Cthulhu
KDog1315
Cthulhu
3
6
0
0.5
W
Artemis
KosaDOs
Artemis
8
1
2
9
L
Neith
Shofonax
Neith
0
7
0
0
L
Kukulkan
Vasyash
Kukulkan
5
4
1
1.38
L
3
6
1
0.58
L
Loki
ura47
Loki
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,631
Damage
19,223
33,733
Taken
36,396
12,797
Mitigated
13,982
7,628
Healing
4,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Akazotik
Neith
3,695
2,284
0
1,094
5,162
1,542
1,036
1,689
3,393
0
19,381
W
Ymir
Foxride
Ymir
1,455
682
0
0
5,770
3,485
212
708
4,987
6,241
0
W
Danzaburou
Fsdfoisd
Danzaburou
2,643
2,212
0
1,297
7,923
2,272
132
4,136
3,787
0
21,305
W
Arachne
Hwoarang51
Arachne
8,507
6,072
0
2,153
7,617
3,156
0
1,719
5,898
0
37,476
L
Cthulhu
KDog1315
Cthulhu
4,972
614
0
1,021
9,658
6,979
0
871
8,787
16,931
0
W
Artemis
KosaDOs
Artemis
8,331
5,791
0
3,084
7,261
2,342
844
1,563
5,698
0
33,614
L
Neith
Shofonax
Neith
1,436
732
0
452
6,508
1,508
756
0
6,508
0
18,614
L
Kukulkan
Vasyash
Kukulkan
4,998
1,229
0
274
5,625
1,663
640
0
5,625
31,230
0
L
3,797
1,449
0
269
6,722
1,805
0
845
5,877
0
21,476
L
Loki
ura47
Loki
4,020
1,479
0
2,566
7,883
2,027
0
37
7,821
0
26,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,379
Gold Earned
30,558
206
Minions Killed
214
0
Camps Cleared
0
1,048,276
Distance Traveled
1,016,628
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,237
520
37
3
0
214,069
1
W
Ymir
5,395
450
8
1
0
180,210
2
W
Danzaburou
5,856
488
47
4
0
203,007
1
W
Arachne
7,639
637
61
5
0
268,523
4
L
Cthulhu
5,706
476
31
3
0
202,753
1
W
Artemis
7,252
604
53
4
0
182,467
0
L
Neith
5,452
454
38
3
0
187,914
1
L
Kukulkan
7,085
590
63
5
0
223,381
4
L
Medusa
5,587
466
30
3
0
192,337
0
L
Loki
6,728
561
52
4
0
210,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role